Player Matchup

Nox
Nox
DoctorKrieger44
Nox
Level 124
God Stats
16W - 19L
1,711 SR
Queue Stats
1,011W - 1,001L
1,507 Elo+
Party 1
Chaac
Chaac
Jakobisxiv
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,193 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThatGoldenBear
Ah Muzen Cab
Level 124
God Stats
2W - 6L
1,285 SR
Queue Stats
400W - 412L
1,446 Elo+
Party 1
Set
Set
ll Blitzed ll
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,351 Elo+
Party 1
He Bo
He Bo
xX SAGGY 9 Xx
He Bo
Level 100
God Stats
2W - 4L
1,514 SR
Queue Stats
177W - 180L
1,476 Elo+
Party 1
Team Averages
Level 78
1,502 SR
1,395 Elo+

VS

Team Averages
Level 104
1,540 SR
1,436 Elo+
Medusa
Medusa
BigWill328
Medusa
Level 64
God Stats
4W - 1L
1,702 SR
Queue Stats
108W - 83L
1,461 Elo+
Solo
Hercules
Hercules
FlyingFetus
Hercules
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Serqet
Serqet
RAINMAKER5000
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
353W - 358L
1,485 Elo+
Solo
Cerberus
Cerberus
Teri_sa22
Cerberus
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
271W - 279L
1,351 Elo+
Solo
Hera
Hera
dapdaddy88
Hera
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 6
10,714
893
17,108
9,540
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
16
2 / 3 / 10
8,966
747
9,543
11,144
11,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
ThatGoldenBear
Ah Muzen Cab
17
4 / 4 / 6
9,453
788
12,140
11,938
4,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 7
7,851
654
6,746
11,210
4,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 5
7,823
652
4,794
10,378
3,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigWill328
Medusa
17
3 / 4 / 8
9,607
801
10,509
10,963
4,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
FlyingFetus
Hercules
17
11 / 3 / 11
11,293
941
19,817
18,685
11,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 4 / 9
8,964
747
4,003
8,479
4,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Teri_sa22
Cerberus
16
4 / 4 / 16
9,705
809
6,109
20,576
12,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 3 / 12
10,548
879
8,931
7,177
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
18
Kills
26
26
Deaths
18
34
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Medusa
BigWill328
Medusa
3
4
8
1.75
L
9
5
6
2.4
W
Hercules
FlyingFetus
Hercules
11
3
11
5.5
L
Chaac
2
3
10
2.33
W
3
4
9
1.88
W
Cerberus
Teri_sa22
Cerberus
4
4
16
3
L
Ah Muzen Cab
ThatGoldenBear
Ah Muzen Cab
4
4
6
1.75
W
5
3
12
3.67
L
1
6
7
0.75
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,331
Damage
49,369
54,210
Taken
65,880
28,732
Mitigated
36,287
13,993
Healing
28,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BigWill328
Medusa
10,509
4,523
1,568
1,625
10,963
4,785
1,521
4,482
6,481
0
27,006
L
17,108
745
1,497
1,974
9,540
4,479
139
1,865
7,359
33,416
0
W
Hercules
FlyingFetus
Hercules
19,817
5,994
2,068
9,071
18,685
11,613
1,207
4,385
14,300
179
31,955
L
Chaac
9,543
1,679
198
3,045
11,144
11,686
0
3,706
6,446
0
16,635
W
4,003
485
2,200
1,156
8,479
4,855
105
2,529
5,950
0
4,512
W
Cerberus
Teri_sa22
Cerberus
6,109
461
0
7,078
20,576
12,087
386
7,898
12,678
12,033
0
L
Ah Muzen Cab
ThatGoldenBear
Ah Muzen Cab
12,140
4,830
704
3,512
11,938
4,711
1,332
3,782
7,435
0
28,133
W
8,931
1,940
2,788
1,257
7,177
2,947
932
2,608
4,569
24,563
0
L
6,746
2,017
1,124
469
11,210
4,411
0
1,786
8,801
0
9,160
L
4,794
250
829
641
10,378
3,445
0
3,247
6,693
12,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,807
Gold Earned
50,117
100
Minions Killed
140
0
Camps Cleared
0
1,024,081
Distance Traveled
1,067,385
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,607
801
46
4
0
219,833
1
L
Nox
10,714
893
44
4
0
210,681
5
W
Hercules
11,293
941
37
3
0
229,963
0
L
Chaac
8,966
747
21
2
0
216,206
0
W
Serqet
8,964
747
11
1
0
223,184
3
W
Cerberus
9,705
809
16
1
0
190,287
4
L
Ah Muzen Cab
9,453
788
27
2
0
212,322
1
W
Hera
10,548
879
30
3
0
204,118
0
L
Set
7,851
654
3
0
0
211,814
0
L
He Bo
7,823
652
5
0
0
173,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role