Player Matchup

Anubis
Anubis
Gogumela
Anubis
Level 158
God Stats
20W - 3L
1,806 SR
Queue Stats
304W - 162L
1,875 Elo+
Party 2
Izanami
Izanami
SópostoWIN
Izanami
Level 68
God Stats
2W - 1L
1,350 SR
Queue Stats
44W - 19L
1,632 Elo+
Party 2
Guan Yu
Guan Yu
Tracabulho
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Víni
Sylvanus
Level 160
God Stats
9W - 7L
1,844 SR
Queue Stats
316W - 129L
1,864 Elo+
Party 2
Fenrir
Fenrir
xLuN
Fenrir
Level 156
God Stats
29W - 23L
1,494 SR
Queue Stats
779W - 437L
1,785 Elo+
Party 2
Team Averages
Level 140
1,599 SR
1,731 Elo+

VS

Team Averages
Level 132
1,500 SR
1,433 Elo+
Chernobog
Chernobog
 
Chernobog
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Aoмiиє
Baron Samedi
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,438 Elo+
Party 1
Janus
Janus
DaylonX
Janus
Level 156
God Stats
12W - 16L
1,500 SR
Queue Stats
354W - 320L
1,360 Elo+
Party 1
Fenrir
Fenrir
FFFedee
Fenrir
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,367 Elo+
Solo
Nemesis
Nemesis
lunnatikk
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gogumela
Anubis
15
2 / 0 / 4
9,415
554
5,821
7,633
3,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SópostoWIN
Izanami
19
8 / 1 / 5
11,420
672
11,952
11,848
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Tracabulho
Guan Yu
12
4 / 0 / 5
8,346
491
4,101
11,508
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Víni
Sylvanus
15
5 / 2 / 3
9,576
563
11,719
12,701
11,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
xLuN
Fenrir
15
10 / 5 / 7
10,121
595
16,186
13,498
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 7 / 2
7,455
439
3,895
12,479
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Aoмiиє
Baron Samedi
8
0 / 10 / 1
5,632
331
4,093
17,931
6,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Janus
DaylonX
Janus
14
2 / 4 / 1
8,578
505
5,457
10,658
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
FFFedee
Fenrir
15
3 / 5 / 2
8,592
505
7,707
13,560
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
lunnatikk
Nemesis
13
3 / 3 / 4
8,796
517
7,530
11,620
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
29
Kills
8
8
Deaths
29
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
7
2
0.14
L
Baron Samedi
Aoмiиє
Baron Samedi
0
10
1
0.05
L
Janus
DaylonX
Janus
2
4
1
0.63
L
Fenrir
FFFedee
Fenrir
3
5
2
0.8
W
Anubis
Gogumela
Anubis
2
0
4
4
W
Izanami
SópostoWIN
Izanami
8
1
5
10.5
W
Guan Yu
Tracabulho
Guan Yu
4
0
5
6.5
W
Sylvanus
Víni
Sylvanus
5
2
3
3.25
L
Nemesis
lunnatikk
Nemesis
3
3
4
1.67
W
Fenrir
xLuN
Fenrir
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,779
Damage
28,682
57,188
Taken
66,248
36,038
Mitigated
24,656
28,388
Healing
17,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,895
2,321
0
3,262
12,479
3,342
0
1,765
10,714
0
43,055
L
Baron Samedi
Aoмiиє
Baron Samedi
4,093
446
101
3,688
17,931
6,387
0
5,148
12,783
17,535
0
L
Janus
DaylonX
Janus
5,457
769
0
1,830
10,658
2,810
0
2,405
8,253
48,661
0
L
Fenrir
FFFedee
Fenrir
7,707
2,764
0
4,720
13,560
7,382
0
5,732
7,828
0
44,454
W
Anubis
Gogumela
Anubis
5,821
250
0
4,102
7,633
3,055
0
1,301
6,230
76,105
0
W
Izanami
SópostoWIN
Izanami
11,952
7,678
0
6,594
11,848
5,157
2,842
3,790
7,960
0
110,677
W
Guan Yu
Tracabulho
Guan Yu
4,101
235
1,510
3,712
11,508
10,924
459
1,721
9,747
0
18,553
W
Sylvanus
Víni
Sylvanus
11,719
3,648
1,069
6,785
12,701
11,827
247
1,397
10,953
41,581
8,152
L
Nemesis
lunnatikk
Nemesis
7,530
3,705
0
4,198
11,620
4,735
0
1,612
10,008
0
48,412
W
Fenrir
xLuN
Fenrir
16,186
4,416
0
4,616
13,498
5,075
856
1,000
12,362
0
53,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,878
Gold Earned
39,053
540
Minions Killed
382
0
Camps Cleared
0
1,541,678
Distance Traveled
1,510,443
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,455
439
84
5
0
294,529
3
L
Baron Samedi
5,632
331
21
1
0
260,818
3
L
Janus
8,578
505
101
6
0
326,241
4
L
Fenrir
8,592
505
88
5
0
287,407
1
W
Anubis
9,415
554
145
9
0
304,485
2
W
Izanami
11,420
672
195
11
0
313,276
3
W
Guan Yu
8,346
491
29
2
0
341,413
5
W
Sylvanus
9,576
563
89
5
0
265,920
1
L
Nemesis
8,796
517
88
5
0
341,448
4
W
Fenrir
10,121
595
82
5
0
316,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role