Player Matchup

Agni
Agni
Ace Tripod Fish
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,312 Elo+
Party 2
Cthulhu
Cthulhu
The Batmoman
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,489 Elo+
Party 2
Hou Yi
Hou Yi
WobblingWallaby
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,489 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,430 Elo+

VS

Team Averages
Level 45
1,473 SR
1,492 Elo+
Achilles
Achilles
EvoIvers
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,422 Elo+
Solo
Discordia
Discordia
MadxXpandA
Discordia
Level 23
God Stats
8W - 14L
1,547 SR
Queue Stats
126W - 157L
1,483 Elo+
Party 1
Neith
Neith
Sadyah
Neith
Level 106
God Stats
16W - 11L
1,372 SR
Queue Stats
128W - 134L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
10,479
655
17,124
13,519
3,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
The Batmoman
Cthulhu
13
2 / 5 / 2
10,451
653
9,776
19,240
16,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 7 / 2
9,471
592
4,266
10,181
2,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EvoIvers
Achilles
12
0 / 1 / 13
9,565
598
6,717
13,581
9,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
MadxXpandA
Discordia
13
0 / 2 / 12
10,660
666
7,589
8,181
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Sadyah
Neith
17
18 / 3 / 0
13,382
836
17,480
15,131
5,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
18
18
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Achilles
EvoIvers
Achilles
0
1
13
6.5
W
Discordia
MadxXpandA
Discordia
0
2
12
3
W
Neith
Sadyah
Neith
18
3
0
6
L
Cthulhu
The Batmoman
Cthulhu
2
5
2
0.6
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,166
Damage
31,786
42,940
Taken
36,893
22,411
Mitigated
18,438
6,660
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,124
378
465
4,417
13,519
3,040
362
2,601
10,918
44,901
0
W
Achilles
EvoIvers
Achilles
6,717
1,984
0
53
13,581
9,572
0
10,615
2,966
0
15,288
W
Discordia
MadxXpandA
Discordia
7,589
542
1,585
3,635
8,181
3,139
153
5,869
2,312
30,855
0
W
Neith
Sadyah
Neith
17,480
8,086
0
6,107
15,131
5,727
3,043
10,424
4,707
0
60,069
L
Cthulhu
The Batmoman
Cthulhu
9,776
1,035
0
1,528
19,240
16,706
90
3,043
16,197
32,279
0
L
4,266
1,457
0
250
10,181
2,665
68
2,005
8,176
0
21,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
33,607
125
Minions Killed
150
0
Camps Cleared
0
758,912
Distance Traveled
806,926
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,479
655
65
4
0
235,410
0
W
Achilles
9,565
598
15
1
0
305,355
0
W
Discordia
10,660
666
37
2
0
243,835
0
W
Neith
13,382
836
98
6
0
257,736
1
L
Cthulhu
10,451
653
25
2
0
276,285
0
L
Hou Yi
9,471
592
35
2
0
247,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role