Player Matchup

Cupid
Cupid
HoustonTxBB
Cupid
Level 28
God Stats
2W - 1L
1,902 SR
Queue Stats
31W - 34L
1,525 Elo+
Party 1
Sobek
Sobek
RushSW
Sobek
Level 11
God Stats
5W - 5L
1,300 SR
Queue Stats
12W - 10L
1,287 Elo+
Party 3
Merlin
Merlin
SummitCountyRat
Merlin
Level 28
God Stats
7W - 9L
1,042 SR
Queue Stats
22W - 23L
1,630 Elo+
Party 1
Neith
Neith
crabcake69
Neith
Level 28
God Stats
15W - 19L
1,475 SR
Queue Stats
25W - 33L
1,332 Elo+
Solo
Ne Zha
Ne Zha
theydontmatter
Ne Zha
Level 148
God Stats
2W - 1L
1,112 SR
Queue Stats
22W - 30L
1,287 Elo+
Party 3
Team Averages
Level 49
1,366 SR
1,412 Elo+

VS

Team Averages
Level 21
1,598 SR
1,511 Elo+
Ah Puch
Ah Puch
FreddyBeast0876
Ah Puch
Level 18
God Stats
8W - 8L
1,709 SR
Queue Stats
211W - 244L
1,533 Elo+
Party 2
Chaac
Chaac
Freddybeast087
Chaac
Level 28
God Stats
11W - 17L
1,622 SR
Queue Stats
61W - 82L
1,602 Elo+
Party 2
Bellona
Bellona
Gohipmonetop
Bellona
Level 28
God Stats
2W - 2L
1,802 SR
Queue Stats
76W - 78L
1,508 Elo+
Party 4
Anubis
Anubis
InsertSansAudio
Anubis
Level 14
God Stats
16W - 18L
1,359 SR
Queue Stats
74W - 72L
1,526 Elo+
Party 4
Artemis
Artemis
WeaponizedTurtle
Artemis
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
115W - 147L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 5
11,237
1,022
10,639
9,416
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
RushSW
Sobek
16
0 / 0 / 7
9,601
873
2,539
12,069
15,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 0 / 6
9,838
894
15,279
7,726
3,140
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
17
5 / 1 / 8
11,114
1,010
22,158
6,187
2,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 0 / 6
10,466
951
11,516
6,134
3,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

246

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,036
821
4,437
10,871
9,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 1
10,499
954
10,650
19,368
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bellona
Gohipmonetop
Bellona
15
0 / 0 / 3
9,174
834
9,145
12,309
12,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 1
9,654
878
6,324
8,905
3,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 5 / 3
9,375
852
6,965
15,225
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
16
Kills
3
3
Deaths
16
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
1
4
1
0.38
L
Bellona
Gohipmonetop
Bellona
0
0
3
1.5
W
7
2
5
4.75
L
2
4
1
0.63
W
Sobek
RushSW
Sobek
0
0
7
3.5
W
1
0
6
4
L
0
5
3
0.3
W
Neith
5
1
8
9
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,131
Damage
37,521
41,532
Taken
66,678
28,334
Mitigated
51,454
12,061
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,437
436
624
1,304
10,871
9,725
0
3,431
7,440
21,723
0
L
10,650
1,493
570
5,614
19,368
18,748
0
5,566
13,802
0
28,467
L
Bellona
Gohipmonetop
Bellona
9,145
1,239
0
686
12,309
12,180
0
4,073
8,236
0
18,317
W
10,639
4,911
3,334
2,542
9,416
4,045
0
2,629
6,612
0
20,181
L
6,324
192
0
1,344
8,905
3,875
0
2,062
6,843
22,329
0
W
Sobek
RushSW
Sobek
2,539
87
0
1,647
12,069
15,414
0
4,272
7,542
18,471
0
W
15,279
632
0
0
7,726
3,140
0
1,331
6,345
28,120
0
L
6,965
3,409
0
4,668
15,225
6,926
0
2,686
12,539
0
35,244
W
Neith
22,158
8,205
1,019
2,139
6,187
2,670
0
1,189
4,773
0
42,444
W
11,516
1,408
0
1,380
6,134
3,065
0
1,340
4,669
0
36,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,256
Gold Earned
47,738
229
Minions Killed
216
6
Camps Cleared
3
1,001,562
Distance Traveled
1,002,797
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,036
821
37
3
2
171,410
0
L
Chaac
10,499
954
37
3
0
231,729
0
L
Bellona
9,174
834
29
3
1
229,512
0
W
Cupid
11,237
1,022
26
2
0
212,404
1
L
Anubis
9,654
878
53
5
0
201,221
0
W
Sobek
9,601
873
37
3
1
182,783
0
W
Merlin
9,838
894
53
5
1
183,208
3
L
Artemis
9,375
852
60
5
0
168,925
0
W
Neith
11,114
1,010
71
6
1
203,007
0
W
Ne Zha
10,466
951
42
4
3
220,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role