Player Matchup

Thor
Thor
Sebaslol0122
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,293 Elo+
Party 2
Ymir
Ymir
Solo3024
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,474 Elo+
Party 1
Skadi
Skadi
TayLuvsUrMom
Skadi
Level 16
God Stats
2W - 1L
1,799 SR
Queue Stats
31W - 62L
1,298 Elo+
Party 1
Chaac
Chaac
wunder5498
Chaac
Level 4
God Stats
2W - 1L
1,776 SR
Queue Stats
9W - 12L
1,523 Elo+
Solo
Poseidon
Poseidon
yasuo proyecto
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,141 Elo+
Party 2
Team Averages
Level 8
1,615 SR
1,346 Elo+

VS

Team Averages
Level 38
1,587 SR
1,455 Elo+
Arachne
Arachne
CROZARA1
Arachne
Level 7
God Stats
9W - 8L
1,766 SR
Queue Stats
15W - 18L
1,400 Elo+
Party 3
Chang'e
Chang'e
GabrielDeAA
Chang'e
Level 49
God Stats
4W - 2L
1,766 SR
Queue Stats
63W - 99L
1,469 Elo+
Party 3
Aphrodite
Aphrodite
Kudeplastico__23
Aphrodite
Level 6
God Stats
15W - 8L
1,422 SR
Queue Stats
59W - 56L
1,415 Elo+
Party 3
Heimdallr
Heimdallr
Pinacalados
Heimdallr
Level 27
God Stats
4W - 1L
1,479 SR
Queue Stats
61W - 56L
1,471 Elo+
Solo
Hercules
Hercules
X_DarkzPriders_X
Hercules
Level 103
God Stats
13W - 32L
1,500 SR
Queue Stats
535W - 653L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,939
345
3,891
17,831
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
0 / 13 / 2
7,305
318
4,566
18,080
8,951
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
3 / 10 / 0
9,379
408
11,287
18,719
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
15
1 / 8 / 2
9,776
425
16,488
24,132
24,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
15
2 / 9 / 0
8,942
389
9,823
10,674
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CROZARA1
Arachne
18
8 / 1 / 7
12,827
558
13,072
19,348
8,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
GabrielDeAA
Chang'e
18
10 / 2 / 13
12,941
563
16,342
19,089
8,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
17
4 / 1 / 12
11,660
507
8,596
13,056
9,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Pinacalados
Heimdallr
19
19 / 2 / 9
14,303
622
19,073
14,548
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 0 / 17
12,410
540
10,508
29,375
25,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
107
6
Kills
49
49
Deaths
6
6
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Arachne
CROZARA1
Arachne
8
1
7
11.5
W
Chang'e
GabrielDeAA
Chang'e
10
2
13
8.25
W
Aphrodite
4
1
12
10
W
Heimdallr
Pinacalados
Heimdallr
19
2
9
11.75
L
0
9
2
0.11
L
Ymir
0
13
2
0.08
L
3
10
0
0.3
W
8
0
17
16.5
L
Chaac
1
8
2
0.25
L
Poseidon
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,055
Damage
67,591
89,436
Taken
95,416
48,813
Mitigated
57,348
11,279
Healing
60,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CROZARA1
Arachne
13,072
10,588
0
9,298
19,348
8,083
1,930
2,049
17,174
0
82,135
W
Chang'e
GabrielDeAA
Chang'e
16,342
2,096
3,967
10,054
19,089
8,591
3,621
4,291
14,523
63,657
0
W
Aphrodite
8,596
972
6,243
7,100
13,056
9,043
2,242
3,292
9,489
45,811
0
W
Heimdallr
Pinacalados
Heimdallr
19,073
6,417
0
6,318
14,548
6,031
4,436
3,799
10,724
0
100,289
L
3,891
527
0
2,350
17,831
5,825
0
4,929
12,748
0
37,328
L
Ymir
4,566
1,345
87
441
18,080
8,951
0
1,596
16,371
22,066
0
L
11,287
7,609
0
2,510
18,719
5,763
934
5,235
13,410
0
49,541
W
10,508
3,588
1,211
16,607
29,375
25,600
1,018
6,186
23,014
0
42,937
L
Chaac
16,488
2,152
0
5,891
24,132
24,728
0
10,629
13,303
0
65,091
L
Poseidon
9,823
1,455
0
0
10,674
3,546
0
2,549
8,050
46,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,341
Gold Earned
64,141
334
Minions Killed
473
0
Camps Cleared
0
1,843,783
Distance Traveled
2,028,462
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,827
558
114
5
0
387,423
2
W
Chang'e
12,941
563
113
5
0
403,356
3
W
Aphrodite
11,660
507
58
3
0
392,023
1
W
Heimdallr
14,303
622
121
5
0
431,113
1
L
Thor
7,939
345
65
3
0
379,624
1
L
Ymir
7,305
318
28
1
0
291,413
0
L
Skadi
9,379
408
66
3
0
404,220
0
W
Hercules
12,410
540
67
3
0
414,547
4
L
Chaac
9,776
425
99
4
0
354,825
3
L
Poseidon
8,942
389
76
3
0
413,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role