Player Matchup

Thor
Thor
Psychdlics
Thor
Level 44
God Stats
6W - 10L
1,230 SR
Queue Stats
334W - 403L
1,362 Elo+
Solo
Ares
Ares
THEWORLD-_-21
Ares
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
307W - 285L
1,254 Elo+
Party 2
Hercules
Hercules
greensage3
Hercules
Level 40
God Stats
3W - 4L
1,247 SR
Queue Stats
114W - 122L
1,360 Elo+
Solo
Janus
Janus
kingroberson13
Janus
Level 92
God Stats
17W - 12L
1,171 SR
Queue Stats
230W - 209L
1,528 Elo+
Party 2
Neith
Neith
memo_6300
Neith
Level 28
God Stats
15W - 19L
1,172 SR
Queue Stats
344W - 327L
1,406 Elo+
Party 2
Team Averages
Level 55
1,264 SR
1,382 Elo+

VS

Team Averages
Level 65
1,551 SR
1,424 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Divine XVII
Yemoja
Level 97
God Stats
8W - 5L
1,732 SR
Queue Stats
224W - 214L
1,429 Elo+
Party 1
Janus
Janus
MoneyTeamFlex
Janus
Level 69
God Stats
13W - 14L
1,409 SR
Queue Stats
80W - 82L
1,473 Elo+
Party 1
Neith
Neith
XxIVORYYxX
Neith
Level 8
God Stats
2W - 2L
1,459 SR
Queue Stats
55W - 52L
1,470 Elo+
Party 1
Ratatoskr
Ratatoskr
coyotl22
Ratatoskr
Level 43
God Stats
1W - 2L
1,657 SR
Queue Stats
57W - 98L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,054
470
2,803
11,365
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 2
7,435
496
3,798
8,801
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
greensage3
Hercules
14
3 / 2 / 1
8,050
537
3,778
6,953
5,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 1 / 2
8,550
570
5,305
4,680
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
memo_6300
Neith
11
1 / 1 / 1
6,701
447
3,037
3,547
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 4 / 0
7,177
478
6,671
8,510
7,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
10
1 / 1 / 2
6,850
457
5,222
8,151
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
3 / 1 / 0
6,840
456
2,912
3,465
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
11
1 / 2 / 2
6,391
426
3,607
5,888
1,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
coyotl22
Ratatoskr
8
0 / 3 / 2
5,859
391
1,925
5,530
1,497
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
7
7
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
0
0.5
L
Yemoja
1
1
2
2
L
3
1
0
3
W
0
2
4
1
W
2
1
2
3
L
Neith
1
2
2
1
L
Ratatoskr
coyotl22
Ratatoskr
0
3
2
0.33
W
Hercules
greensage3
Hercules
3
2
1
1.75
W
4
1
2
5
W
Neith
memo_6300
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,721
Damage
20,337
35,346
Taken
31,544
17,949
Mitigated
18,457
11,083
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,671
2,253
0
97
8,510
7,810
206
1,096
7,358
0
40,546
L
Yemoja
5,222
988
730
2,084
8,151
6,311
0
2,872
5,237
24,159
0
L
2,912
54
0
750
3,465
914
78
671
2,762
32,697
0
W
2,803
986
0
6,168
11,365
3,748
0
1,952
9,337
0
40,416
W
3,798
428
0
1,942
8,801
5,794
169
2,423
6,372
22,902
0
L
Neith
3,607
1,111
239
2,059
5,888
1,925
0
2,948
2,890
0
30,919
L
Ratatoskr
coyotl22
Ratatoskr
1,925
653
12
1,864
5,530
1,497
0
1,200
4,194
0
19,761
W
Hercules
greensage3
Hercules
3,778
1,203
0
1,237
6,953
5,331
1,519
208
6,711
0
35,963
W
5,305
356
0
988
4,680
1,770
663
1,284
3,322
54,921
0
W
Neith
memo_6300
Neith
3,037
582
0
748
3,547
1,306
560
2,001
1,470
0
27,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,790
Gold Earned
33,117
353
Minions Killed
312
0
Camps Cleared
0
1,339,191
Distance Traveled
1,155,356
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,177
478
83
6
0
259,217
0
L
Yemoja
6,850
457
34
2
0
242,849
3
L
Janus
6,840
456
82
5
0
217,315
2
W
Thor
7,054
470
76
5
0
259,376
0
W
Ares
7,435
496
34
2
0
255,771
2
L
Neith
6,391
426
69
5
0
217,883
0
L
Ratatoskr
5,859
391
44
3
0
218,092
0
W
Hercules
8,050
537
70
5
0
274,672
0
W
Janus
8,550
570
119
8
0
292,113
6
W
Neith
6,701
447
54
4
0
257,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role