Player Matchup

Cerberus
Cerberus
AnIntermission
Cerberus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,633 Elo+
Solo
Poseidon
Poseidon
Carti3146
Poseidon
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
374W - 177L
1,730 Elo+
Party 1
Osiris
Osiris
Korrue
Osiris
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
596W - 224L
1,864 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,742 Elo+

VS

Team Averages
Level 128
1,500 SR
1,538 Elo+
Sun Wukong
Sun Wukong
EternalStruggler
Sun Wukong
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 84L
1,453 Elo+
Solo
He Bo
He Bo
GoDz 4k
He Bo
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 176L
1,805 Elo+
Solo
Chang'e
Chang'e
OriginalMendoza
Chang'e
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 86L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 1 / 9
7,798
780
5,461
9,021
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Carti3146
Poseidon
10
1 / 3 / 9
7,861
786
4,333
4,813
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Korrue
Osiris
12
12 / 1 / 2
9,415
942
10,589
7,417
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EternalStruggler
Sun Wukong
9
1 / 4 / 3
6,684
668
3,326
9,568
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
GoDz 4k
He Bo
10
3 / 5 / 1
7,113
711
5,867
8,690
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 5 / 2
6,909
691
5,188
7,870
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
9
5.5
W
Poseidon
Carti3146
Poseidon
1
3
9
1.83
L
Sun Wukong
EternalStruggler
Sun Wukong
1
4
3
0.63
L
He Bo
GoDz 4k
He Bo
3
5
1
0.7
W
Osiris
Korrue
Osiris
12
1
2
13
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,383
Damage
14,381
21,251
Taken
26,128
15,584
Mitigated
10,660
7,970
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,461
287
0
2,333
9,021
7,875
230
4,848
3,878
15,631
0
W
Poseidon
Carti3146
Poseidon
4,333
359
0
1,398
4,813
2,207
15
2,941
1,727
22,780
0
L
Sun Wukong
EternalStruggler
Sun Wukong
3,326
912
0
1,394
9,568
6,339
0
3,530
6,038
0
16,584
L
He Bo
GoDz 4k
He Bo
5,867
383
0
1,686
8,690
2,180
0
3,954
4,736
24,665
0
W
Osiris
Korrue
Osiris
10,589
4,748
0
4,239
7,417
5,502
812
2,834
4,507
0
40,269
L
5,188
442
745
2,453
7,870
2,141
0
2,362
5,508
18,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,074
Gold Earned
20,706
112
Minions Killed
88
0
Camps Cleared
0
589,426
Distance Traveled
507,422
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,798
780
22
2
0
197,991
0
W
Poseidon
7,861
786
34
3
0
189,192
2
L
Sun Wukong
6,684
668
29
3
0
166,974
0
L
He Bo
7,113
711
42
4
0
167,916
3
W
Osiris
9,415
942
56
6
0
202,243
2
L
Chang'e
6,909
691
17
2
0
172,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role