Player Matchup

Merlin
Merlin
ABCkipper
Merlin
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 158L
1,512 Elo+
Party 2
Bellona
Bellona
BurnXXII
Bellona
Level 13
God Stats
1W - 7L
1,716 SR
Queue Stats
3W - 10L
1,745 Elo+
Party 2
Khepri
Khepri
Cr24ayten
Khepri
Level 38
God Stats
27W - 21L
1,476 SR
Queue Stats
397W - 348L
1,499 Elo+
Solo
Thor
Thor
SCTxPLOSioNs
Thor
Level 106
God Stats
0W - 3L
1,194 SR
Queue Stats
156W - 145L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
ThundergunXpres
Heimdallr
Level 38
God Stats
3W - 11L
1,181 SR
Queue Stats
93W - 96L
1,425 Elo+
Solo
Team Averages
Level 63
1,413 SR
1,539 Elo+

VS

Team Averages
Level 79
1,588 SR
1,492 Elo+
Bakasura
Bakasura
DIRTYROTENCHEAT
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,463 Elo+
Party 1
Nike
Nike
dPonxb
Nike
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 111L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
garfsandwhich
Danzaburou
Level 5
God Stats
10W - 5L
1,625 SR
Queue Stats
36W - 23L
1,608 Elo+
Party 1
Discordia
Discordia
ifartedpant
Discordia
Level 32
God Stats
28W - 20L
1,582 SR
Queue Stats
228W - 207L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
yungelmogod
Sylvanus
Level 101
God Stats
3W - 0L
1,732 SR
Queue Stats
196W - 157L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ABCkipper
Merlin
13
3 / 4 / 1
8,132
508
7,045
8,559
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
BurnXXII
Bellona
12
0 / 1 / 0
7,141
446
2,234
5,661
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Cr24ayten
Khepri
10
1 / 2 / 1
6,789
424
1,958
9,714
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 4 / 3
7,923
495
6,285
11,011
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
ThundergunXpres
Heimdallr
12
1 / 5 / 3
7,239
452
5,354
12,720
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
4 / 0 / 3
10,033
627
4,721
9,826
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
dPonxb
Nike
13
2 / 0 / 7
8,418
526
7,643
9,105
3,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
garfsandwhich
Danzaburou
14
3 / 4 / 4
8,476
530
4,147
9,073
3,011
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
ifartedpant
Discordia
14
5 / 2 / 1
8,922
558
7,781
6,412
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
yungelmogod
Sylvanus
16
2 / 1 / 3
9,419
589
7,371
8,296
8,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
16
16
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
ABCkipper
Merlin
3
4
1
0.88
L
Bellona
BurnXXII
Bellona
0
1
0
0
L
Khepri
Cr24ayten
Khepri
1
2
1
0.75
W
Bakasura
4
0
3
5.5
L
2
4
3
0.88
L
Heimdallr
ThundergunXpres
Heimdallr
1
5
3
0.5
W
Nike
dPonxb
Nike
2
0
7
5.5
W
Danzaburou
garfsandwhich
Danzaburou
3
4
4
1.25
W
Discordia
ifartedpant
Discordia
5
2
1
2.75
W
Sylvanus
yungelmogod
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
31,663
47,665
Taken
42,712
20,846
Mitigated
23,757
10,549
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ABCkipper
Merlin
7,045
455
0
1,386
8,559
2,431
0
3,896
4,091
39,850
0
L
Bellona
BurnXXII
Bellona
2,234
776
0
1,021
5,661
4,716
0
2,791
2,803
0
30,829
L
Khepri
Cr24ayten
Khepri
1,958
85
0
978
9,714
6,153
0
2,183
7,364
25,615
0
W
Bakasura
4,721
3,206
0
3,914
9,826
6,764
98
1,941
7,885
0
70,054
L
6,285
964
0
3,396
11,011
3,596
0
3,906
6,562
0
49,383
L
Heimdallr
ThundergunXpres
Heimdallr
5,354
2,410
0
3,768
12,720
3,950
0
1,476
11,106
0
42,884
W
Nike
dPonxb
Nike
7,643
1,271
0
500
9,105
3,815
0
1,857
7,248
0
28,621
W
Danzaburou
garfsandwhich
Danzaburou
4,147
1,196
0
2,936
9,073
3,011
1,455
1,139
7,934
0
46,723
W
Discordia
ifartedpant
Discordia
7,781
342
0
348
6,412
2,015
977
2,523
3,889
49,649
0
W
Sylvanus
yungelmogod
Sylvanus
7,371
1,513
0
3,775
8,296
8,152
1,822
1,543
6,753
59,338
8,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,224
Gold Earned
45,268
372
Minions Killed
505
0
Camps Cleared
0
1,466,444
Distance Traveled
1,659,877
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,132
508
83
5
0
273,190
1
L
Bellona
7,141
446
86
5
0
315,093
2
L
Khepri
6,789
424
40
3
0
302,070
1
W
Bakasura
10,033
627
144
9
0
381,650
1
L
Thor
7,923
495
86
5
0
312,865
2
L
Heimdallr
7,239
452
77
5
0
263,226
4
W
Nike
8,418
526
33
2
0
345,112
9
W
Danzaburou
8,476
530
89
6
0
331,452
1
W
Discordia
8,922
558
91
6
0
320,954
3
W
Sylvanus
9,419
589
148
9
0
280,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role