Player Matchup

Artemis
Artemis
 
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Baruch92
Poseidon
Level 104
God Stats
8W - 8L
1,746 SR
Queue Stats
268W - 272L
1,577 Elo+
Party 1
Ymir
Ymir
DARK-ARMEDRAGON
Ymir
Level 155
God Stats
5W - 7L
1,500 SR
Queue Stats
797W - 800L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MakinoVeldandi
Cu Chulainn
Level 131
God Stats
12W - 3L
1,706 SR
Queue Stats
273W - 275L
1,473 Elo+
Party 1
Ravana
Ravana
eitan0923
Ravana
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
281W - 269L
1,513 Elo+
Party 1
Team Averages
Level 128
1,590 SR
1,512 Elo+

VS

Team Averages
Level 86
1,519 SR
1,479 Elo+
Merlin
Merlin
Baylord909
Merlin
Level 95
God Stats
2W - 1L
1,737 SR
Queue Stats
143W - 114L
1,586 Elo+
Solo
Aphrodite
Aphrodite
DLEEted
Aphrodite
Level 119
God Stats
3W - 6L
1,542 SR
Queue Stats
3W - 6L
1,506 Elo+
Solo
Hachiman
Hachiman
Limit-KrossSlash
Hachiman
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 62L
1,632 Elo+
Solo
Bellona
Bellona
SecludedElk99
Bellona
Level 55
God Stats
0W - 7L
1,318 SR
Queue Stats
22W - 49L
1,170 Elo+
Solo
Thoth
Thoth
Suicide_Squid7
Thoth
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
325W - 305L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 0 / 14
7,437
531
10,412
8,164
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Baruch92
Poseidon
13
10 / 0 / 5
8,488
606
10,695
6,511
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 1 / 9
7,461
533
4,945
11,388
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
MakinoVeldandi
Cu Chulainn
14
2 / 2 / 0
8,302
593
5,086
10,058
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
eitan0923
Ravana
14
8 / 2 / 9
8,689
621
8,516
8,627
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baylord909
Merlin
12
1 / 5 / 0
7,218
516
4,860
12,535
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
DLEEted
Aphrodite
9
0 / 7 / 2
6,263
447
6,053
13,477
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 0
5,767
412
7,841
12,698
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
12
1 / 4 / 2
6,568
469
3,297
9,391
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 7 / 0
5,407
386
1,537
6,535
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
27
Kills
3
5
Deaths
29
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
14
10
W
Poseidon
Baruch92
Poseidon
10
0
5
12.5
L
Merlin
Baylord909
Merlin
1
5
0
0.2
W
4
1
9
8.5
L
Aphrodite
DLEEted
Aphrodite
0
7
2
0.14
L
1
6
0
0.17
W
Cu Chulainn
MakinoVeldandi
Cu Chulainn
2
2
0
1
L
Bellona
1
4
2
0.5
L
0
7
0
0
W
Ravana
eitan0923
Ravana
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,654
Damage
23,588
44,748
Taken
54,636
22,791
Mitigated
21,205
13,678
Healing
18,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,412
5,985
0
3,523
8,164
2,639
986
1,952
6,212
0
36,703
W
Poseidon
Baruch92
Poseidon
10,695
1,199
537
3,547
6,511
2,162
399
3,026
3,485
42,104
0
L
Merlin
Baylord909
Merlin
4,860
812
0
3,974
12,535
3,696
636
2,261
10,126
49,833
0
W
4,945
887
0
1,900
11,388
6,097
99
3,048
8,340
23,452
0
L
Aphrodite
DLEEted
Aphrodite
6,053
305
3,873
5,778
13,477
6,074
0
4,387
8,860
21,015
0
L
7,841
3,809
0
1,556
12,698
2,604
30
4,038
8,528
0
20,533
W
Cu Chulainn
MakinoVeldandi
Cu Chulainn
5,086
1,183
0
1,846
10,058
8,382
761
1,462
8,266
5,390
46,821
L
Bellona
3,297
1,124
0
3,180
9,391
7,020
250
556
8,835
0
27,370
L
1,537
135
0
377
6,535
1,811
0
4,033
2,091
17,662
0
W
Ravana
eitan0923
Ravana
8,516
2,465
0
2,325
8,627
3,511
470
2,962
5,665
0
48,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
31,223
354
Minions Killed
253
0
Camps Cleared
0
1,386,386
Distance Traveled
1,208,199
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,437
531
57
4
0
233,039
1
W
Poseidon
8,488
606
67
5
0
300,539
4
L
Merlin
7,218
516
93
7
0
238,797
2
W
Ymir
7,461
533
39
3
0
275,914
3
L
Aphrodite
6,263
447
46
3
0
254,214
0
L
Hachiman
5,767
412
32
2
0
251,191
2
W
Cu Chulainn
8,302
593
107
8
0
269,565
0
L
Bellona
6,568
469
45
3
0
267,421
0
L
Thoth
5,407
386
37
3
0
196,576
0
W
Ravana
8,689
621
84
6
0
307,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role