Player Matchup

Cthulhu
Cthulhu
HOBObutSHEEK
Cthulhu
Level 6
God Stats
4W - 1L
1,719 SR
Queue Stats
20W - 19L
1,357 Elo+
Party 1
Cernunnos
Cernunnos
Injuriousness
Cernunnos
Level 68
God Stats
4W - 2L
1,781 SR
Queue Stats
239W - 199L
1,545 Elo+
Party 1
Janus
Janus
LordSnow97
Janus
Level 88
God Stats
6W - 5L
1,545 SR
Queue Stats
214W - 172L
1,578 Elo+
Party 1
Team Averages
Level 54
1,681 SR
1,493 Elo+

VS

Team Averages
Level 80
1,534 SR
1,618 Elo+
Zeus
Zeus
KonaB
Zeus
Level 9
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 1L
1,705 Elo+
Party 2
Yemoja
Yemoja
Nzumbi
Yemoja
Level 121
God Stats
3W - 5L
1,380 SR
Queue Stats
11W - 20L
1,648 Elo+
Party 2
Neith
Neith
Vnessie01
Neith
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HOBObutSHEEK
Cthulhu
12
3 / 1 / 4
10,535
585
5,696
9,852
12,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Injuriousness
Cernunnos
17
7 / 2 / 7
13,132
730
14,341
18,944
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
16
6 / 4 / 8
12,505
695
17,922
11,073
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KonaB
Zeus
14
2 / 8 / 3
10,660
592
13,910
14,690
5,393
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Nzumbi
Yemoja
13
0 / 5 / 7
10,123
562
1,971
14,591
11,764
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Vnessie01
Neith
14
5 / 3 / 2
10,758
598
13,166
14,628
6,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
7
7
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HOBObutSHEEK
Cthulhu
3
1
4
5
W
Cernunnos
Injuriousness
Cernunnos
7
2
7
5.25
L
Zeus
KonaB
Zeus
2
8
3
0.44
W
Janus
6
4
8
2.5
L
Yemoja
Nzumbi
Yemoja
0
5
7
0.7
L
Neith
Vnessie01
Neith
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,959
Damage
29,047
39,869
Taken
43,909
25,188
Mitigated
23,390
15,084
Healing
14,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HOBObutSHEEK
Cthulhu
5,696
0
0
729
9,852
12,405
0
5,967
3,885
16,988
0
W
Cernunnos
Injuriousness
Cernunnos
14,341
7,821
0
11,945
18,944
8,379
2,596
5,485
13,459
0
82,699
L
Zeus
KonaB
Zeus
13,910
2,245
0
1,052
14,690
5,393
82
7,240
7,160
55,045
0
W
Janus
17,922
161
0
2,410
11,073
4,404
566
4,461
6,612
57,114
0
L
Yemoja
Nzumbi
Yemoja
1,971
1,333
7,627
3,673
14,591
11,764
242
7,356
6,813
23,262
0
L
Neith
Vnessie01
Neith
13,166
6,333
0
2,359
14,628
6,233
0
8,174
6,194
0
52,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,172
Gold Earned
31,541
192
Minions Killed
166
0
Camps Cleared
0
965,668
Distance Traveled
793,521
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,535
585
11
1
0
322,770
3
W
Cernunnos
13,132
730
106
6
0
303,126
2
L
Zeus
10,660
592
71
4
0
258,445
2
W
Janus
12,505
695
75
4
0
339,772
1
L
Yemoja
10,123
562
38
2
0
250,649
5
L
Neith
10,758
598
57
3
0
284,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role