Player Matchup

Danzaburou
Danzaburou
Darkvlight9487
Danzaburou
Level 28
God Stats
5W - 5L
1,783 SR
Queue Stats
39W - 73L
1,323 Elo+
Party 2
Medusa
Medusa
Jeremy2136
Medusa
Level 17
God Stats
8W - 10L
1,091 SR
Queue Stats
27W - 31L
1,130 Elo+
Solo
Da Ji
Da Ji
The viperhunter
Da Ji
Level 18
God Stats
14W - 23L
1,190 SR
Queue Stats
31W - 55L
1,194 Elo+
Party 2
Cerberus
Cerberus
deathexpulsion
Cerberus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 73L
1,337 Elo+
Party 2
Artemis
Artemis
wander1754
Artemis
Level 5
God Stats
2W - 1L
1,311 SR
Queue Stats
3W - 2L
1,270 Elo+
Solo
Team Averages
Level 22
1,375 SR
1,251 Elo+

VS

Team Averages
Level 20
1,518 SR
1,374 Elo+
Freya
Freya
Bummy_Rambo
Freya
Level 18
God Stats
8W - 9L
1,617 SR
Queue Stats
25W - 33L
1,345 Elo+
Solo
Neith
Neith
Grinchin5000
Neith
Level 29
God Stats
5W - 3L
1,631 SR
Queue Stats
71W - 69L
1,366 Elo+
Solo
Cthulhu
Cthulhu
UrbanAssassin203
Cthulhu
Level 27
God Stats
21W - 32L
1,361 SR
Queue Stats
200W - 321L
1,333 Elo+
Party 1
Camazotz
Camazotz
classic_showing5
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
x203Spanish
Kukulkan
Level 22
God Stats
24W - 27L
1,480 SR
Queue Stats
219W - 359L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkvlight9487
Danzaburou
9
3 / 1 / 3
5,963
596
2,340
4,633
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Jeremy2136
Medusa
11
3 / 0 / 0
6,310
631
2,662
2,346
866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
5,170
517
0
5,323
1,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
10
9 / 2 / 3
6,398
640
5,530
4,895
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
wander1754
Artemis
10
6 / 0 / 1
6,113
611
4,760
6,910
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 7 / 0
5,211
521
2,737
7,723
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 3 / 0
4,795
480
1,333
6,298
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
4,294
429
3,467
5,256
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 6 / 0
3,606
361
190
4,645
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
x203Spanish
Kukulkan
7
0 / 4 / 0
4,503
450
3,200
4,826
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
21
Kills
4
4
Deaths
24
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Danzaburou
Darkvlight9487
Danzaburou
3
1
3
4.5
L
1
3
0
0.33
W
Medusa
Jeremy2136
Medusa
3
0
0
3
W
0
1
0
0
L
0
4
0
0
L
0
6
0
0
W
Cerberus
9
2
3
5.25
W
Artemis
wander1754
Artemis
6
0
1
6.5
L
Kukulkan
x203Spanish
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,292
Damage
10,927
24,107
Taken
28,748
9,537
Mitigated
7,526
8,189
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,737
1,174
0
1,727
7,723
1,526
0
3,084
4,639
13,444
0
W
Danzaburou
Darkvlight9487
Danzaburou
2,340
653
176
1,048
4,633
1,797
1,387
1,713
2,920
0
16,529
L
1,333
412
0
2,203
6,298
1,646
39
1,282
5,016
0
18,308
W
Medusa
Jeremy2136
Medusa
2,662
1,377
0
871
2,346
866
1,069
825
1,521
0
30,331
W
0
0
0
0
5,323
1,572
0
312
5,011
0
26,356
L
3,467
308
0
348
5,256
2,145
0
0
5,256
11,626
0
L
190
190
0
244
4,645
849
210
1,164
3,481
0
2,140
W
Cerberus
5,530
730
0
937
4,895
3,024
609
2,030
2,865
16,565
0
W
Artemis
wander1754
Artemis
4,760
3,588
0
5,157
6,910
2,278
1,036
4,524
2,386
0
21,416
L
Kukulkan
x203Spanish
Kukulkan
3,200
243
0
130
4,826
1,360
0
0
4,826
21,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
22,409
236
Minions Killed
112
0
Camps Cleared
0
858,822
Distance Traveled
887,651
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,211
521
19
2
0
175,112
0
W
Danzaburou
5,963
596
36
4
0
162,875
0
L
Neith
4,795
480
34
3
0
154,408
2
W
Medusa
6,310
631
68
7
0
180,158
2
W
Da Ji
5,170
517
64
6
0
204,719
0
L
Cthulhu
4,294
429
18
2
0
189,038
0
L
Camazotz
3,606
361
4
0
0
202,320
0
W
Cerberus
6,398
640
26
3
0
177,066
1
W
Artemis
6,113
611
42
4
0
134,004
0
L
Kukulkan
4,503
450
37
4
0
166,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role