Player Matchup

Nemesis
Nemesis
BigrD Watson
Nemesis
Level 14
God Stats
9W - 7L
1,499 SR
Queue Stats
9W - 7L
1,466 Elo+
Party 1
King Arthur
King Arthur
Fordens
King Arthur
Level 159
God Stats
2W - 1L
1,301 SR
Queue Stats
52W - 17L
1,606 Elo+
Party 1
Medusa
Medusa
Kathedrael
Medusa
Level 35
God Stats
13W - 13L
1,475 SR
Queue Stats
14W - 14L
1,446 Elo+
Party 1
Arachne
Arachne
NRagedViking
Arachne
Level 28
God Stats
45W - 48L
1,549 SR
Queue Stats
258W - 282L
1,448 Elo+
Party 1
Neith
Neith
Ozooyork
Neith
Level 6
God Stats
10W - 10L
1,499 SR
Queue Stats
10W - 10L
1,466 Elo+
Party 1
Team Averages
Level 48
1,464 SR
1,486 Elo+

VS

Team Averages
Level 18
1,515 SR
1,464 Elo+
Scylla
Scylla
Diegosard01
Scylla
Level 11
God Stats
83W - 97L
1,402 SR
Queue Stats
546W - 542L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
LPyielding
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,356 Elo+
Solo
Danzaburou
Danzaburou
SavageLyfe77
Danzaburou
Level 29
God Stats
7W - 10L
1,793 SR
Queue Stats
20W - 18L
1,650 Elo+
Solo
Anubis
Anubis
churrumaiz172
Anubis
Level 14
God Stats
15W - 13L
1,548 SR
Queue Stats
28W - 29L
1,453 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yerarljoker
Ah Muzen Cab
Level 27
God Stats
1W - 3L
1,332 SR
Queue Stats
122W - 125L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigrD Watson
Nemesis
19
2 / 7 / 26
11,685
974
7,224
16,487
8,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Fordens
King Arthur
20
25 / 2 / 19
17,162
1,430
44,922
20,424
28,748
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Kathedrael
Medusa
18
4 / 4 / 19
12,093
1,008
13,209
13,517
4,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
NRagedViking
Arachne
20
14 / 5 / 13
14,324
1,194
21,781
16,604
7,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Ozooyork
Neith
16
4 / 4 / 8
10,994
916
6,450
7,897
2,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
2 / 10 / 15
11,970
998
11,088
16,826
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
LPyielding
Jormungandr
18
7 / 9 / 12
13,242
1,104
9,595
24,113
22,581
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SavageLyfe77
Danzaburou
18
4 / 8 / 14
12,873
1,073
18,030
19,495
8,145
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 12 / 14
11,565
964
10,286
20,556
10,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
yerarljoker
Ah Muzen Cab
18
7 / 10 / 11
12,444
1,037
16,333
17,928
7,884
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
88
49
Kills
22
22
Deaths
49
85
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigrD Watson
Nemesis
2
7
26
2.14
L
Scylla
2
10
15
0.95
W
King Arthur
Fordens
King Arthur
25
2
19
17.25
W
Medusa
Kathedrael
Medusa
4
4
19
3.38
L
Jormungandr
LPyielding
Jormungandr
7
9
12
1.44
W
Arachne
NRagedViking
Arachne
14
5
13
4.1
W
Neith
Ozooyork
Neith
4
4
8
2
L
Danzaburou
SavageLyfe77
Danzaburou
4
8
14
1.38
L
2
12
14
0.75
L
Ah Muzen Cab
yerarljoker
Ah Muzen Cab
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,586
Damage
65,332
74,929
Taken
98,918
52,134
Mitigated
55,132
8,707
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigrD Watson
Nemesis
7,224
2,727
0
1,888
16,487
8,595
0
6,673
9,814
0
14,344
L
Scylla
11,088
1,034
0
90
16,826
6,513
0
0
16,564
30,095
0
W
King Arthur
Fordens
King Arthur
44,922
5,070
0
2,105
20,424
28,748
0
7,215
13,209
2,438
66,641
W
Medusa
Kathedrael
Medusa
13,209
4,380
0
168
13,517
4,753
0
7,956
5,561
0
43,552
L
Jormungandr
LPyielding
Jormungandr
9,595
2,768
396
752
24,113
22,581
0
140
23,673
22,285
0
W
Arachne
NRagedViking
Arachne
21,781
11,608
0
3,423
16,604
7,360
0
6,314
10,290
0
39,528
W
Neith
Ozooyork
Neith
6,450
2,461
0
1,123
7,897
2,678
0
2,864
5,033
0
20,774
L
Danzaburou
SavageLyfe77
Danzaburou
18,030
7,257
0
2,765
19,495
8,145
0
142
19,016
0
42,866
L
10,286
121
464
2,453
20,556
10,009
0
405
19,578
33,727
0
L
Ah Muzen Cab
yerarljoker
Ah Muzen Cab
16,333
8,028
0
1,230
17,928
7,884
0
285
17,389
53
45,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,258
Gold Earned
62,094
232
Minions Killed
227
5
Camps Cleared
5
975,219
Distance Traveled
897,914
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,685
974
15
1
0
204,342
2
L
Scylla
11,970
998
56
5
2
204,635
0
W
King Arthur
17,162
1,430
58
5
1
234,682
0
W
Medusa
12,093
1,008
71
6
0
191,573
0
L
Jormungandr
13,242
1,104
20
2
1
183,097
1
W
Arachne
14,324
1,194
41
3
2
229,600
0
W
Neith
10,994
916
47
4
2
115,022
0
L
Danzaburou
12,873
1,073
55
5
0
182,895
1
L
Anubis
11,565
964
46
4
1
155,277
3
L
Ah Muzen Cab
12,444
1,037
50
4
1
172,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role