Player Matchup

Erlang Shen
Erlang Shen
Gold I
 
Erlang Shen
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum IV
ChaparitoLoco
Agni
Platinum IV
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 132L
1,815 MMR
Solo
Hun Batz
Hun Batz
Gold I
Ganreka
Hun Batz
Gold I
Level 158
God Stats
2W - 1L
1,874 SR
Queue Stats
206W - 180L
1,764 MMR
Party 1
Skadi
Skadi
Platinum II
ShingekiYoCheeks
Skadi
Platinum II
Level 155
God Stats
10W - 6L
1,738 SR
Queue Stats
551W - 529L
1,769 MMR
Solo
King Arthur
King Arthur
Platinum V
Ter_hel
King Arthur
Platinum V
Level 160
God Stats
8W - 7L
1,501 SR
Queue Stats
846W - 861L
1,763 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,623 SR
1,722 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,620 SR
1,784 MMR
Nemesis
Nemesis
Platinum IV
CipherPoI
Nemesis
Platinum IV
Level 149
God Stats
5W - 9L
1,500 SR
Queue Stats
594W - 584L
1,787 MMR
Solo
Apollo
Apollo
Platinum IV
JusChap
Apollo
Platinum IV
Level 147
God Stats
5W - 6L
1,576 SR
Queue Stats
90W - 95L
1,819 MMR
Solo
Thoth
Thoth
Platinum V
TonyTool
Thoth
Platinum V
Level 96
God Stats
2W - 1L
1,749 SR
Queue Stats
85W - 81L
1,776 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
TrippieFishy
Sun Wukong
Platinum IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 233L
1,778 MMR
Solo
Khepri
Khepri
Platinum III
soIarss
Khepri
Platinum III
Level 125
God Stats
1W - 1L
1,773 SR
Queue Stats
81W - 77L
1,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
0 / 1 / 9
10,340
517
5,745
15,540
14,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 4
11,175
559
5,931
12,785
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Ganreka
Hun Batz
18
4 / 3 / 2
11,502
575
8,060
13,273
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 1 / 5
12,679
634
13,223
12,589
5,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Ter_hel
King Arthur
17
6 / 1 / 2
11,658
583
16,205
26,800
20,359
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
TsukuyomiSetCthulhuDanzaburouArachne

VS

Bans
AphroditeYmirCu ChulainnYemojaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CipherPoI
Nemesis
16
2 / 5 / 2
9,719
486
7,436
13,618
9,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
JusChap
Apollo
13
1 / 5 / 1
8,287
414
4,911
12,380
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
TonyTool
Thoth
12
2 / 3 / 2
8,177
409
9,695
6,464
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TrippieFishy
Sun Wukong
16
2 / 3 / 1
9,958
498
15,404
20,670
13,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
soIarss
Khepri
13
1 / 4 / 5
8,706
435
4,246
15,800
18,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
8
8
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
1
9
4.5
W
3
2
4
2.5
L
Nemesis
CipherPoI
Nemesis
2
5
2
0.6
W
Hun Batz
Ganreka
Hun Batz
4
3
2
1.67
L
Apollo
JusChap
Apollo
1
5
1
0.3
W
7
1
5
9.5
W
King Arthur
Ter_hel
King Arthur
6
1
2
7
L
Thoth
TonyTool
Thoth
2
3
2
1
L
Sun Wukong
TrippieFishy
Sun Wukong
2
3
1
0.83
L
Khepri
soIarss
Khepri
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,164
Damage
41,692
80,987
Taken
68,932
50,849
Mitigated
47,350
30,341
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,745
2,174
0
4,765
15,540
14,988
743
4,261
11,107
0
27,968
W
5,931
710
0
3,722
12,785
4,568
365
4,991
7,512
72,855
0
L
Nemesis
CipherPoI
Nemesis
7,436
3,386
0
1,381
13,618
9,741
0
1,488
12,130
0
75,603
W
Hun Batz
Ganreka
Hun Batz
8,060
2,496
0
5,201
13,273
5,757
949
2,598
10,503
0
79,690
L
Apollo
JusChap
Apollo
4,911
2,972
0
4,337
12,380
3,990
0
731
11,649
0
44,079
W
13,223
7,438
0
5,445
12,589
5,177
11,703
1,897
10,680
0
103,149
W
King Arthur
Ter_hel
King Arthur
16,205
1,788
0
11,208
26,800
20,359
323
2,867
23,848
619
68,790
L
Thoth
TonyTool
Thoth
9,695
388
0
634
6,464
2,139
0
391
6,019
45,464
0
L
Sun Wukong
TrippieFishy
Sun Wukong
15,404
3,075
0
7,521
20,670
13,268
0
1,268
19,180
0
78,606
L
Khepri
soIarss
Khepri
4,246
520
0
1,488
15,800
18,212
0
2,326
13,474
25,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,354
Gold Earned
44,847
559
Minions Killed
493
0
Camps Cleared
0
1,934,738
Distance Traveled
1,710,299
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,340
517
30
2
0
396,158
2
W
Agni
11,175
559
133
7
0
373,800
7
L
Nemesis
9,719
486
123
6
0
377,993
2
W
Hun Batz
11,502
575
131
7
0
401,247
1
L
Apollo
8,287
414
94
5
0
276,756
4
W
Skadi
12,679
634
156
8
0
374,658
5
W
King Arthur
11,658
583
109
5
0
388,875
5
L
Thoth
8,177
409
108
5
0
314,308
4
L
Sun Wukong
9,958
498
143
7
0
382,493
2
L
Khepri
8,706
435
25
1
0
358,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role