Player Matchup

Freya
Freya
Gold IV
BaNNeD-AiD
Freya
Gold IV
Level 119
God Stats
9W - 10L
1,636 SR
Queue Stats
370W - 380L
1,442 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
Roonik-
Sun Wukong
Gold V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,485 MMR
Party 4
Fafnir
Fafnir
Gold III
Vortex3696722
Fafnir
Gold III
Level 83
God Stats
2W - 6L
1,911 SR
Queue Stats
652W - 645L
1,480 MMR
Solo
Apollo
Apollo
Gold III
Xero_NYC
Apollo
Gold III
Level 88
God Stats
25W - 33L
1,625 SR
Queue Stats
165W - 181L
1,534 MMR
Party 3
Erlang Shen
Erlang Shen
Gold IV
iiRevenant-
Erlang Shen
Gold IV
Level 127
God Stats
4W - 2L
1,921 SR
Queue Stats
299W - 288L
1,496 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,719 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,633 SR
1,484 MMR
Kukulkan
Kukulkan
Gold V
PURExHUSTLE
Kukulkan
Gold V
Level 160
God Stats
20W - 15L
1,513 SR
Queue Stats
319W - 318L
1,339 MMR
Party 1
Cerberus
Cerberus
Silver II
RamasDad_Support
Cerberus
Silver II
Level 75
God Stats
7W - 4L
1,865 SR
Queue Stats
77W - 72L
1,418 MMR
Party 2
Aphrodite
Aphrodite
Gold I
TG Chaotics
Aphrodite
Gold I
Level 108
God Stats
22W - 16L
1,596 SR
Queue Stats
391W - 392L
1,482 MMR
Solo
Cupid
Cupid
Gold I
TenGates
Cupid
Gold I
Level 128
God Stats
39W - 20L
1,892 SR
Queue Stats
242W - 227L
1,644 MMR
Party 1
Bellona
Bellona
Silver I
URMOMSURDAD8106
Bellona
Silver I
Level 55
God Stats
1W - 0L
1,300 SR
Queue Stats
5W - 4L
1,541 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
2 / 6 / 3
11,877
495
10,255
17,756
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Roonik-
Sun Wukong
19
3 / 4 / 7
12,957
540
18,381
25,077
25,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 7 / 1
9,873
411
4,910
21,372
22,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Xero_NYC
Apollo
20
5 / 3 / 3
13,419
559
7,985
18,891
7,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
iiRevenant-
Erlang Shen
19
3 / 7 / 6
12,383
516
9,971
22,617
14,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetBakasuraCu ChulainnDanzaburouScylla

VS

Bans
CthulhuGebNemesisAresAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PURExHUSTLE
Kukulkan
19
6 / 4 / 6
12,819
534
18,255
14,126
6,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
3 / 2 / 7
12,583
524
15,392
24,620
25,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
TG Chaotics
Aphrodite
18
3 / 3 / 13
11,925
497
11,825
15,359
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
TenGates
Cupid
20
2 / 1 / 10
13,182
549
10,151
13,424
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 3 / 9
13,755
573
23,794
21,961
22,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
13
Kills
27
27
Deaths
13
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Freya
2
6
3
0.58
W
Kukulkan
PURExHUSTLE
Kukulkan
6
4
6
2.25
W
3
2
7
3.25
L
Sun Wukong
Roonik-
Sun Wukong
3
4
7
1.63
W
Aphrodite
TG Chaotics
Aphrodite
3
3
13
3.17
W
Cupid
TenGates
Cupid
2
1
10
7
W
13
3
9
5.83
L
0
7
1
0.07
L
Apollo
Xero_NYC
Apollo
5
3
3
2.17
L
Erlang Shen
iiRevenant-
Erlang Shen
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,502
Damage
79,417
105,713
Taken
89,490
78,629
Mitigated
68,913
33,194
Healing
39,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
10,255
3,168
0
5,699
17,756
9,215
0
6,723
11,033
72,492
5,227
W
Kukulkan
PURExHUSTLE
Kukulkan
18,255
1,265
0
1,279
14,126
6,386
598
1,885
12,191
91,921
0
W
15,392
800
0
7,959
24,620
25,285
483
2,637
21,383
82,254
0
L
Sun Wukong
Roonik-
Sun Wukong
18,381
6,101
0
12,204
25,077
25,534
491
12,857
12,220
0
73,995
W
Aphrodite
TG Chaotics
Aphrodite
11,825
94
7,526
8,844
15,359
6,845
1,501
4,833
10,426
56,966
0
W
Cupid
TenGates
Cupid
10,151
5,667
735
6,524
13,424
7,847
2,367
4,630
8,772
0
110,565
W
23,794
12,497
0
6,293
21,961
22,550
2,800
3,186
18,665
0
110,108
L
4,910
1,319
0
3,996
21,372
22,408
0
7,939
13,433
31,619
0
L
Apollo
Xero_NYC
Apollo
7,985
3,932
0
7,089
18,891
7,172
0
9,007
9,884
0
93,412
L
Erlang Shen
iiRevenant-
Erlang Shen
9,971
4,617
0
4,206
22,617
14,300
1,020
8,946
13,671
0
102,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,509
Gold Earned
64,264
626
Minions Killed
722
0
Camps Cleared
0
2,203,990
Distance Traveled
2,257,494
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,877
495
129
5
0
379,985
2
W
Kukulkan
12,819
534
132
6
0
414,386
1
W
Cerberus
12,583
524
195
8
0
451,181
4
L
Sun Wukong
12,957
540
128
5
0
479,153
2
W
Aphrodite
11,925
497
93
4
0
470,903
1
W
Cupid
13,182
549
161
7
0
422,135
2
W
Bellona
13,755
573
141
6
0
498,889
0
L
Fafnir
9,873
411
46
2
0
413,230
8
L
Apollo
13,419
559
166
7
0
469,952
1
L
Erlang Shen
12,383
516
157
7
0
461,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role