Player Matchup

Ra
Ra
Gore-SZN
Ra
Level 117
God Stats
2W - 0L
1,378 SR
Queue Stats
112W - 59L
1,875 Elo+
Party 1
Ullr
Ullr
JATack76
Ullr
Level 29
God Stats
3W - 0L
1,753 SR
Queue Stats
49W - 35L
1,596 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingFlow16
Ah Muzen Cab
Level 20
God Stats
11W - 3L
1,885 SR
Queue Stats
35W - 9L
1,981 Elo+
Party 1
Fenrir
Fenrir
Mydeys
Fenrir
Level 101
God Stats
6W - 1L
1,543 SR
Queue Stats
57W - 33L
1,584 Elo+
Party 1
Khepri
Khepri
TheAxeCop
Khepri
Level 88
God Stats
5W - 1L
1,887 SR
Queue Stats
88W - 66L
1,543 Elo+
Party 1
Team Averages
Level 71
1,689 SR
1,716 Elo+

VS

Team Averages
Level 52
1,372 SR
1,495 Elo+
Scylla
Scylla
HUSTLERCHRIS13
Scylla
Level 28
God Stats
25W - 25L
1,671 SR
Queue Stats
29W - 36L
1,579 Elo+
Party 2
Artio
Artio
RcklessxDngrous
Artio
Level 28
God Stats
2W - 6L
1,260 SR
Queue Stats
38W - 52L
1,464 Elo+
Party 3
Mercury
Mercury
Skelltonblood
Mercury
Level 99
God Stats
0W - 3L
1,309 SR
Queue Stats
6W - 10L
1,547 Elo+
Party 2
Hou Yi
Hou Yi
Wolf_Grey31
Hou Yi
Level 36
God Stats
1W - 4L
1,264 SR
Queue Stats
39W - 58L
1,424 Elo+
Party 3
Hera
Hera
YOUNG Orlando
Hera
Level 69
God Stats
3W - 5L
1,356 SR
Queue Stats
136W - 151L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 15
12,360
1,124
20,231
7,030
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
18
5 / 1 / 23
11,532
1,048
22,486
12,566
7,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
KingFlow16
Ah Muzen Cab
18
8 / 1 / 17
11,579
1,053
24,650
10,575
6,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Mydeys
Fenrir
18
11 / 1 / 17
12,235
1,112
13,818
13,245
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
TheAxeCop
Khepri
18
3 / 0 / 22
10,929
994
9,087
7,537
9,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
10,403
946
11,975
10,519
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 7 / 2
9,953
905
3,909
32,226
29,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mercury
15
1 / 9 / 2
9,747
886
15,176
16,672
6,552
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
15
0 / 8 / 3
9,468
861
5,328
22,377
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 9 / 0
9,714
883
8,394
15,308
5,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
11
34
Kills
3
3
Deaths
34
94
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
15
14.5
L
2
1
1
2.5
W
Ullr
5
1
23
16.5
W
Ah Muzen Cab
KingFlow16
Ah Muzen Cab
8
1
17
16.5
W
Fenrir
Mydeys
Fenrir
11
1
17
19.5
L
0
7
2
0.14
L
Mercury
1
9
2
0.22
W
Khepri
TheAxeCop
Khepri
3
0
22
14
L
Hou Yi
0
8
3
0.19
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,272
Damage
44,782
50,953
Taken
97,102
42,584
Mitigated
54,319
15,310
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,231
2,058
2,866
2,276
7,030
4,315
0
4,338
2,692
74,425
0
L
11,975
133
0
0
10,519
3,722
0
3,938
6,386
27,974
0
W
Ullr
22,486
16,166
0
1,919
12,566
7,652
0
5,374
7,192
0
32,581
W
Ah Muzen Cab
KingFlow16
Ah Muzen Cab
24,650
12,840
0
3,999
10,575
6,233
0
5,348
5,227
0
42,675
W
Fenrir
Mydeys
Fenrir
13,818
2,247
0
2,670
13,245
14,456
0
5,651
7,126
0
16,960
L
3,909
709
378
2,083
32,226
29,264
0
7,689
24,068
18,847
0
L
Mercury
15,176
9,318
0
96
16,672
6,552
0
3,703
12,733
0
24,328
W
Khepri
TheAxeCop
Khepri
9,087
423
1,082
498
7,537
9,928
0
3,567
3,970
13,426
0
L
Hou Yi
5,328
1,935
537
1,509
22,377
8,895
0
5,569
16,500
0
13,283
L
8,394
2,137
0
0
15,308
5,886
0
7,537
7,574
32,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,635
Gold Earned
49,285
221
Minions Killed
177
3
Camps Cleared
3
1,105,949
Distance Traveled
985,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,360
1,124
154
14
0
225,178
0
L
Scylla
10,403
946
42
4
0
218,545
0
W
Ullr
11,532
1,048
21
2
0
202,806
0
W
Ah Muzen Cab
11,579
1,053
29
3
0
217,138
0
W
Fenrir
12,235
1,112
9
1
1
239,264
0
L
Artio
9,953
905
42
4
0
197,568
0
L
Mercury
9,747
886
28
3
1
212,400
0
W
Khepri
10,929
994
8
1
2
221,563
0
L
Hou Yi
9,468
861
10
1
0
186,262
0
L
Hera
9,714
883
55
5
2
170,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role