Player Matchup

Ganesha
Ganesha
GerkGodOfClips
Ganesha
Level 123
God Stats
1W - 3L
1,285 SR
Queue Stats
308W - 231L
1,651 Elo+
Party 1
Nu Wa
Nu Wa
ShackMaster
Nu Wa
Level 116
God Stats
5W - 7L
1,466 SR
Queue Stats
584W - 542L
1,587 Elo+
Solo
Hachiman
Hachiman
Zombie Dandere
Hachiman
Level 106
God Stats
6W - 7L
1,398 SR
Queue Stats
36W - 36L
1,494 Elo+
Party 1
Kali
Kali
Zombie Kuudere
Kali
Level 124
God Stats
2W - 4L
1,463 SR
Queue Stats
47W - 47L
1,602 Elo+
Party 1
Hercules
Hercules
pvtm33rkat
Hercules
Level 157
God Stats
2W - 4L
1,469 SR
Queue Stats
433W - 418L
1,549 Elo+
Party 1
Team Averages
Level 125
1,416 SR
1,577 Elo+

VS

Team Averages
Level 96
1,629 SR
1,562 Elo+
Cabrakan
Cabrakan
Kevyyy
Cabrakan
Level 108
God Stats
93W - 90L
1,511 SR
Queue Stats
565W - 538L
1,546 Elo+
Party 2
Raijin
Raijin
OsoChooch
Raijin
Level 61
God Stats
4W - 3L
1,575 SR
Queue Stats
533W - 510L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
WiscoFrenzy
Danzaburou
Level 89
God Stats
5W - 4L
1,707 SR
Queue Stats
146W - 131L
1,600 Elo+
Party 2
Aphrodite
Aphrodite
WiscoLion
Aphrodite
Level 107
God Stats
2W - 1L
1,525 SR
Queue Stats
464W - 438L
1,578 Elo+
Party 2
Susano
Susano
Zechino
Susano
Level 114
God Stats
18W - 12L
1,829 SR
Queue Stats
114W - 85L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,069
507
749
5,809
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,841
584
4,202
4,013
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
9
1 / 3 / 0
5,260
526
2,349
4,980
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
5,358
536
1,647
5,667
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
pvtm33rkat
Hercules
9
1 / 4 / 0
5,520
552
2,184
6,875
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kevyyy
Cabrakan
11
4 / 1 / 0
6,554
655
5,028
5,109
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
OsoChooch
Raijin
10
2 / 2 / 2
5,835
584
3,016
3,818
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
WiscoFrenzy
Danzaburou
10
4 / 1 / 1
6,149
615
5,037
4,858
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
WiscoLion
Aphrodite
9
1 / 0 / 3
5,533
553
1,322
5,678
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Zechino
Susano
11
4 / 0 / 1
6,115
612
2,661
5,766
1,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
15
15
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Cabrakan
Kevyyy
Cabrakan
4
1
0
4
W
Raijin
OsoChooch
Raijin
2
2
2
1.5
L
1
3
1
0.5
W
Danzaburou
WiscoFrenzy
Danzaburou
4
1
1
4.5
W
Aphrodite
WiscoLion
Aphrodite
1
0
3
2.5
W
Susano
Zechino
Susano
4
0
1
4.5
L
Hachiman
1
3
0
0.33
L
1
3
0
0.33
L
Hercules
pvtm33rkat
Hercules
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,131
Damage
17,064
27,344
Taken
25,229
12,724
Mitigated
10,625
7,157
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
749
110
0
1,980
5,809
2,513
0
1,202
4,523
17,497
0
W
Cabrakan
Kevyyy
Cabrakan
5,028
782
0
1,861
5,109
3,967
0
326
4,520
34,355
0
W
Raijin
OsoChooch
Raijin
3,016
120
0
740
3,818
1,000
37
1,846
1,884
31,591
0
L
4,202
1,069
0
1,231
4,013
1,021
39
1,612
2,211
32,115
0
W
Danzaburou
WiscoFrenzy
Danzaburou
5,037
1,734
0
2,115
4,858
1,413
641
700
4,134
0
34,727
W
Aphrodite
WiscoLion
Aphrodite
1,322
457
1,157
3,694
5,678
2,538
88
1,090
4,516
17,278
0
W
Susano
Zechino
Susano
2,661
746
0
250
5,766
1,707
0
698
4,984
0
35,311
L
Hachiman
2,349
811
0
999
4,980
1,094
0
402
4,578
0
22,636
L
1,647
638
0
951
5,667
3,784
0
751
4,819
0
28,303
L
Hercules
pvtm33rkat
Hercules
2,184
719
0
1,996
6,875
4,312
0
4,626
1,847
0
20,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
30,186
271
Minions Killed
344
0
Camps Cleared
0
944,391
Distance Traveled
905,303
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,069
507
2
0
0
217,861
3
W
Cabrakan
6,554
655
95
10
0
175,044
7
W
Raijin
5,835
584
72
7
0
166,239
1
L
Nu Wa
5,841
584
72
7
0
178,651
3
W
Danzaburou
6,149
615
78
8
0
174,094
0
W
Aphrodite
5,533
553
27
3
0
175,195
1
W
Susano
6,115
612
72
7
0
214,731
4
L
Hachiman
5,260
526
74
7
0
172,060
0
L
Kali
5,358
536
66
7
0
193,790
0
L
Hercules
5,520
552
57
6
0
182,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role