Player Matchup

Serqet
Serqet
YungSwavy_
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,257 Elo+
Party 2
Set
Set
Zenku0010
Set
Level 28
God Stats
3W - 3L
1,695 SR
Queue Stats
34W - 36L
1,212 Elo+
Party 2
Horus
Horus
stayfaded225
Horus
Level 88
God Stats
4W - 6L
1,396 SR
Queue Stats
78W - 99L
1,226 Elo+
Party 2
Team Averages
Level 55
1,530 SR
1,232 Elo+

VS

Team Averages
Level 59
1,521 SR
1,306 Elo+
Da Ji
Da Ji
Divine Nox
Da Ji
Level 142
God Stats
4W - 5L
1,500 SR
Queue Stats
165W - 190L
1,440 Elo+
Party 1
Neith
Neith
babookie
Neith
Level 10
God Stats
4W - 3L
1,318 SR
Queue Stats
4W - 6L
1,013 Elo+
Party 1
Cerberus
Cerberus
vectorstorm228
Cerberus
Level 26
God Stats
10W - 2L
1,743 SR
Queue Stats
26W - 16L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
YungSwavy_
Serqet
9
0 / 8 / 1
7,807
558
2,633
10,149
2,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 9 / 0
8,983
642
8,511
13,100
7,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 0
8,543
610
4,004
11,907
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
14 / 1 / 5
11,001
786
12,704
8,272
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
babookie
Neith
11
1 / 0 / 10
8,656
618
3,504
4,014
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
14
6 / 1 / 14
10,537
753
11,593
10,477
10,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
21
21
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
14
1
5
16.5
L
Serqet
YungSwavy_
Serqet
0
8
1
0.06
L
1
9
0
0.11
W
Neith
babookie
Neith
1
0
10
6
L
1
4
0
0.25
W
Cerberus
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,148
Damage
27,801
35,156
Taken
22,763
14,819
Mitigated
16,153
5,406
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
12,704
3,785
490
1,255
8,272
4,361
859
0
7,934
0
24,018
L
Serqet
YungSwavy_
Serqet
2,633
253
226
337
10,149
2,437
0
2,275
7,678
0
13,344
L
8,511
4,398
0
861
13,100
7,070
0
4,910
7,938
0
45,309
W
Neith
babookie
Neith
3,504
1,312
0
1,383
4,014
1,326
92
0
3,964
0
21,650
L
4,004
1,101
348
3,634
11,907
5,312
0
3,699
7,914
0
25,143
W
Cerberus
11,593
614
0
2,090
10,477
10,466
407
16
10,007
33,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,333
Gold Earned
30,194
121
Minions Killed
127
0
Camps Cleared
0
621,872
Distance Traveled
739,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,001
786
38
3
0
283,179
0
L
Serqet
7,807
558
17
1
0
200,914
0
L
Set
8,983
642
67
5
0
202,942
0
W
Neith
8,656
618
20
1
0
179,620
0
L
Horus
8,543
610
37
3
0
218,016
0
W
Cerberus
10,537
753
69
5
0
276,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role