Player Matchup

Mulan
Mulan
Drwhoo1605
Mulan
Level 29
God Stats
2W - 1L
1,543 SR
Queue Stats
8W - 7L
1,479 Elo+
Party 2
Aphrodite
Aphrodite
MAKATTACK420233
Aphrodite
Level 7
God Stats
0W - 2L
1,208 SR
Queue Stats
0W - 6L
1,069 Elo+
Party 2
Cthulhu
Cthulhu
Madriklol65
Cthulhu
Level 17
God Stats
5W - 7L
1,654 SR
Queue Stats
5W - 7L
1,639 Elo+
Party 4
Thor
Thor
alexgamer030
Thor
Level 17
God Stats
3W - 3L
1,773 SR
Queue Stats
5W - 9L
1,457 Elo+
Party 4
Loki
Loki
darkarpro123
Loki
Level 22
God Stats
4W - 4L
1,579 SR
Queue Stats
11W - 7L
1,457 Elo+
Party 4
Team Averages
Level 18
1,552 SR
1,420 Elo+

VS

Team Averages
Level 13
1,392 SR
1,339 Elo+
Skadi
Skadi
Lord Montoyo
Skadi
Level 8
God Stats
1W - 7L
1,022 SR
Queue Stats
10W - 21L
1,237 Elo+
Party 3
Anubis
Anubis
NCG-Mash
Anubis
Level 15
God Stats
34W - 33L
1,481 SR
Queue Stats
53W - 68L
1,315 Elo+
Party 1
Erlang Shen
Erlang Shen
SlitSlamIX
Erlang Shen
Level 28
God Stats
26W - 26L
1,398 SR
Queue Stats
68W - 90L
1,346 Elo+
Party 1
Ymir
Ymir
Volatax
Ymir
Level 7
God Stats
3W - 3L
1,559 SR
Queue Stats
8W - 16L
1,295 Elo+
Party 3
Ganesha
Ganesha
sKELT0Nx
Ganesha
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
3 / 9 / 2
9,493
339
5,953
13,637
6,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
MAKATTACK420233
Aphrodite
16
0 / 15 / 5
10,940
391
5,603
23,287
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Madriklol65
Cthulhu
20
5 / 4 / 4
13,261
474
13,182
21,391
11,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
1 / 7 / 4
11,752
420
5,873
20,424
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 5 / 5
14,592
521
15,339
21,558
7,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 7
16,153
577
31,698
20,969
13,868
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
NCG-Mash
Anubis
20
10 / 1 / 7
14,811
529
21,439
12,393
7,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
SlitSlamIX
Erlang Shen
20
9 / 3 / 6
14,283
510
13,983
22,752
17,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Volatax
Ymir
19
2 / 1 / 13
14,934
533
6,034
9,945
8,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
sKELT0Nx
Ganesha
13
0 / 7 / 5
11,033
394
2,493
12,805
6,018

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
15
Kills
40
40
Deaths
17
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
9
2
0.44
W
19
5
7
4.5
L
Aphrodite
MAKATTACK420233
Aphrodite
0
15
5
0.17
L
Cthulhu
Madriklol65
Cthulhu
5
4
4
1.75
W
Anubis
NCG-Mash
Anubis
10
1
7
13.5
W
Erlang Shen
SlitSlamIX
Erlang Shen
9
3
6
4
W
Ymir
Volatax
Ymir
2
1
13
8.5
L
1
7
4
0.43
L
6
5
5
1.7
W
Ganesha
sKELT0Nx
Ganesha
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,950
Damage
75,647
100,297
Taken
78,864
40,871
Mitigated
53,942
20,515
Healing
25,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
5,953
1,040
0
2,707
13,637
6,254
776
3,488
10,149
0
28,785
W
31,698
16,721
0
9,953
20,969
13,868
7,216
5,107
15,862
0
109,860
L
Aphrodite
MAKATTACK420233
Aphrodite
5,603
685
502
4,271
23,287
9,280
564
7,513
15,774
31,327
0
L
Cthulhu
Madriklol65
Cthulhu
13,182
1,147
0
3,489
21,391
11,135
0
8,941
12,450
60,093
0
W
Anubis
NCG-Mash
Anubis
21,439
1,473
0
8,097
12,393
7,528
2,226
3,988
8,405
82,197
0
W
Erlang Shen
SlitSlamIX
Erlang Shen
13,983
7,152
0
5,529
22,752
17,541
2,214
3,929
18,809
0
99,368
W
Ymir
Volatax
Ymir
6,034
723
0
225
9,945
8,987
1,148
1,369
8,576
39,769
0
L
5,873
1,429
0
3,510
20,424
6,374
120
5,533
14,891
0
74,182
L
15,339
3,788
0
6,036
21,558
7,828
1,468
4,491
17,067
0
116,707
W
Ganesha
sKELT0Nx
Ganesha
2,493
439
0
1,336
12,805
6,018
244
4,392
8,413
11,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,038
Gold Earned
71,214
481
Minions Killed
483
0
Camps Cleared
0
2,231,063
Distance Traveled
2,228,908
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,493
339
46
2
0
288,707
4
W
Skadi
16,153
577
159
6
0
419,805
6
L
Aphrodite
10,940
391
41
1
0
321,287
0
L
Cthulhu
13,261
474
76
3
0
527,455
3
W
Anubis
14,811
529
132
5
0
461,995
6
W
Erlang Shen
14,283
510
130
5
0
577,442
1
W
Ymir
14,934
533
58
2
0
402,987
4
L
Thor
11,752
420
121
4
0
572,200
2
L
Loki
14,592
521
197
7
0
521,414
0
W
Ganesha
11,033
394
4
0
0
366,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role