Player Matchup

Athena
Athena
HPphantomshotMP
Athena
Level 127
God Stats
14W - 2L
1,414 SR
Queue Stats
79W - 61L
1,567 Elo+
Party 2
Fenrir
Fenrir
Marrkifrituras
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
SONIC XS 14
Baron Samedi
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 232L
1,572 Elo+
Party 2
Chaac
Chaac
hector305
Chaac
Level 127
God Stats
32W - 20L
1,638 SR
Queue Stats
67W - 69L
1,560 Elo+
Party 3
Hou Yi
Hou Yi
maximusPRIME341
Hou Yi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,539 Elo+
Party 3
Team Averages
Level 126
1,510 SR
1,548 Elo+

VS

Team Averages
Level 115
1,504 SR
1,479 Elo+
Set
Set
Brazy Reggie
Set
Level 139
God Stats
2W - 5L
1,378 SR
Queue Stats
22W - 31L
1,536 Elo+
Party 1
Scylla
Scylla
DirtyBoYSwa9
Scylla
Level 123
God Stats
5W - 10L
1,500 SR
Queue Stats
176W - 168L
1,357 Elo+
Party 1
Apollo
Apollo
Lockzie
Apollo
Level 143
God Stats
2W - 2L
1,709 SR
Queue Stats
18W - 21L
1,524 Elo+
Party 1
Bellona
Bellona
TheEdgeRuner
Bellona
Level 89
God Stats
6W - 4L
1,433 SR
Queue Stats
7W - 9L
1,406 Elo+
Party 1
Achilles
Achilles
oTAZxTRWo
Achilles
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 74L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
6,852
571
3,826
9,801
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
10 / 4 / 6
8,171
681
7,897
8,322
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SONIC XS 14
Baron Samedi
11
3 / 2 / 9
6,737
561
6,257
6,810
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
hector305
Chaac
13
1 / 2 / 3
7,276
606
3,360
6,197
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 5
5,779
482
5,351
7,611
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 3
6,970
581
6,681
8,732
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Scylla
9
0 / 6 / 5
5,789
482
4,335
5,633
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Lockzie
Apollo
10
4 / 4 / 1
6,549
546
5,974
8,315
2,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

Bellona
TheEdgeRuner
Bellona
12
2 / 2 / 1
6,483
540
2,293
5,602
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
oTAZxTRWo
Achilles
8
0 / 5 / 5
5,613
468
3,917
9,460
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
20
Kills
11
11
Deaths
20
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Scylla
0
6
5
0.42
W
5
2
5
3.75
L
Apollo
Lockzie
Apollo
4
4
1
1.13
W
10
4
6
3.25
W
Baron Samedi
SONIC XS 14
Baron Samedi
3
2
9
3.75
L
Bellona
TheEdgeRuner
Bellona
2
2
1
1.25
W
Chaac
hector305
Chaac
1
2
3
1.25
W
1
1
5
3.5
L
Achilles
oTAZxTRWo
Achilles
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,691
Damage
23,200
38,741
Taken
37,742
18,048
Mitigated
15,421
11,164
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,681
2,987
0
3,324
8,732
3,326
0
1,988
6,621
0
37,385
L
Scylla
4,335
36
0
250
5,633
1,402
0
2,157
3,224
26,630
0
W
3,826
1,616
0
1,378
9,801
5,975
364
1,383
8,418
18,210
0
L
Apollo
Lockzie
Apollo
5,974
4,603
0
2,820
8,315
2,309
472
1,054
7,203
0
30,750
W
7,897
1,493
0
2,285
8,322
3,035
0
730
7,592
0
39,543
W
Baron Samedi
SONIC XS 14
Baron Samedi
6,257
870
748
1,591
6,810
2,701
255
1,676
5,134
29,903
0
L
Bellona
TheEdgeRuner
Bellona
2,293
213
0
892
5,602
3,756
0
1,144
4,262
0
27,715
W
Chaac
hector305
Chaac
3,360
807
0
2,026
6,197
4,256
526
0
6,047
0
40,255
W
5,351
2,849
0
3,136
7,611
2,081
330
546
7,065
0
28,676
L
Achilles
oTAZxTRWo
Achilles
3,917
754
0
1,259
9,460
4,628
0
3,194
6,149
0
11,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,815
Gold Earned
31,404
283
Minions Killed
259
0
Camps Cleared
0
1,100,277
Distance Traveled
1,073,450
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,970
581
72
6
0
216,803
1
L
Scylla
5,789
482
41
3
0
203,407
1
W
Athena
6,852
571
26
2
0
263,193
0
L
Apollo
6,549
546
65
5
0
201,203
0
W
Fenrir
8,171
681
73
6
0
230,144
1
W
Baron Samedi
6,737
561
50
4
0
215,417
1
L
Bellona
6,483
540
69
6
0
199,692
0
W
Chaac
7,276
606
88
7
0
189,455
2
W
Hou Yi
5,779
482
46
4
0
202,068
3
L
Achilles
5,613
468
12
1
0
252,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role