Player Matchup

Neith
Neith
BAKkEDAACCeess
Neith
Level 9
God Stats
5W - 7L
1,376 SR
Queue Stats
60W - 70L
1,292 Elo+
Party 2
Poseidon
Poseidon
Baseballjuelz24
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,398 Elo+
Party 2
Hun Batz
Hun Batz
Esta420
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 68L
1,481 Elo+
Party 1
Artemis
Artemis
Killxer45
Artemis
Level 4
God Stats
6W - 2L
1,814 SR
Queue Stats
7W - 4L
1,589 Elo+
Party 1
Nox
Nox
Tyr_Eviscerates
Nox
Level 61
God Stats
64W - 54L
1,791 SR
Queue Stats
254W - 265L
1,539 Elo+
Party 1
Team Averages
Level 21
1,596 SR
1,460 Elo+

VS

Team Averages
Level 12
1,471 SR
1,389 Elo+
Aphrodite
Aphrodite
Highyella420920
Aphrodite
Level 14
God Stats
2W - 2L
1,745 SR
Queue Stats
2W - 2L
1,651 Elo+
Solo
Odin
Odin
IIJUSTICEll
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,448 Elo+
Solo
Fenrir
Fenrir
IIShadySamII
Fenrir
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 15L
1,295 Elo+
Solo
Danzaburou
Danzaburou
KingKaizer33
Danzaburou
Level 8
God Stats
10W - 8L
1,568 SR
Queue Stats
63W - 58L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
the MRRDERER247
Baron Samedi
Level 27
God Stats
5W - 12L
1,042 SR
Queue Stats
5W - 12L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 10
11,190
861
6,369
10,351
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
20
9 / 6 / 21
15,501
1,192
27,326
16,010
6,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Esta420
Hun Batz
20
0 / 8 / 26
12,576
967
5,025
16,705
11,963
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
Killxer45
Artemis
20
12 / 3 / 20
15,469
1,190
38,572
22,168
8,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
18 / 3 / 16
16,490
1,268
24,729
12,152
5,527
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Highyella420920
Aphrodite
19
3 / 12 / 12
12,485
960
10,498
26,846
21,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 6 / 13
12,000
923
10,887
21,061
25,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
19
5 / 9 / 11
13,280
1,022
10,563
22,678
17,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
KingKaizer33
Danzaburou
20
11 / 6 / 10
15,110
1,162
26,244
22,788
9,831
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
the MRRDERER247
Baron Samedi
18
2 / 6 / 12
12,212
939
14,623
16,907
6,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
81
39
Kills
23
23
Deaths
39
93
Assists
58
Player
Kills
Deaths
Assists
KDA
W
0
3
10
1.67
W
Poseidon
9
6
21
3.25
W
Hun Batz
Esta420
Hun Batz
0
8
26
1.63
L
Aphrodite
Highyella420920
Aphrodite
3
12
12
0.75
L
2
6
13
1.42
L
Fenrir
5
9
11
1.17
W
Artemis
Killxer45
Artemis
12
3
20
7.33
L
Danzaburou
KingKaizer33
Danzaburou
11
6
10
2.67
W
18
3
16
8.67
L
Baron Samedi
the MRRDERER247
Baron Samedi
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,021
Damage
72,815
77,386
Taken
110,280
36,683
Mitigated
81,117
14,611
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,369
3,853
0
985
10,351
4,101
0
2,164
8,037
0
20,182
W
Poseidon
27,326
3,915
741
2,702
16,010
6,115
0
5,584
10,351
62,974
0
W
Hun Batz
Esta420
Hun Batz
5,025
1,238
0
286
16,705
11,963
0
7,606
8,949
0
9,110
L
Aphrodite
Highyella420920
Aphrodite
10,498
2,400
3,240
4,599
26,846
21,418
0
16,322
9,975
28,561
0
L
10,887
3,959
0
433
21,061
25,419
0
7,598
13,077
0
18,470
L
Fenrir
10,563
3,599
0
817
22,678
17,550
0
12,720
9,379
0
24,580
W
Artemis
Killxer45
Artemis
38,572
33,565
0
9,649
22,168
8,977
0
6,216
15,827
0
65,204
L
Danzaburou
KingKaizer33
Danzaburou
26,244
11,541
267
4,580
22,788
9,831
0
6,087
16,395
0
57,170
W
24,729
2,259
0
248
12,152
5,527
0
3,551
8,451
40,836
0
L
Baron Samedi
the MRRDERER247
Baron Samedi
14,623
1,550
1,679
2,067
16,907
6,899
0
7,227
9,399
42,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,226
Gold Earned
65,087
240
Minions Killed
200
4
Camps Cleared
11
1,078,955
Distance Traveled
1,117,175
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,190
861
28
2
0
215,389
1
W
Poseidon
15,501
1,192
97
7
0
213,496
0
W
Hun Batz
12,576
967
11
1
2
194,342
0
L
Aphrodite
12,485
960
33
3
0
232,889
0
L
Odin
12,000
923
10
1
3
269,171
0
L
Fenrir
13,280
1,022
27
2
2
214,794
1
W
Artemis
15,469
1,190
57
4
1
206,202
0
L
Danzaburou
15,110
1,162
70
5
0
230,724
0
W
Nox
16,490
1,268
47
4
1
249,526
0
L
Baron Samedi
12,212
939
60
5
6
169,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role