Player Matchup

Scylla
Scylla
Coldfire1988
Scylla
Level 29
God Stats
5W - 14L
1,500 SR
Queue Stats
50W - 48L
1,452 Elo+
Party 3
Hercules
Hercules
Flakesofbran69
Hercules
Level 11
God Stats
1W - 2L
1,714 SR
Queue Stats
10W - 7L
1,715 Elo+
Solo
Geb
Geb
GIRtheDOOMER
Geb
Level 39
God Stats
7W - 7L
1,805 SR
Queue Stats
199W - 222L
1,374 Elo+
Party 2
Neith
Neith
Nat3rt0t
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,124 Elo+
Party 2
Fenrir
Fenrir
RamaYoMama2
Fenrir
Level 24
God Stats
9W - 7L
1,500 SR
Queue Stats
33W - 34L
1,500 Elo+
Party 3
Team Averages
Level 23
1,604 SR
1,433 Elo+

VS

Team Averages
Level 24
1,623 SR
1,597 Elo+
Arachne
Arachne
LargeAdultSon
Arachne
Level 26
God Stats
9W - 9L
1,609 SR
Queue Stats
71W - 76L
1,511 Elo+
Solo
Heimdallr
Heimdallr
Reactionz10
Heimdallr
Level 9
God Stats
66W - 63L
1,699 SR
Queue Stats
416W - 351L
1,449 Elo+
Party 1
Janus
Janus
TheThriftWalker
Janus
Level 38
God Stats
12W - 9L
1,281 SR
Queue Stats
40W - 43L
1,449 Elo+
Party 1
Scylla
Scylla
badmanners101
Scylla
Level 27
God Stats
2W - 1L
1,720 SR
Queue Stats
33W - 16L
1,782 Elo+
Solo
Bellona
Bellona
hellmode113
Bellona
Level 18
God Stats
10W - 3L
1,808 SR
Queue Stats
61W - 23L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 4 / 2
4,816
482
1,800
5,918
1,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
9
0 / 3 / 1
5,254
525
3,760
10,506
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
0 / 5 / 3
4,654
465
2,142
9,614
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Nat3rt0t
Neith
9
1 / 2 / 3
5,301
530
2,116
4,867
1,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
10
7 / 3 / 1
6,344
634
6,733
8,445
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
4 / 3 / 7
6,112
611
4,333
5,749
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Reactionz10
Heimdallr
9
2 / 2 / 5
5,695
570
4,924
5,638
1,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 2 / 5
6,574
657
6,230
5,155
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 3
6,007
601
3,506
2,689
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
hellmode113
Bellona
13
4 / 0 / 3
7,292
729
8,578
7,840
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
17
17
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
2
0.25
L
Hercules
0
3
1
0.17
L
0
5
3
0.3
W
Arachne
4
3
7
2.5
L
Neith
Nat3rt0t
Neith
1
2
3
1.25
L
Fenrir
7
3
1
2.5
W
Heimdallr
Reactionz10
Heimdallr
2
2
5
2.25
W
4
2
5
3.25
W
3
1
3
4.5
W
Bellona
hellmode113
Bellona
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,551
Damage
27,571
39,350
Taken
27,071
17,557
Mitigated
13,760
11,289
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,800
324
0
800
5,918
1,457
0
1,758
4,028
14,583
0
L
Hercules
3,760
1,360
0
4,640
10,506
6,205
0
669
9,803
0
24,629
L
2,142
555
0
843
9,614
5,477
27
2,448
7,040
9,616
0
W
Arachne
4,333
2,992
0
1,814
5,749
2,696
13
1,274
4,283
0
14,996
L
Neith
Nat3rt0t
Neith
2,116
1,593
0
1,548
4,867
1,541
700
2,301
2,542
0
23,948
L
Fenrir
6,733
2,120
0
3,458
8,445
2,877
0
2,046
6,201
0
27,182
W
Heimdallr
Reactionz10
Heimdallr
4,924
3,541
0
1,875
5,638
1,790
700
770
4,868
0
21,816
W
6,230
934
0
1,928
5,155
1,258
385
825
4,230
29,462
0
W
3,506
569
0
502
2,689
1,276
272
128
2,561
17,913
0
W
Bellona
hellmode113
Bellona
8,578
4,160
0
4,130
7,840
6,740
0
675
6,901
0
48,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,369
Gold Earned
31,680
206
Minions Killed
236
0
Camps Cleared
0
974,268
Distance Traveled
940,946
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,816
482
39
4
0
176,648
1
L
Hercules
5,254
525
58
6
0
188,896
1
L
Geb
4,654
465
11
1
0
210,474
0
W
Arachne
6,112
611
26
3
0
239,873
3
L
Neith
5,301
530
47
5
0
169,399
0
L
Fenrir
6,344
634
51
5
0
228,851
2
W
Heimdallr
5,695
570
47
5
0
173,846
0
W
Janus
6,574
657
51
5
0
176,941
1
W
Scylla
6,007
601
11
1
0
135,973
1
W
Bellona
7,292
729
101
10
0
214,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role