Player Matchup

Chaac
Chaac
II__Barry__Il
Chaac
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 57L
1,557 Elo+
Solo
Raijin
Raijin
JadenD23
Raijin
Level 29
God Stats
6W - 3L
1,271 SR
Queue Stats
372W - 269L
1,603 Elo+
Party 1
Set
Set
dboss416
Set
Level 29
God Stats
16W - 7L
1,738 SR
Queue Stats
461W - 371L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
iKiLLxNooBz97
Cthulhu
Level 28
God Stats
180W - 126L
1,589 SR
Queue Stats
364W - 262L
1,618 Elo+
Party 1
Izanami
Izanami
shaanthesheep12
Izanami
Level 29
God Stats
20W - 10L
1,419 SR
Queue Stats
376W - 277L
1,583 Elo+
Party 1
Team Averages
Level 26
1,503 SR
1,591 Elo+

VS

Team Averages
Level 22
1,526 SR
1,552 Elo+
Cu Chulainn
Cu Chulainn
Frosty Duffman
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,533 Elo+
Solo
Heimdallr
Heimdallr
ImTrashTh0
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,363 Elo+
Solo
Merlin
Merlin
L_TacoRey2
Merlin
Level 27
God Stats
1W - 2L
1,662 SR
Queue Stats
6W - 11L
1,484 Elo+
Solo
Hachiman
Hachiman
TD DAVIS5770
Hachiman
Level 23
God Stats
3W - 8L
1,465 SR
Queue Stats
24W - 33L
1,683 Elo+
Party 2
Sobek
Sobek
sniperpro2342
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 129L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
6,593
659
6,723
8,118
3,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
JadenD23
Raijin
11
6 / 0 / 1
6,922
692
5,258
3,078
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 2
6,214
621
2,202
5,054
2,447
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
9
2 / 0 / 1
5,266
527
3,247
3,636
2,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 1
5,241
524
2,569
4,380
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Frosty Duffman
Cu Chulainn
5
0 / 6 / 0
4,108
411
1,709
6,914
4,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Heimdallr
ImTrashTh0
Heimdallr
9
0 / 1 / 0
4,692
469
2,864
7,125
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
L_TacoRey2
Merlin
5
0 / 3 / 0
3,886
389
629
2,486
618
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
TD DAVIS5770
Hachiman
7
0 / 3 / 0
4,545
455
2,311
5,795
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 6 / 0
4,399
440
2,607
8,362
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
18
Kills
0
0
Deaths
19
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Frosty Duffman
Cu Chulainn
0
6
0
0
W
7
0
1
7.5
L
Heimdallr
ImTrashTh0
Heimdallr
0
1
0
0
W
Raijin
JadenD23
Raijin
6
0
1
6.5
L
Merlin
L_TacoRey2
Merlin
0
3
0
0
L
Hachiman
TD DAVIS5770
Hachiman
0
3
0
0
W
2
0
2
3
W
Cthulhu
2
0
1
2.5
W
1
0
1
1.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,999
Damage
10,120
24,266
Taken
30,682
10,762
Mitigated
12,728
5,192
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Frosty Duffman
Cu Chulainn
1,709
506
0
237
6,914
4,349
0
651
6,263
0
13,207
W
6,723
2,103
0
3,123
8,118
3,966
705
378
7,615
0
29,570
L
Heimdallr
ImTrashTh0
Heimdallr
2,864
897
0
1,723
7,125
2,235
0
1,740
5,110
0
23,911
W
Raijin
JadenD23
Raijin
5,258
1,304
0
240
3,078
876
1,712
1,282
1,746
34,914
0
L
Merlin
L_TacoRey2
Merlin
629
301
87
198
2,486
618
0
1,141
1,345
7,211
0
L
Hachiman
TD DAVIS5770
Hachiman
2,311
1,359
0
1,981
5,795
1,454
132
0
5,795
0
16,945
W
2,202
954
0
248
5,054
2,447
0
252
4,802
0
36,273
W
Cthulhu
3,247
223
0
374
3,636
2,118
196
838
2,798
13,770
0
W
2,569
1,596
0
1,207
4,380
1,355
460
486
3,894
0
26,177
L
2,607
168
0
1,640
8,362
4,072
0
4,571
3,664
9,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
21,630
267
Minions Killed
115
0
Camps Cleared
0
1,024,951
Distance Traveled
810,350
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,108
411
24
2
0
170,486
0
W
Chaac
6,593
659
53
5
0
206,662
1
L
Heimdallr
4,692
469
38
4
0
162,937
1
W
Raijin
6,922
692
67
7
0
172,447
4
L
Merlin
3,886
389
6
1
0
93,457
0
L
Hachiman
4,545
455
35
4
0
175,095
0
W
Set
6,214
621
73
7
0
195,219
0
W
Cthulhu
5,266
527
20
2
0
205,887
3
W
Izanami
5,241
524
54
5
0
244,736
5
L
Sobek
4,399
440
12
1
0
208,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role