Player Matchup

Chaac
Chaac
MegasApollumi
Chaac
Level 129
God Stats
5W - 10L
1,201 SR
Queue Stats
160W - 167L
1,602 Elo+
Party 1
Zhong Kui
Zhong Kui
RebelAlias123
Zhong Kui
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 30L
1,538 Elo+
Party 1
Cupid
Cupid
krimsonkeelo22
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,521 Elo+
Party 1
Team Averages
Level 122
1,400 SR
1,553 Elo+

VS

Team Averages
Level 106
1,495 SR
1,619 Elo+
Hercules
Hercules
EmperorOfLolis
Hercules
Level 88
God Stats
9W - 4L
1,500 SR
Queue Stats
149W - 156L
1,845 Elo+
Solo
Nemesis
Nemesis
Eskim0dan
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Slob Zombie
Baron Samedi
Level 86
God Stats
8W - 7L
1,486 SR
Queue Stats
264W - 329L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,480
589
4,846
10,452
4,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
RebelAlias123
Zhong Kui
10
0 / 3 / 1
6,553
596
3,475
6,979
4,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 0
7,139
649
5,108
5,489
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 0 / 7
7,807
710
6,389
9,504
6,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Eskim0dan
Nemesis
10
2 / 1 / 6
7,652
696
3,132
5,633
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Slob Zombie
Baron Samedi
13
5 / 0 / 5
8,344
759
9,527
7,001
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
0
7
6.5
W
Nemesis
Eskim0dan
Nemesis
2
1
6
5
L
0
4
1
0.13
L
Zhong Kui
RebelAlias123
Zhong Kui
0
3
1
0.17
W
Baron Samedi
Slob Zombie
Baron Samedi
5
0
5
7.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
19,048
22,920
Taken
22,138
10,826
Mitigated
11,064
5,916
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,389
1,900
0
3,652
9,504
6,194
334
1,694
7,810
0
18,506
W
Nemesis
Eskim0dan
Nemesis
3,132
1,535
0
503
5,633
1,970
339
895
4,738
0
29,300
L
4,846
377
0
3,990
10,452
4,224
0
3,452
6,755
0
24,639
L
Zhong Kui
RebelAlias123
Zhong Kui
3,475
321
0
1,286
6,979
4,829
51
2,960
3,747
14,922
0
W
Baron Samedi
Slob Zombie
Baron Samedi
9,527
811
1,576
4,511
7,001
2,900
463
962
6,039
40,810
0
L
5,108
2,140
262
378
5,489
1,773
0
2,416
2,823
0
28,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,172
Gold Earned
23,803
120
Minions Killed
145
0
Camps Cleared
0
596,235
Distance Traveled
582,929
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,807
710
22
2
0
211,996
7
W
Nemesis
7,652
696
56
5
0
190,249
3
L
Chaac
6,480
589
38
3
0
217,852
0
L
Zhong Kui
6,553
596
30
3
0
196,204
2
W
Baron Samedi
8,344
759
67
6
0
180,684
3
L
Cupid
7,139
649
52
5
0
182,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role