Player Matchup

Danzaburou
Danzaburou
Fire-bounder
Danzaburou
Level 29
God Stats
22W - 16L
1,483 SR
Queue Stats
66W - 63L
1,563 Elo+
Solo
Thor
Thor
Jayrock9999
Thor
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,633 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SH-Impy
Ah Muzen Cab
Level 126
God Stats
11W - 1L
1,500 SR
Queue Stats
188W - 105L
1,718 Elo+
Party 1
Cthulhu
Cthulhu
Tman1027
Cthulhu
Level 26
God Stats
2W - 0L
1,828 SR
Queue Stats
3W - 2L
1,758 Elo+
Solo
Guan Yu
Guan Yu
Zabikenx
Guan Yu
Level 7
God Stats
2W - 3L
1,754 SR
Queue Stats
339W - 177L
1,674 Elo+
Party 1
Team Averages
Level 43
1,613 SR
1,669 Elo+

VS

Team Averages
Level 21
1,608 SR
1,566 Elo+
Discordia
Discordia
AxelCapocha
Discordia
Level 3
God Stats
2W - 5L
1,713 SR
Queue Stats
5W - 5L
1,656 Elo+
Solo
Erlang Shen
Erlang Shen
BagEmUpCoach
Erlang Shen
Level 28
God Stats
3W - 6L
1,904 SR
Queue Stats
471W - 458L
1,632 Elo+
Party 2
Kali
Kali
Cannius66
Kali
Level 23
God Stats
5W - 12L
1,495 SR
Queue Stats
190W - 206L
1,481 Elo+
Party 3
Anubis
Anubis
ItsSimpzz
Anubis
Level 24
God Stats
6W - 4L
1,426 SR
Queue Stats
265W - 266L
1,442 Elo+
Party 3
Ymir
Ymir
xAshecrimsonx
Ymir
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
443W - 453L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fire-bounder
Danzaburou
20
17 / 2 / 3
14,645
697
18,441
14,249
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

3
0 / 0 / 0
6,096
290
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
SH-Impy
Ah Muzen Cab
20
11 / 3 / 6
13,238
630
20,629
14,923
5,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Tman1027
Cthulhu
17
3 / 3 / 10
10,866
517
8,461
18,075
17,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Zabikenx
Guan Yu
18
1 / 1 / 5
11,323
539
6,753
14,333
14,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AxelCapocha
Discordia
15
2 / 8 / 3
9,732
463
7,337
11,614
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
BagEmUpCoach
Erlang Shen
19
1 / 2 / 2
10,996
524
10,360
13,310
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
14
0 / 5 / 3
8,717
415
3,667
15,831
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
ItsSimpzz
Anubis
16
4 / 9 / 1
10,542
502
10,401
16,372
6,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 8 / 3
8,438
402
6,374
18,697
22,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
32
Kills
8
9
Deaths
32
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
AxelCapocha
Discordia
2
8
3
0.44
L
Erlang Shen
BagEmUpCoach
Erlang Shen
1
2
2
1
L
Kali
0
5
3
0.3
W
Danzaburou
Fire-bounder
Danzaburou
17
2
3
9.25
L
Anubis
ItsSimpzz
Anubis
4
9
1
0.5
W
0
0
0
0
W
Ah Muzen Cab
SH-Impy
Ah Muzen Cab
11
3
6
4.67
W
Cthulhu
Tman1027
Cthulhu
3
3
10
2.67
W
Guan Yu
Zabikenx
Guan Yu
1
1
5
3.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,284
Damage
38,139
61,580
Taken
75,824
42,907
Mitigated
45,798
15,718
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AxelCapocha
Discordia
7,337
51
0
13
11,614
3,291
620
546
11,068
52,445
0
L
Erlang Shen
BagEmUpCoach
Erlang Shen
10,360
5,085
0
4,092
13,310
8,289
364
1,568
11,742
0
78,063
L
Kali
3,667
1,738
171
5,146
15,831
6,000
374
1,070
14,761
0
48,692
W
Danzaburou
Fire-bounder
Danzaburou
18,441
7,442
0
2,865
14,249
5,328
612
7,962
6,287
0
108,150
L
Anubis
ItsSimpzz
Anubis
10,401
882
0
5,529
16,372
6,209
338
2,555
13,817
43,946
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
SH-Impy
Ah Muzen Cab
20,629
10,344
0
6,510
14,923
5,856
1,669
8,799
6,124
0
104,215
W
Cthulhu
Tman1027
Cthulhu
8,461
457
189
529
18,075
17,533
1,507
6,612
11,463
50,071
0
W
Guan Yu
Zabikenx
Guan Yu
6,753
1,122
352
5,273
14,333
14,190
323
739
13,594
0
77,999
L
6,374
1,319
0
4
18,697
22,009
0
2,722
15,975
40,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,168
Gold Earned
48,425
570
Minions Killed
501
0
Camps Cleared
0
1,566,945
Distance Traveled
1,683,763
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,732
463
113
5
0
367,813
0
L
Erlang Shen
10,996
524
164
8
0
354,995
0
L
Kali
8,717
415
86
4
0
372,956
1
W
Danzaburou
14,645
697
180
9
0
356,806
4
L
Anubis
10,542
502
74
4
0
294,800
5
W
Thor
6,096
290
0
0
0
10,065
0
W
Ah Muzen Cab
13,238
630
167
8
0
339,636
3
W
Cthulhu
10,866
517
77
4
0
429,281
1
W
Guan Yu
11,323
539
146
7
0
431,157
0
L
Ymir
8,438
402
64
3
0
293,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role