Player Matchup

Chaac
Chaac
AyoDaeDae7542
Chaac
Level 139
God Stats
17W - 12L
1,322 SR
Queue Stats
671W - 499L
1,533 Elo+
Party 2
Janus
Janus
Boperbop6898
Janus
Level 77
God Stats
2W - 1L
1,723 SR
Queue Stats
35W - 24L
1,699 Elo+
Party 2
Chiron
Chiron
HoodieNinja24
Chiron
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,410 Elo+
Solo
Team Averages
Level 108
1,515 SR
1,547 Elo+

VS

Team Averages
Level 92
1,488 SR
1,468 Elo+
Ganesha
Ganesha
MASS63
Ganesha
Level 100
God Stats
10W - 6L
1,500 SR
Queue Stats
247W - 248L
1,514 Elo+
Party 1
Ra
Ra
Shrek777swamp
Ra
Level 50
God Stats
1W - 3L
1,465 SR
Queue Stats
9W - 17L
1,375 Elo+
Solo
Fenrir
Fenrir
ToxicPaz
Fenrir
Level 125
God Stats
10W - 4L
1,500 SR
Queue Stats
261W - 260L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 6
13,386
744
18,931
22,571
21,084
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 6 / 11
11,457
637
9,375
8,238
1,892
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 10 / 9
14,130
785
15,841
20,003
7,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MASS63
Ganesha
14
0 / 8 / 14
11,058
614
9,150
20,019
16,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 6 / 8
11,113
617
7,508
12,255
4,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ToxicPaz
Fenrir
18
16 / 4 / 2
13,878
771
20,140
20,345
21,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
18
Kills
19
20
Deaths
18
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
4
6
3.5
W
1
6
11
1.08
W
6
10
9
1.05
L
Ganesha
MASS63
Ganesha
0
8
14
0.88
L
3
6
8
1.17
L
Fenrir
ToxicPaz
Fenrir
16
4
2
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,147
Damage
36,798
50,812
Taken
52,619
30,094
Mitigated
42,780
14,100
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,931
5,333
534
7,674
22,571
21,084
565
8,761
13,194
0
60,165
W
9,375
473
0
521
8,238
1,892
288
1,755
6,251
30,427
0
W
15,841
6,597
1,240
4,131
20,003
7,118
1,670
5,455
13,992
0
67,468
L
Ganesha
MASS63
Ganesha
9,150
1,752
316
733
20,019
16,681
53
3,809
16,210
36,811
0
L
7,508
376
3,258
3,275
12,255
4,717
1,042
1,354
10,901
40,795
0
L
Fenrir
ToxicPaz
Fenrir
20,140
4,575
0
4,019
20,345
21,382
0
4,356
15,989
0
56,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
36,049
186
Minions Killed
167
0
Camps Cleared
0
824,222
Distance Traveled
818,134
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,386
744
60
3
0
281,433
1
W
Janus
11,457
637
46
3
0
268,426
2
W
Chiron
14,130
785
80
4
0
274,363
2
L
Ganesha
11,058
614
8
0
0
236,415
5
L
Ra
11,113
617
84
5
0
296,016
1
L
Fenrir
13,878
771
75
4
0
285,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role