Player Matchup

Guan Yu
Guan Yu
Flixze
Guan Yu
Level 7
God Stats
2W - 4L
1,732 SR
Queue Stats
9W - 11L
1,667 Elo+
Solo
Thor
Thor
Panopticon08
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,622 Elo+
Solo
Medusa
Medusa
Pipher23
Medusa
Level 27
God Stats
8W - 10L
1,261 SR
Queue Stats
103W - 114L
1,338 Elo+
Solo
Bacchus
Bacchus
RostanX
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 126L
1,359 Elo+
Party 2
Chang'e
Chang'e
Spindaa
Chang'e
Level 28
God Stats
1W - 3L
1,341 SR
Queue Stats
68W - 58L
1,437 Elo+
Party 2
Team Averages
Level 18
1,467 SR
1,485 Elo+

VS

Team Averages
Level 18
1,491 SR
1,462 Elo+
Bellona
Bellona
DilllL
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,388 Elo+
Solo
Discordia
Discordia
Logar246
Discordia
Level 13
God Stats
25W - 16L
1,510 SR
Queue Stats
257W - 224L
1,405 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Morbius579
Ah Muzen Cab
Level 27
God Stats
12W - 8L
1,544 SR
Queue Stats
21W - 18L
1,391 Elo+
Party 1
Ares
Ares
Organicate
Ares
Level 29
God Stats
2W - 0L
1,399 SR
Queue Stats
11W - 8L
1,695 Elo+
Solo
Tsukuyomi
Tsukuyomi
apeorg
Tsukuyomi
Level 18
God Stats
10W - 6L
1,500 SR
Queue Stats
157W - 163L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flixze
Guan Yu
18
10 / 6 / 2
12,938
539
15,416
23,604
22,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 7 / 7
11,558
482
9,163
19,856
8,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Pipher23
Medusa
17
4 / 8 / 3
11,375
474
14,644
24,660
9,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
RostanX
Bacchus
15
1 / 9 / 3
10,522
438
5,337
22,074
26,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Spindaa
Chang'e
17
1 / 5 / 4
10,638
443
6,197
18,215
6,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DilllL
Bellona
17
1 / 7 / 9
11,218
467
6,130
17,040
13,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
Logar246
Discordia
19
7 / 1 / 12
12,957
540
19,162
8,720
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Morbius579
Ah Muzen Cab
20
15 / 3 / 10
13,796
575
33,752
15,691
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
7 / 4 / 19
12,216
509
18,432
22,208
21,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
apeorg
Tsukuyomi
17
4 / 3 / 3
11,663
486
5,947
16,195
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
18
Kills
34
35
Deaths
18
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bellona
DilllL
Bellona
1
7
9
0.79
L
Guan Yu
Flixze
Guan Yu
10
6
2
1.83
W
Discordia
Logar246
Discordia
7
1
12
13
W
Ah Muzen Cab
Morbius579
Ah Muzen Cab
15
3
10
6.67
W
7
4
19
4.13
L
2
7
7
0.79
L
Medusa
Pipher23
Medusa
4
8
3
0.69
L
Bacchus
RostanX
Bacchus
1
9
3
0.28
L
Chang'e
Spindaa
Chang'e
1
5
4
0.6
W
Tsukuyomi
apeorg
Tsukuyomi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,757
Damage
83,423
108,409
Taken
79,854
73,458
Mitigated
51,490
25,574
Healing
24,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DilllL
Bellona
6,130
3,570
0
1,213
17,040
13,033
1,242
1,051
15,689
0
54,930
L
Guan Yu
Flixze
Guan Yu
15,416
3,224
774
2,716
23,604
22,172
706
8,961
14,318
736
63,135
W
Discordia
Logar246
Discordia
19,162
2,004
0
1,708
8,720
3,499
1,264
391
8,230
85,809
0
W
Ah Muzen Cab
Morbius579
Ah Muzen Cab
33,752
15,874
0
7,703
15,691
7,130
3,481
2,606
13,060
0
123,726
W
18,432
746
1,166
6,012
22,208
21,553
1,270
4,409
17,699
39,129
0
L
9,163
1,873
0
3,123
19,856
8,022
0
4,250
15,556
0
78,053
L
Medusa
Pipher23
Medusa
14,644
6,530
0
8,001
24,660
9,764
1,425
10,483
14,152
0
72,058
L
Bacchus
RostanX
Bacchus
5,337
684
57
3,635
22,074
26,819
571
6,135
15,939
29,905
0
L
Chang'e
Spindaa
Chang'e
6,197
413
1,828
5,440
18,215
6,681
755
7,765
10,450
48,344
0
W
Tsukuyomi
apeorg
Tsukuyomi
5,947
1,842
0
6,432
16,195
6,275
995
3,813
12,282
0
64,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,031
Gold Earned
61,850
507
Minions Killed
524
0
Camps Cleared
0
1,927,673
Distance Traveled
2,211,560
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,218
467
88
4
0
430,112
0
L
Guan Yu
12,938
539
133
6
0
438,080
0
W
Discordia
12,957
540
119
5
0
455,751
5
W
Ah Muzen Cab
13,796
575
177
7
0
441,889
0
W
Ares
12,216
509
28
1
0
432,185
4
L
Thor
11,558
482
119
5
0
412,522
2
L
Medusa
11,375
474
135
6
0
363,436
9
L
Bacchus
10,522
438
49
2
0
327,169
0
L
Chang'e
10,638
443
71
3
0
386,466
5
W
Tsukuyomi
11,663
486
112
5
0
451,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role