Player Matchup

Olorun
Olorun
WHITEASUCANBE
Olorun
Level 28
God Stats
3W - 5L
1,575 SR
Queue Stats
80W - 75L
1,479 Elo+
Party 2
Pele
Pele
poppNshotzz
Pele
Level 25
God Stats
0W - 2L
1,311 SR
Queue Stats
61W - 65L
1,443 Elo+
Party 2
Erlang Shen
Erlang Shen
xRTSxPurPleHaZe
Erlang Shen
Level 108
God Stats
5W - 3L
1,906 SR
Queue Stats
70W - 71L
1,505 Elo+
Party 2
Team Averages
Level 54
1,597 SR
1,476 Elo+

VS

Team Averages
Level 60
1,607 SR
1,399 Elo+
Thanatos
Thanatos
Divine Nox
Thanatos
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 190L
1,454 Elo+
Party 1
Neith
Neith
babookie
Neith
Level 11
God Stats
4W - 3L
1,539 SR
Queue Stats
4W - 6L
1,260 Elo+
Party 1
Cerberus
Cerberus
vectorstorm228
Cerberus
Level 26
God Stats
10W - 2L
1,781 SR
Queue Stats
26W - 16L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
8,514
608
8,633
14,175
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 2
8,028
573
5,983
11,064
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
xRTSxPurPleHaZe
Erlang Shen
12
2 / 6 / 0
8,600
614
8,166
13,576
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Divine Nox
Thanatos
15
15 / 2 / 5
11,545
825
15,922
14,542
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
babookie
Neith
13
1 / 0 / 14
9,406
672
8,614
7,270
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
13
5 / 1 / 13
10,102
722
8,825
11,218
9,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
2
Kills
21
21
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Divine Nox
Thanatos
15
2
5
8.75
L
0
8
3
0.19
W
Neith
babookie
Neith
1
0
14
8
L
0
7
2
0.14
W
Cerberus
5
1
13
11.5
L
Erlang Shen
xRTSxPurPleHaZe
Erlang Shen
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,782
Damage
33,361
38,815
Taken
33,030
12,445
Mitigated
20,220
6,929
Healing
16,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Divine Nox
Thanatos
15,922
2,914
1,077
12,318
14,542
8,202
1,069
2,571
11,707
0
35,612
L
8,633
3,073
176
4,359
14,175
3,004
464
2,516
11,367
38,989
0
W
Neith
babookie
Neith
8,614
2,912
0
2,039
7,270
2,603
963
3,090
4,130
0
33,902
L
5,983
1,807
0
1,181
11,064
1,898
0
2,867
8,033
0
25,638
W
Cerberus
8,825
439
0
1,400
11,218
9,415
731
2,988
7,980
26,567
0
L
Erlang Shen
xRTSxPurPleHaZe
Erlang Shen
8,166
3,011
0
1,213
13,576
7,543
140
2,779
10,475
0
36,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,142
Gold Earned
31,053
149
Minions Killed
122
0
Camps Cleared
0
663,244
Distance Traveled
774,102
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,545
825
40
3
0
287,742
0
L
Olorun
8,514
608
64
5
0
184,607
0
W
Neith
9,406
672
49
4
0
217,437
0
L
Pele
8,028
573
35
3
0
241,245
0
W
Cerberus
10,102
722
33
2
0
268,923
0
L
Erlang Shen
8,600
614
50
4
0
237,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role