Player Matchup

Hel
Hel
Akazā
Hel
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,501 Elo+
Party 2
King Arthur
King Arthur
Incremental Act
King Arthur
Level 149
God Stats
12W - 5L
1,308 SR
Queue Stats
312W - 272L
1,453 Elo+
Party 2
Xing Tian
Xing Tian
Regionalninja
Xing Tian
Level 19
God Stats
5W - 0L
1,913 SR
Queue Stats
35W - 21L
1,598 Elo+
Party 2
Neith
Neith
Shipz Ahoy
Neith
Level 106
God Stats
10W - 5L
1,741 SR
Queue Stats
119W - 131L
1,531 Elo+
Party 2
Fenrir
Fenrir
TheUnknownBravo
Fenrir
Level 69
God Stats
35W - 24L
1,560 SR
Queue Stats
310W - 240L
1,410 Elo+
Party 2
Team Averages
Level 101
1,605 SR
1,499 Elo+

VS

Team Averages
Level 76
1,553 SR
1,545 Elo+
Agni
Agni
 
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
N0T_Mac__
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,438 Elo+
Party 1
Khepri
Khepri
Thenug2020
Khepri
Level 34
God Stats
1W - 1L
1,793 SR
Queue Stats
1W - 2L
1,749 Elo+
Party 1
Fenrir
Fenrir
WenBasilo
Fenrir
Level 42
God Stats
0W - 2L
1,298 SR
Queue Stats
48W - 58L
1,524 Elo+
Solo
King Arthur
King Arthur
phtah
King Arthur
Level 78
God Stats
7W - 5L
1,674 SR
Queue Stats
12W - 11L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Akazā
Hel
14
6 / 2 / 6
8,696
512
11,838
9,868
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Incremental Act
King Arthur
19
11 / 0 / 5
11,170
657
20,295
18,768
15,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Regionalninja
Xing Tian
12
0 / 3 / 3
7,468
439
3,586
13,183
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
14
2 / 3 / 7
8,554
503
9,997
7,845
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 4 / 10
8,990
529
10,574
12,874
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 7 / 3
7,601
447
10,367
12,102
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
N0T_Mac__
Danzaburou
13
2 / 3 / 5
8,301
488
9,125
10,651
5,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Thenug2020
Khepri
11
2 / 3 / 5
7,975
469
4,617
17,625
16,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
WenBasilo
Fenrir
12
3 / 6 / 5
7,658
450
7,066
12,675
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
phtah
King Arthur
12
2 / 6 / 1
7,108
418
7,770
16,923
19,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
25
Kills
12
12
Deaths
25
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
7
3
0.64
W
Hel
Akazā
Hel
6
2
6
4.5
W
King Arthur
Incremental Act
King Arthur
11
0
5
13.5
L
Danzaburou
N0T_Mac__
Danzaburou
2
3
5
1.5
W
Xing Tian
Regionalninja
Xing Tian
0
3
3
0.5
W
Neith
2
3
7
1.83
W
6
4
10
2.75
L
Khepri
Thenug2020
Khepri
2
3
5
1.5
L
Fenrir
WenBasilo
Fenrir
3
6
5
0.92
L
King Arthur
phtah
King Arthur
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,290
Damage
38,945
62,538
Taken
69,976
38,901
Mitigated
51,995
21,422
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,367
568
0
2,871
12,102
4,937
0
5,026
7,076
38,226
0
W
Hel
Akazā
Hel
11,838
896
3,629
3,564
9,868
3,831
850
3,195
6,623
48,004
0
W
King Arthur
Incremental Act
King Arthur
20,295
2,268
0
8,367
18,768
15,442
238
3,009
15,199
489
80,319
L
Danzaburou
N0T_Mac__
Danzaburou
9,125
3,772
0
1,506
10,651
5,916
0
1,228
9,423
0
56,535
W
Xing Tian
Regionalninja
Xing Tian
3,586
472
0
852
13,183
9,689
414
3,813
9,320
17,573
0
W
Neith
9,997
5,760
0
2,363
7,845
4,486
2,952
910
6,935
0
56,359
W
10,574
2,310
0
2,647
12,874
5,453
0
4,057
8,817
0
40,717
L
Khepri
Thenug2020
Khepri
4,617
807
816
3,552
17,625
16,043
0
3,622
13,523
23,907
0
L
Fenrir
WenBasilo
Fenrir
7,066
1,844
0
2,724
12,675
5,151
0
3,913
8,762
0
37,425
L
King Arthur
phtah
King Arthur
7,770
1,072
0
2,964
16,923
19,948
182
2,065
14,858
0
35,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,878
Gold Earned
38,643
410
Minions Killed
303
0
Camps Cleared
0
1,600,041
Distance Traveled
1,567,406
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,601
447
64
4
0
315,936
3
W
Hel
8,696
512
75
4
0
318,913
2
W
King Arthur
11,170
657
139
8
0
340,320
3
L
Danzaburou
8,301
488
85
5
0
319,357
2
W
Xing Tian
7,468
439
29
2
0
322,719
1
W
Neith
8,554
503
105
6
0
277,567
4
W
Fenrir
8,990
529
62
4
0
340,522
3
L
Khepri
7,975
469
28
2
0
313,047
0
L
Fenrir
7,658
450
63
4
0
325,891
2
L
King Arthur
7,108
418
63
4
0
293,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role