Player Matchup

Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
ItsJustaTip
Ganesha
Bronze III
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,470 MMR
Solo
King Arthur
King Arthur
Gold IV
Mr_ASMODAI
King Arthur
Gold IV
Level 103
God Stats
5W - 3L
1,190 SR
Queue Stats
139W - 125L
1,479 MMR
Solo
Zeus
Zeus
Silver II
RamasDad_Support
Zeus
Silver II
Level 75
God Stats
1W - 0L
1,779 SR
Queue Stats
77W - 72L
1,418 MMR
Party 1
Apollo
Apollo
Silver I
URMOMSURDAD8106
Apollo
Silver I
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,541 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,494 SR
1,482 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,551 SR
1,482 MMR
Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
BRYCEANDICE
Achilles
Bronze III
Level 67
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 5L
1,470 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Zourkri
Ne Zha
Bronze III
Level 83
God Stats
0W - 1L
1,640 SR
Queue Stats
5W - 13L
1,470 MMR
Solo
Artemis
Artemis
Gold I
abelz_17
Artemis
Gold I
Level 155
God Stats
22W - 26L
1,589 SR
Queue Stats
148W - 133L
1,645 MMR
Party 2
Ymir
Ymir
Gold V
ramoz-two
Ymir
Gold V
Level 114
God Stats
21W - 17L
1,768 SR
Queue Stats
162W - 174L
1,323 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
10 / 1 / 6
9,637
602
15,018
12,571
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
ItsJustaTip
Ganesha
12
0 / 3 / 9
7,567
473
2,323
11,503
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Mr_ASMODAI
King Arthur
12
1 / 1 / 3
7,338
459
2,020
6,687
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 1 / 4
9,165
573
6,322
7,053
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 4
9,076
567
8,528
13,631
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
JanusDanzaburouNu WaCu ChulainnTsukuyomi

VS

Bans
SetScyllaCabrakanCthulhuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 8 / 0
7,837
490
6,171
12,769
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
BRYCEANDICE
Achilles
13
0 / 3 / 0
7,642
478
4,000
10,932
8,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
Zourkri
Ne Zha
11
0 / 5 / 2
6,694
418
3,346
9,998
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
abelz_17
Artemis
12
3 / 3 / 0
7,501
469
9,494
9,887
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
2 / 2 / 3
7,325
458
5,912
7,665
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
21
Kills
7
7
Deaths
21
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
1
6
13
L
Chronos
 
Chronos
2
8
0
0.25
L
Achilles
BRYCEANDICE
Achilles
0
3
0
0
W
Ganesha
ItsJustaTip
Ganesha
0
3
9
1.5
W
King Arthur
Mr_ASMODAI
King Arthur
1
1
3
2.5
W
7
1
4
9
W
3
1
4
5
L
Ne Zha
Zourkri
Ne Zha
0
5
2
0.2
L
Artemis
abelz_17
Artemis
3
3
0
1
L
Ymir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,211
Damage
28,923
51,445
Taken
51,251
23,866
Mitigated
23,646
17,355
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,018
4,110
0
3,457
12,571
5,018
410
3,347
9,174
0
62,224
L
Chronos
 
Chronos
6,171
3,008
0
1,949
12,769
3,667
950
3,731
8,812
43,098
0
L
Achilles
BRYCEANDICE
Achilles
4,000
1,410
0
2,830
10,932
8,955
0
528
10,185
0
42,467
W
Ganesha
ItsJustaTip
Ganesha
2,323
151
0
2,123
11,503
6,514
0
3,609
7,869
14,967
0
W
King Arthur
Mr_ASMODAI
King Arthur
2,020
442
0
2,325
6,687
5,358
0
587
5,926
0
30,127
W
6,322
393
0
1,240
7,053
2,294
429
1,801
5,252
46,631
0
W
8,528
5,651
0
8,210
13,631
4,682
2,152
2,739
10,867
0
65,298
L
Ne Zha
Zourkri
Ne Zha
3,346
1,407
0
3,508
9,998
2,687
0
1,276
8,633
0
30,661
L
Artemis
abelz_17
Artemis
9,494
2,957
0
4,251
9,887
2,769
502
1,642
8,148
0
42,788
L
Ymir
5,912
575
0
1,196
7,665
5,568
132
1,001
6,603
28,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
36,999
402
Minions Killed
351
0
Camps Cleared
0
1,392,050
Distance Traveled
1,465,958
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,637
602
100
6
0
336,310
6
L
Chronos
7,837
490
81
5
0
279,956
6
L
Achilles
7,642
478
84
5
0
291,652
0
W
Ganesha
7,567
473
1
0
0
308,407
7
W
King Arthur
7,338
459
63
4
0
201,498
1
W
Zeus
9,165
573
96
6
0
276,763
3
W
Apollo
9,076
567
142
9
0
269,072
3
L
Ne Zha
6,694
418
70
4
0
344,309
1
L
Artemis
7,501
469
76
5
0
254,430
8
L
Ymir
7,325
458
40
3
0
295,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role