Player Matchup

Ares
Ares
Charke
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 3
Sol
Sol
fiulle3
Sol
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 10L
1,240 Elo+
Solo
Cthulhu
Cthulhu
funnyjimmy
Cthulhu
Level 27
God Stats
14W - 11L
1,678 SR
Queue Stats
99W - 118L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
loqex
Tsukuyomi
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 14L
1,719 Elo+
Party 3
Medusa
Medusa
nintenbry
Medusa
Level 17
God Stats
13W - 9L
1,706 SR
Queue Stats
51W - 45L
1,504 Elo+
Party 1
Team Averages
Level 29
1,577 SR
1,494 Elo+

VS

Team Averages
Level 13
1,525 SR
1,424 Elo+
Hel
Hel
Beauxbaton
Hel
Level 20
God Stats
3W - 2L
1,712 SR
Queue Stats
133W - 124L
1,447 Elo+
Solo
Chernobog
Chernobog
IxPanzer
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,405 Elo+
Solo
Ne Zha
Ne Zha
Judoma
Ne Zha
Level 14
God Stats
3W - 5L
1,707 SR
Queue Stats
30W - 38L
1,481 Elo+
Solo
Neith
Neith
Kali2i
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 42L
1,500 Elo+
Party 2
Chronos
Chronos
hiimjenners
Chronos
Level 17
God Stats
39W - 68L
1,208 SR
Queue Stats
66W - 110L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Charke
Ares
15
0 / 3 / 10
8,948
994
1,862
10,534
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
19
8 / 1 / 23
11,886
1,321
15,841
12,742
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
funnyjimmy
Cthulhu
18
8 / 1 / 22
11,846
1,316
17,626
14,501
16,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
loqex
Tsukuyomi
18
13 / 1 / 17
11,588
1,288
18,131
10,672
5,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
nintenbry
Medusa
18
19 / 4 / 13
12,927
1,436
22,857
13,520
7,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 7
8,666
963
13,870
17,227
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
IxPanzer
Chernobog
15
7 / 11 / 3
10,913
1,213
22,031
17,961
6,720
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Judoma
Ne Zha
14
2 / 8 / 4
8,969
997
7,465
15,670
5,804
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Kali2i
Neith
15
0 / 5 / 6
8,746
972
5,670
11,567
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
hiimjenners
Chronos
14
1 / 13 / 5
9,091
1,010
7,225
21,947
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
35
48
Kills
10
10
Deaths
48
85
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
11
7
0.32
W
Ares
Charke
Ares
0
3
10
1.67
L
Chernobog
IxPanzer
Chernobog
7
11
3
0.77
L
Ne Zha
Judoma
Ne Zha
2
8
4
0.5
L
Neith
Kali2i
Neith
0
5
6
0.6
W
Sol
8
1
23
19.5
W
Cthulhu
funnyjimmy
Cthulhu
8
1
22
19
L
Chronos
hiimjenners
Chronos
1
13
5
0.27
W
Tsukuyomi
loqex
Tsukuyomi
13
1
17
21.5
W
Medusa
nintenbry
Medusa
19
4
13
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,317
Damage
56,261
61,969
Taken
84,372
42,745
Mitigated
30,494
22,460
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,870
1,985
1,833
3,567
17,227
6,444
0
8,900
8,327
29,302
0
W
Ares
Charke
Ares
1,862
448
0
282
10,534
8,457
0
3,916
6,618
3,807
0
L
Chernobog
IxPanzer
Chernobog
22,031
13,870
0
2,111
17,961
6,720
0
6,932
11,029
0
34,919
L
Ne Zha
Judoma
Ne Zha
7,465
2,847
0
1,238
15,670
5,804
0
6,162
9,508
0
17,312
L
Neith
Kali2i
Neith
5,670
3,240
0
973
11,567
4,123
0
2,848
8,719
0
20,603
W
Sol
15,841
6,014
0
8,765
12,742
5,682
0
6,082
6,660
41,513
0
W
Cthulhu
funnyjimmy
Cthulhu
17,626
1,245
119
2,587
14,501
16,296
0
6,185
8,316
32,927
0
L
Chronos
hiimjenners
Chronos
7,225
3,026
0
2,414
21,947
7,403
0
10,487
11,460
23,547
0
W
Tsukuyomi
loqex
Tsukuyomi
18,131
6,885
0
3,361
10,672
5,276
0
2,567
8,105
0
29,596
W
Medusa
nintenbry
Medusa
22,857
14,186
284
7,062
13,520
7,034
0
2,345
11,175
0
38,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,195
Gold Earned
46,385
160
Minions Killed
132
6
Camps Cleared
7
757,503
Distance Traveled
687,515
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,666
963
31
3
0
128,103
0
W
Ares
8,948
994
2
0
0
108,337
0
L
Chernobog
10,913
1,213
21
2
1
130,818
1
L
Ne Zha
8,969
997
20
2
3
138,022
0
L
Neith
8,746
972
29
3
3
143,555
2
W
Sol
11,886
1,321
55
6
0
146,862
0
W
Cthulhu
11,846
1,316
37
4
3
174,306
0
L
Chronos
9,091
1,010
31
3
0
147,017
0
W
Tsukuyomi
11,588
1,288
21
2
2
193,078
1
W
Medusa
12,927
1,436
45
5
1
134,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role