Player Matchup

Ymir
Ymir
Bronze III
Doggoroht
Ymir
Bronze III
Level 122
God Stats
5W - 6L
1,500 SR
Queue Stats
127W - 119L
1,227 MMR
Solo
Chernobog
Chernobog
Bronze IV
RRevengeY
Chernobog
Bronze IV
Level 63
God Stats
76W - 56L
1,087 SR
Queue Stats
152W - 157L
1,274 MMR
Solo
Raijin
Raijin
Silver III
Rhaek
Raijin
Silver III
Level 154
God Stats
1W - 6L
1,369 SR
Queue Stats
49W - 43L
1,276 MMR
Solo
Apollo
Apollo
Gold V
ZеroTwо
Apollo
Gold V
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,240 MMR
Solo
Thor
Thor
Silver II
kookooelda5lawy
Thor
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,169 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,391 SR
1,237 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,464 SR
1,287 MMR
Jormungandr
Jormungandr
Silver II
AprilDays
Jormungandr
Silver II
Level 160
God Stats
10W - 11L
1,684 SR
Queue Stats
194W - 196L
1,181 MMR
Party 1
Janus
Janus
Silver I
JerryPSY
Janus
Silver I
Level 147
God Stats
16W - 15L
1,173 SR
Queue Stats
299W - 299L
1,340 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Ludcis
Danzaburou
Silver I
Level 61
God Stats
21W - 24L
1,587 SR
Queue Stats
419W - 442L
1,297 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
TomPSY
Tsukuyomi
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
外国傻逼佬
Cu Chulainn
Silver I
Level 160
God Stats
10W - 14L
1,374 SR
Queue Stats
338W - 306L
1,119 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 7 / 2
9,776
515
7,135
17,922
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
RRevengeY
Chernobog
16
1 / 3 / 3
9,914
522
6,264
10,487
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Rhaek
Raijin
16
1 / 6 / 0
10,001
526
5,438
10,310
4,726
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
ZеroTwо
Apollo
15
0 / 4 / 0
8,813
464
3,499
16,843
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 3 / 2
9,125
480
4,163
11,673
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
NemesisSet

VS

Bans
Nu WaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AprilDays
Jormungandr
15
5 / 2 / 10
10,539
555
8,865
14,714
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
JerryPSY
Janus
17
2 / 3 / 15
10,862
572
9,799
9,133
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ludcis
Danzaburou
18
2 / 0 / 5
11,217
590
3,899
7,390
2,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TomPSY
Tsukuyomi
18
7 / 2 / 9
11,442
602
11,640
15,885
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
外国傻逼佬
Cu Chulainn
20
7 / 0 / 3
12,816
675
13,985
13,594
11,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
23
23
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AprilDays
Jormungandr
5
2
10
5
L
Ymir
3
7
2
0.57
W
Janus
JerryPSY
Janus
2
3
15
3.17
W
Danzaburou
Ludcis
Danzaburou
2
0
5
4.5
L
Chernobog
RRevengeY
Chernobog
1
3
3
0.83
L
Raijin
Rhaek
Raijin
1
6
0
0.17
W
Tsukuyomi
TomPSY
Tsukuyomi
7
2
9
5.75
L
Apollo
ZеroTwо
Apollo
0
4
0
0
L
1
3
2
0.67
W
Cu Chulainn
外国傻逼佬
Cu Chulainn
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,499
Damage
48,188
67,235
Taken
60,716
32,826
Mitigated
38,237
15,935
Healing
20,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AprilDays
Jormungandr
8,865
1,590
0
1,637
14,714
14,339
606
3,377
11,337
36,212
0
L
Ymir
7,135
271
0
1,243
17,922
12,102
0
7,981
9,941
38,371
0
W
Janus
JerryPSY
Janus
9,799
719
0
2,041
9,133
3,389
892
4,240
4,893
73,389
0
W
Danzaburou
Ludcis
Danzaburou
3,899
1,312
0
5,188
7,390
2,789
4,560
1,062
6,328
0
82,322
L
Chernobog
RRevengeY
Chernobog
6,264
4,299
0
3,205
10,487
4,854
0
3,256
7,231
0
63,730
L
Raijin
Rhaek
Raijin
5,438
691
0
1,346
10,310
4,726
758
3,931
6,379
72,393
0
W
Tsukuyomi
TomPSY
Tsukuyomi
11,640
2,157
0
7,836
15,885
6,705
359
2,510
13,375
0
78,909
L
Apollo
ZеroTwо
Apollo
3,499
2,572
0
6,783
16,843
7,074
928
2,613
14,230
0
60,600
L
4,163
1,015
0
3,358
11,673
4,070
0
2,379
9,294
0
59,870
W
Cu Chulainn
外国傻逼佬
Cu Chulainn
13,985
1,740
0
3,735
13,594
11,015
815
1,384
12,210
12,079
92,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,629
Gold Earned
56,876
576
Minions Killed
663
0
Camps Cleared
0
1,711,412
Distance Traveled
1,867,224
15
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,539
555
40
2
0
356,517
6
L
Ymir
9,776
515
47
2
0
345,638
7
W
Janus
10,862
572
158
8
0
370,174
7
W
Danzaburou
11,217
590
150
8
0
319,257
10
L
Chernobog
9,914
522
129
7
0
342,199
4
L
Raijin
10,001
526
151
8
0
305,153
1
W
Tsukuyomi
11,442
602
121
6
0
428,465
6
L
Apollo
8,813
464
125
7
0
366,935
1
L
Thor
9,125
480
124
7
0
351,487
2
W
Cu Chulainn
12,816
675
194
10
0
392,811
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role