Player Matchup

Cthulhu
Cthulhu
Crowder466
Cthulhu
Level 97
God Stats
12W - 3L
1,797 SR
Queue Stats
113W - 118L
1,644 Elo+
Party 3
Nemesis
Nemesis
OPHeaIthSurvivor
Nemesis
Level 109
God Stats
3W - 0L
1,696 SR
Queue Stats
108W - 118L
1,573 Elo+
Party 3
Xing Tian
Xing Tian
Situation_210
Xing Tian
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 18L
1,791 Elo+
Party 3
Izanami
Izanami
foxandthepoundph
Izanami
Level 32
God Stats
57W - 29L
1,778 SR
Queue Stats
205W - 172L
1,565 Elo+
Party 3
Discordia
Discordia
keestonepark
Discordia
Level 104
God Stats
2W - 0L
1,687 SR
Queue Stats
5W - 3L
1,717 Elo+
Party 3
Team Averages
Level 100
1,692 SR
1,658 Elo+

VS

Team Averages
Level 56
1,476 SR
1,427 Elo+
Kali
Kali
Call meh M3OW
Kali
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,390 Elo+
Party 1
Anubis
Anubis
DylannT27
Anubis
Level 49
God Stats
20W - 21L
1,455 SR
Queue Stats
226W - 342L
1,359 Elo+
Party 2
Artemis
Artemis
Mike-The-Ace27
Artemis
Level 7
God Stats
1W - 3L
1,731 SR
Queue Stats
1W - 3L
1,642 Elo+
Party 2
Bellona
Bellona
MrReaperCreaper
Bellona
Level 16
God Stats
4W - 7L
1,445 SR
Queue Stats
8W - 17L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
vSmoothCriminal
Aphrodite
Level 87
God Stats
5W - 16L
1,249 SR
Queue Stats
40W - 72L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crowder466
Cthulhu
18
7 / 1 / 1
11,443
673
8,559
11,324
11,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 3 / 10
10,162
598
6,722
10,431
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Situation_210
Xing Tian
15
3 / 0 / 19
10,871
639
7,567
12,521
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
17 / 2 / 6
12,106
712
21,944
17,848
6,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
keestonepark
Discordia
15
9 / 1 / 8
10,495
617
9,672
7,472
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
6,733
396
6,100
17,412
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
DylannT27
Anubis
14
5 / 7 / 1
9,614
566
10,228
14,726
7,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 9 / 0
6,830
402
5,347
14,499
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 7 / 3
7,090
417
4,722
12,366
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
vSmoothCriminal
Aphrodite
11
1 / 9 / 1
6,888
405
5,407
13,309
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
41
Kills
7
7
Deaths
41
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Cthulhu
Crowder466
Cthulhu
7
1
1
7.5
L
Anubis
DylannT27
Anubis
5
7
1
0.79
L
1
9
0
0.11
L
0
7
3
0.21
W
5
3
10
3.33
W
Xing Tian
Situation_210
Xing Tian
3
0
19
12.5
W
17
2
6
10
W
Discordia
keestonepark
Discordia
9
1
8
13
L
Aphrodite
vSmoothCriminal
Aphrodite
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,464
Damage
31,804
59,596
Taken
72,312
36,366
Mitigated
29,962
19,285
Healing
19,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,100
2,656
0
4,604
17,412
5,673
0
7,452
9,502
0
26,857
W
Cthulhu
Crowder466
Cthulhu
8,559
814
273
4,756
11,324
11,431
1,754
1,344
9,635
64,816
0
L
Anubis
DylannT27
Anubis
10,228
346
0
4,630
14,726
7,203
711
8,350
5,877
50,132
0
L
5,347
3,222
0
2,124
14,499
3,893
590
1,985
12,450
0
20,066
L
4,722
1,726
0
646
12,366
9,285
313
5,091
6,975
0
24,807
W
6,722
2,630
0
1,068
10,431
5,192
0
3,279
7,108
0
59,799
W
Xing Tian
Situation_210
Xing Tian
7,567
1,183
0
2,220
12,521
10,953
164
4,090
8,406
36,558
0
W
21,944
15,791
0
9,567
17,848
6,875
7,417
4,925
12,923
0
96,953
W
Discordia
keestonepark
Discordia
9,672
54
0
1,401
7,472
1,915
192
1,997
5,475
42,040
0
L
Aphrodite
vSmoothCriminal
Aphrodite
5,407
1,123
2,735
4,312
13,309
3,908
558
1,577
11,710
40,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,077
Gold Earned
37,155
473
Minions Killed
286
0
Camps Cleared
0
1,613,493
Distance Traveled
1,385,652
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,733
396
47
3
0
268,130
1
W
Cthulhu
11,443
673
124
7
0
306,878
1
L
Anubis
9,614
566
74
4
0
266,814
2
L
Artemis
6,830
402
34
2
0
266,743
0
L
Bellona
7,090
417
46
3
0
299,917
0
W
Nemesis
10,162
598
87
5
0
338,772
5
W
Xing Tian
10,871
639
34
2
0
338,832
3
W
Izanami
12,106
712
155
9
0
285,228
0
W
Discordia
10,495
617
73
4
0
343,783
6
L
Aphrodite
6,888
405
85
5
0
284,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role