Player Matchup

Kukulkan
Kukulkan
AFK_0980
Kukulkan
Level 11
God Stats
4W - 5L
1,766 SR
Queue Stats
16W - 16L
1,299 Elo+
Party 1
Cerberus
Cerberus
Zhar Zai Noksee
Cerberus
Level 124
God Stats
6W - 3L
1,670 SR
Queue Stats
55W - 27L
1,743 Elo+
Party 1
Tsukuyomi
Tsukuyomi
anomaliesintent
Tsukuyomi
Level 27
God Stats
12W - 4L
1,890 SR
Queue Stats
56W - 30L
1,904 Elo+
Party 1
Team Averages
Level 54
1,775 SR
1,648 Elo+

VS

Team Averages
Level 31
1,502 SR
1,345 Elo+
Chernobog
Chernobog
DankScorpion267
Chernobog
Level 25
God Stats
10W - 15L
1,506 SR
Queue Stats
37W - 49L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Its_Mandark
Cthulhu
Level 29
God Stats
16W - 11L
1,500 SR
Queue Stats
111W - 126L
1,302 Elo+
Party 2
Zeus
Zeus
Tommy453
Zeus
Level 40
God Stats
11W - 16L
1,500 SR
Queue Stats
110W - 127L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AFK_0980
Kukulkan
14
3 / 2 / 16
11,567
723
5,633
7,131
2,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
15
9 / 4 / 13
11,800
738
13,030
12,781
13,565
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
anomaliesintent
Tsukuyomi
17
15 / 4 / 9
13,210
826
22,575
15,656
6,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DankScorpion267
Chernobog
13
2 / 9 / 6
10,688
668
4,452
13,354
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Its_Mandark
Cthulhu
12
2 / 7 / 7
10,070
629
7,676
17,557
12,160
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
13
6 / 11 / 3
10,753
672
11,093
14,162
2,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
27
Kills
10
10
Deaths
27
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AFK_0980
Kukulkan
3
2
16
5.5
L
Chernobog
DankScorpion267
Chernobog
2
9
6
0.56
L
Cthulhu
Its_Mandark
Cthulhu
2
7
7
0.79
L
Zeus
6
11
3
0.68
W
Cerberus
9
4
13
3.88
W
Tsukuyomi
anomaliesintent
Tsukuyomi
15
4
9
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,238
Damage
23,221
35,568
Taken
45,073
22,853
Mitigated
19,037
4,163
Healing
1,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AFK_0980
Kukulkan
5,633
1,064
0
0
7,131
2,597
297
4,564
2,567
21,005
0
L
Chernobog
DankScorpion267
Chernobog
4,452
3,560
0
376
13,354
4,263
121
4,159
9,195
0
26,171
L
Cthulhu
Its_Mandark
Cthulhu
7,676
479
173
0
17,557
12,160
174
7,146
10,411
16,540
0
L
Zeus
11,093
1,148
0
806
14,162
2,614
0
7,414
6,748
35,924
0
W
Cerberus
13,030
1,223
0
1,939
12,781
13,565
325
5,881
6,900
35,012
0
W
Tsukuyomi
anomaliesintent
Tsukuyomi
22,575
5,322
0
2,224
15,656
6,691
1,023
8,440
7,216
0
63,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
31,511
175
Minions Killed
121
0
Camps Cleared
0
786,251
Distance Traveled
690,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,567
723
30
2
0
247,842
0
L
Chernobog
10,688
668
47
3
0
220,336
0
L
Cthulhu
10,070
629
21
1
0
260,581
0
L
Zeus
10,753
672
53
3
0
209,397
0
W
Cerberus
11,800
738
72
5
0
261,003
0
W
Tsukuyomi
13,210
826
73
5
0
277,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role