Player Matchup

Nox
Nox
Fritzky
Nox
Level 140
God Stats
1W - 2L
1,223 SR
Queue Stats
204W - 217L
1,265 Elo+
Party 3
Baron Samedi
Baron Samedi
Gagerb
Baron Samedi
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
26W - 52L
1,245 Elo+
Party 2
Cthulhu
Cthulhu
McGavGav
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 88L
1,228 Elo+
Party 2
Hou Yi
Hou Yi
Sk1a
Hou Yi
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 68L
1,361 Elo+
Party 2
Hel
Hel
keklord911
Hel
Level 91
God Stats
11W - 5L
1,500 SR
Queue Stats
149W - 141L
1,362 Elo+
Party 3
Team Averages
Level 86
1,445 SR
1,292 Elo+

VS

Team Averages
Level 79
1,500 SR
1,570 Elo+
Chang'e
Chang'e
FillRoss
Chang'e
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,745 Elo+
Solo
He Bo
He Bo
HighTempo
He Bo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,599 Elo+
Party 1
Susano
Susano
KonaB
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
Nzumbi
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,485 Elo+
Party 1
Vamana
Vamana
Vnessie01
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
8 / 4 / 27
13,079
1,090
19,665
19,972
9,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Gagerb
Baron Samedi
20
2 / 5 / 27
11,935
995
12,306
15,922
8,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
McGavGav
Cthulhu
20
10 / 0 / 29
14,316
1,193
30,128
22,439
34,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
Sk1a
Hou Yi
20
21 / 2 / 20
15,908
1,326
31,622
20,243
9,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 34
12,983
1,082
14,438
18,851
10,399
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FillRoss
Chang'e
18
2 / 8 / 7
11,829
986
18,466
26,037
12,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
HighTempo
He Bo
18
9 / 14 / 3
13,081
1,090
28,814
25,698
10,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
KonaB
Susano
17
2 / 13 / 4
11,099
925
20,006
25,872
10,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Nzumbi
Nu Wa
18
0 / 5 / 6
11,177
931
12,871
12,952
12,921
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Vnessie01
Vamana
17
0 / 5 / 4
10,375
865
11,278
26,201
23,091
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
37
45
Kills
13
13
Deaths
45
137
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FillRoss
Chang'e
2
8
7
0.69
W
Nox
8
4
27
5.38
W
Baron Samedi
Gagerb
Baron Samedi
2
5
27
3.1
L
He Bo
HighTempo
He Bo
9
14
3
0.75
L
Susano
KonaB
Susano
2
13
4
0.31
W
Cthulhu
McGavGav
Cthulhu
10
0
29
24.5
L
Nu Wa
Nzumbi
Nu Wa
0
5
6
0.6
W
Hou Yi
Sk1a
Hou Yi
21
2
20
15.5
L
Vamana
Vnessie01
Vamana
0
5
4
0.4
W
4
2
34
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,159
Damage
91,435
97,427
Taken
116,760
72,256
Mitigated
69,322
37,747
Healing
18,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FillRoss
Chang'e
18,466
1,630
4,024
5,295
26,037
12,638
0
19,561
6,476
55,180
0
W
Nox
19,665
826
0
447
19,972
9,654
0
10,349
9,623
38,073
0
W
Baron Samedi
Gagerb
Baron Samedi
12,306
1,748
3,731
2,703
15,922
8,516
0
11,887
4,035
29,681
0
L
He Bo
HighTempo
He Bo
28,814
1,503
0
2,118
25,698
10,486
0
16,031
9,667
43,550
0
L
Susano
KonaB
Susano
20,006
3,567
0
482
25,872
10,186
0
16,310
9,562
0
35,733
W
Cthulhu
McGavGav
Cthulhu
30,128
1,614
1,834
1,708
22,439
34,545
0
14,795
7,644
65,373
0
L
Nu Wa
Nzumbi
Nu Wa
12,871
6,405
1,002
1,768
12,952
12,921
0
10,520
2,432
40,346
0
W
Hou Yi
Sk1a
Hou Yi
31,622
19,628
0
6,379
20,243
9,142
0
13,195
7,048
0
57,890
L
Vamana
Vnessie01
Vamana
11,278
5,464
0
4,228
26,201
23,091
0
14,115
10,979
0
25,195
W
14,438
915
11,713
9,232
18,851
10,399
0
9,925
8,926
44,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,221
Gold Earned
57,561
282
Minions Killed
231
4
Camps Cleared
6
1,241,876
Distance Traveled
1,150,821
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,829
986
86
7
1
238,893
0
W
Nox
13,079
1,090
36
3
0
236,455
4
W
Baron Samedi
11,935
995
35
3
0
201,691
0
L
He Bo
13,081
1,090
41
3
0
230,278
0
L
Susano
11,099
925
25
2
1
228,581
1
W
Cthulhu
14,316
1,193
77
6
1
305,674
0
L
Nu Wa
11,177
931
68
6
3
185,764
0
W
Hou Yi
15,908
1,326
64
5
2
227,444
1
L
Vamana
10,375
865
11
1
1
267,305
0
W
Hel
12,983
1,082
70
6
1
270,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role