Player Matchup

Merlin
Merlin
Andress77
Merlin
Level 17
God Stats
91W - 72L
1,358 SR
Queue Stats
904W - 940L
1,275 Elo+
Party 3
Neith
Neith
FORSEP
Neith
Level 11
God Stats
41W - 34L
1,623 SR
Queue Stats
552W - 637L
1,264 Elo+
Party 3
Hel
Hel
MelnichukR89
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,298 Elo+
Solo
Izanami
Izanami
SlayerYSV8
Izanami
Level 14
God Stats
55W - 65L
1,214 SR
Queue Stats
332W - 412L
1,164 Elo+
Party 3
Bacchus
Bacchus
Ug SyStEm
Bacchus
Level 13
God Stats
5W - 2L
1,390 SR
Queue Stats
52W - 44L
1,331 Elo+
Solo
Team Averages
Level 14
1,417 SR
1,266 Elo+

VS

Team Averages
Level 34
1,520 SR
1,394 Elo+
Kukulkan
Kukulkan
BoyWonderKai
Kukulkan
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 37L
1,672 Elo+
Party 2
Fenrir
Fenrir
CosmicJunki
Fenrir
Level 25
God Stats
28W - 39L
1,392 SR
Queue Stats
79W - 93L
1,296 Elo+
Party 1
Ravana
Ravana
GeoChachi91
Ravana
Level 27
God Stats
18W - 12L
1,570 SR
Queue Stats
377W - 428L
1,302 Elo+
Solo
Ares
Ares
Rage X Fudge
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,447 Elo+
Party 2
Olorun
Olorun
XBOXis2PC
Olorun
Level 14
God Stats
4W - 2L
1,639 SR
Queue Stats
49W - 53L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andress77
Merlin
20
12 / 2 / 10
17,638
1,038
41,248
21,664
8,868
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
FORSEP
Neith
20
12 / 3 / 13
18,155
1,068
30,868
27,433
11,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 7 / 12
14,670
863
10,854
26,553
10,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SlayerYSV8
Izanami
20
2 / 10 / 17
15,565
916
28,414
33,133
16,647
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
Ug SyStEm
Bacchus
20
5 / 0 / 19
17,313
1,018
25,727
37,536
34,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoyWonderKai
Kukulkan
20
8 / 4 / 11
16,895
994
61,388
17,595
11,456
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
9 / 9 / 6
16,458
968
27,739
23,907
19,403
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
20
1 / 9 / 9
15,013
883
8,800
30,340
18,244
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 7 / 14
15,830
931
20,567
38,413
50,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Olorun
XBOXis2PC
Olorun
20
2 / 4 / 13
15,284
899
21,551
34,760
16,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
75
33
Kills
22
22
Deaths
33
71
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Merlin
Andress77
Merlin
12
2
10
8.5
W
Kukulkan
BoyWonderKai
Kukulkan
8
4
11
3.38
W
Fenrir
9
9
6
1.33
L
Neith
FORSEP
Neith
12
3
13
6.17
W
Ravana
1
9
9
0.61
L
2
7
12
1.14
W
2
7
14
1.29
L
Izanami
SlayerYSV8
Izanami
2
10
17
1.05
L
Bacchus
Ug SyStEm
Bacchus
5
0
19
14.5
W
Olorun
XBOXis2PC
Olorun
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,111
Damage
140,045
146,319
Taken
145,015
82,518
Mitigated
116,127
32,615
Healing
25,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Andress77
Merlin
41,248
5,756
541
3,879
21,664
8,868
0
17,637
4,027
82,269
0
W
Kukulkan
BoyWonderKai
Kukulkan
61,388
8,953
1,736
1,010
17,595
11,456
0
9,461
8,134
118,341
0
W
Fenrir
27,739
5,483
0
654
23,907
19,403
0
15,776
8,131
0
39,413
L
Neith
FORSEP
Neith
30,868
17,963
0
7,607
27,433
11,996
0
19,952
7,481
0
59,985
W
Ravana
8,800
2,278
0
4,410
30,340
18,244
0
16,050
14,290
0
44,152
L
10,854
3,486
6,336
5,916
26,553
10,198
0
14,396
12,157
15,481
0
W
20,567
2,067
0
1,229
38,413
50,269
0
15,003
23,410
33,665
0
L
Izanami
SlayerYSV8
Izanami
28,414
21,902
0
0
33,133
16,647
0
25,098
8,035
0
54,688
L
Bacchus
Ug SyStEm
Bacchus
25,727
3,386
0
8,336
37,536
34,809
0
26,423
11,113
53,626
0
W
Olorun
XBOXis2PC
Olorun
21,551
13,843
2,409
13,842
34,760
16,755
0
21,539
13,221
53,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,341
Gold Earned
79,480
312
Minions Killed
331
3
Camps Cleared
3
1,423,836
Distance Traveled
1,514,588
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,638
1,038
91
5
1
246,437
0
W
Kukulkan
16,895
994
158
9
1
287,832
0
W
Fenrir
16,458
968
12
1
0
252,785
0
L
Neith
18,155
1,068
75
4
1
285,171
0
W
Ravana
15,013
883
80
5
2
342,392
3
L
Hel
14,670
863
15
1
0
329,623
0
W
Ares
15,830
931
12
1
0
309,038
0
L
Izanami
15,565
916
65
4
1
235,466
0
L
Bacchus
17,313
1,018
66
4
0
327,139
0
W
Olorun
15,284
899
69
4
0
322,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role