Player Matchup

Hachiman
Hachiman
ChaoticZulu
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 1
Thor
Thor
Kiinavor
Thor
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Ra
Ra
Mrperogi
Ra
Level 4
God Stats
3W - 2L
1,804 SR
Queue Stats
4W - 2L
1,748 Elo+
Solo
Anhur
Anhur
SiNnSiN
Anhur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,771 Elo+
Solo
Yemoja
Yemoja
gabethegreat
Yemoja
Level 26
God Stats
0W - 1L
1,656 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 1
Team Averages
Level 26
1,592 SR
1,604 Elo+

VS

Team Averages
Level 34
1,458 SR
1,397 Elo+
Ao Kuang
Ao Kuang
ComfyPenguin0
Ao Kuang
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 121L
1,569 Elo+
Party 2
Chaac
Chaac
Edi8D
Chaac
Level 21
God Stats
2W - 1L
1,343 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 2
Izanami
Izanami
Forgottenzs
Izanami
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 73L
1,482 Elo+
Solo
Odin
Odin
Goath99
Odin
Level 17
God Stats
8W - 11L
1,445 SR
Queue Stats
25W - 36L
1,351 Elo+
Solo
Ymir
Ymir
Puchygamer22
Ymir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChaoticZulu
Hachiman
16
5 / 8 / 6
10,206
464
13,190
20,209
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
17
8 / 5 / 6
11,887
540
15,791
18,832
8,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 9 / 2
9,611
437
10,349
13,553
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
SiNnSiN
Anhur
18
7 / 7 / 1
11,882
540
15,164
21,573
8,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
15
2 / 7 / 8
10,193
463
5,985
18,650
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ComfyPenguin0
Ao Kuang
20
14 / 1 / 6
13,051
593
19,410
19,635
9,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Edi8D
Chaac
17
5 / 5 / 8
11,810
537
7,750
16,035
17,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Forgottenzs
Izanami
20
14 / 5 / 7
14,419
655
33,127
23,518
10,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
Goath99
Odin
15
2 / 8 / 2
10,156
462
4,472
15,577
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 5 / 17
11,315
514
4,829
17,281
15,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
23
Kills
36
36
Deaths
24
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ChaoticZulu
Hachiman
5
8
6
1
W
Ao Kuang
ComfyPenguin0
Ao Kuang
14
1
6
17
W
Chaac
Edi8D
Chaac
5
5
8
1.8
W
Izanami
Forgottenzs
Izanami
14
5
7
3.5
W
Odin
Goath99
Odin
2
8
2
0.38
L
Thor
8
5
6
2.2
L
1
9
2
0.22
W
1
5
17
1.9
L
Anhur
SiNnSiN
Anhur
7
7
1
1.07
L
Yemoja
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,479
Damage
69,588
92,817
Taken
92,046
46,202
Mitigated
61,254
25,844
Healing
33,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ChaoticZulu
Hachiman
13,190
9,650
0
7,371
20,209
7,667
222
1,259
18,950
0
54,938
W
Ao Kuang
ComfyPenguin0
Ao Kuang
19,410
7,940
0
12,582
19,635
9,035
2,594
5,239
14,396
80,491
0
W
Chaac
Edi8D
Chaac
7,750
1,834
183
4,915
16,035
17,791
1,621
669
15,366
0
44,454
W
Izanami
Forgottenzs
Izanami
33,127
24,981
0
13,177
23,518
10,153
5,027
3,428
20,090
0
144,492
W
Odin
Goath99
Odin
4,472
1,684
0
350
15,577
8,582
1,738
1,513
14,064
0
39,592
L
Thor
15,791
3,988
0
2,626
18,832
8,368
0
6,755
12,002
0
68,954
L
10,349
1,641
641
2,105
13,553
5,744
467
6,145
7,308
53,592
0
W
4,829
976
0
1,804
17,281
15,693
665
5,485
11,796
20,658
0
L
Anhur
SiNnSiN
Anhur
15,164
7,541
0
9,306
21,573
8,267
300
5,068
16,305
0
81,598
L
Yemoja
5,985
2,020
2,382
1,413
18,650
16,156
0
5,012
13,613
28,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,779
Gold Earned
60,751
427
Minions Killed
490
0
Camps Cleared
0
1,777,985
Distance Traveled
2,111,582
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,206
464
77
4
0
358,772
0
W
Ao Kuang
13,051
593
118
5
0
486,656
0
W
Chaac
11,810
537
75
3
0
463,055
0
W
Izanami
14,419
655
201
9
0
362,700
3
W
Odin
10,156
462
67
3
0
405,079
0
L
Thor
11,887
540
104
5
0
411,487
1
L
Ra
9,611
437
93
4
0
342,218
3
W
Ymir
11,315
514
29
1
0
394,092
1
L
Anhur
11,882
540
115
5
0
308,032
5
L
Yemoja
10,193
463
38
2
0
357,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role