Player Matchup

Discordia
Discordia
GermanJedi
Discordia
Level 146
God Stats
3W - 2L
1,756 SR
Queue Stats
39W - 37L
1,631 Elo+
Solo
Serqet
Serqet
Raizuh13
Serqet
Level 128
God Stats
11W - 6L
1,500 SR
Queue Stats
1,013W - 860L
1,526 Elo+
Party 3
Cupid
Cupid
ShortnStout
Cupid
Level 128
God Stats
9W - 5L
1,500 SR
Queue Stats
738W - 607L
1,541 Elo+
Party 3
Chang'e
Chang'e
blood04
Chang'e
Level 132
God Stats
3W - 6L
1,319 SR
Queue Stats
89W - 79L
1,741 Elo+
Solo
Arachne
Arachne
九Erebus九
Arachne
Level 155
God Stats
13W - 7L
1,521 SR
Queue Stats
21W - 21L
1,506 Elo+
Solo
Team Averages
Level 138
1,519 SR
1,589 Elo+

VS

Team Averages
Level 96
1,617 SR
1,565 Elo+
Ullr
Ullr
ImInMotion
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MickMick312
Baron Samedi
Level 109
God Stats
14W - 8L
1,953 SR
Queue Stats
189W - 141L
1,699 Elo+
Party 2
Mercury
Mercury
Saktt8214
Mercury
Level 104
God Stats
1W - 1L
1,279 SR
Queue Stats
134W - 138L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
edwardcrow
Ao Kuang
Level 36
God Stats
35W - 44L
1,452 SR
Queue Stats
146W - 150L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
micknontoya
Danzaburou
Level 105
God Stats
10W - 7L
1,901 SR
Queue Stats
208W - 169L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GermanJedi
Discordia
17
9 / 2 / 2
10,124
675
9,997
6,358
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Raizuh13
Serqet
12
1 / 7 / 2
7,222
481
3,440
13,187
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 1
7,763
518
6,389
10,835
3,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
blood04
Chang'e
14
0 / 1 / 2
8,309
554
9,877
9,998
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
九Erebus九
Arachne
6
1 / 0 / 0
5,544
370
672
2,133
492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,541
503
4,280
11,528
3,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MickMick312
Baron Samedi
12
3 / 4 / 4
7,335
489
6,946
7,557
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Saktt8214
Mercury
13
1 / 2 / 1
7,465
498
2,096
8,415
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
edwardcrow
Ao Kuang
13
2 / 0 / 1
6,895
460
5,283
8,794
3,309
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
micknontoya
Danzaburou
15
6 / 2 / 5
9,675
645
11,093
12,654
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
14
Kills
13
14
Deaths
14
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
GermanJedi
Discordia
9
2
2
5
W
1
6
3
0.42
W
Baron Samedi
MickMick312
Baron Samedi
3
4
4
1.25
L
Serqet
Raizuh13
Serqet
1
7
2
0.29
W
Mercury
Saktt8214
Mercury
1
2
1
0.75
L
3
4
1
0.88
L
Chang'e
blood04
Chang'e
0
1
2
1
W
Ao Kuang
edwardcrow
Ao Kuang
2
0
1
2.5
W
Danzaburou
micknontoya
Danzaburou
6
2
5
4.25
L
Arachne
九Erebus九
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,375
Damage
29,698
42,511
Taken
48,948
15,324
Mitigated
17,494
13,958
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GermanJedi
Discordia
9,997
357
0
660
6,358
2,413
50
703
5,623
64,511
0
W
4,280
1,808
0
1,558
11,528
3,960
0
6,704
4,284
0
48,285
W
Baron Samedi
MickMick312
Baron Samedi
6,946
718
212
1,372
7,557
3,040
231
2,328
5,103
28,235
0
L
Serqet
Raizuh13
Serqet
3,440
733
0
1,900
13,187
5,063
0
3,252
9,611
0
26,797
W
Mercury
Saktt8214
Mercury
2,096
858
0
3,346
8,415
2,729
810
1,997
6,308
0
44,644
L
6,389
3,596
58
3,917
10,835
3,404
1,084
2,384
8,203
0
41,889
L
Chang'e
blood04
Chang'e
9,877
377
661
6,296
9,998
3,952
0
5,170
4,712
56,414
0
W
Ao Kuang
edwardcrow
Ao Kuang
5,283
1,395
84
3,509
8,794
3,309
0
5,974
2,820
29,484
0
W
Danzaburou
micknontoya
Danzaburou
11,093
5,981
0
4,398
12,654
4,456
718
2,289
10,333
0
57,130
L
Arachne
九Erebus九
Arachne
672
604
0
466
2,133
492
118
0
2,133
0
11,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
38,911
390
Minions Killed
392
0
Camps Cleared
0
1,262,950
Distance Traveled
1,397,402
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,124
675
124
8
0
310,072
4
W
Ullr
7,541
503
91
6
0
256,881
1
W
Baron Samedi
7,335
489
53
4
0
251,848
1
L
Serqet
7,222
481
42
3
0
294,252
1
W
Mercury
7,465
498
106
7
0
336,448
0
L
Cupid
7,763
518
92
6
0
249,925
3
L
Chang'e
8,309
554
103
7
0
303,767
3
W
Ao Kuang
6,895
460
46
3
0
298,496
3
W
Danzaburou
9,675
645
96
6
0
253,729
3
L
Arachne
5,544
370
29
2
0
104,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role