Player Matchup

Nemesis
Nemesis
CoomerCarl
Nemesis
Level 66
God Stats
3W - 4L
1,733 SR
Queue Stats
346W - 310L
1,621 Elo+
Party 2
Hou Yi
Hou Yi
F4rt0Pron0Meta
Hou Yi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,798 Elo+
Party 2
Chang'e
Chang'e
FirTree604
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,798 Elo+
Party 2
Kukulkan
Kukulkan
Obveee
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,798 Elo+
Party 2
Thanatos
Thanatos
doodoostinky
Thanatos
Level 18
God Stats
3W - 6L
1,279 SR
Queue Stats
414W - 404L
1,586 Elo+
Solo
Team Averages
Level 27
1,502 SR
1,720 Elo+

VS

Team Averages
Level 38
1,720 SR
1,637 Elo+
Chang'e
Chang'e
Clerkedd
Chang'e
Level 6
God Stats
21W - 20L
1,563 SR
Queue Stats
154W - 149L
1,592 Elo+
Solo
Kukulkan
Kukulkan
DarckDDragon
Kukulkan
Level 26
God Stats
1W - 2L
1,681 SR
Queue Stats
55W - 37L
1,649 Elo+
Solo
Ymir
Ymir
IDONTGOPOSITIVE
Ymir
Level 122
God Stats
5W - 5L
1,915 SR
Queue Stats
165W - 139L
1,586 Elo+
Party 1
Izanami
Izanami
TraDepBoVe
Izanami
Level 29
God Stats
22W - 10L
1,700 SR
Queue Stats
73W - 68L
1,589 Elo+
Solo
Medusa
Medusa
monke2
Medusa
Level 8
God Stats
17W - 14L
1,741 SR
Queue Stats
128W - 97L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CoomerCarl
Nemesis
16
5 / 0 / 1
9,139
653
7,013
6,165
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 3
7,065
505
6,093
8,589
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
FirTree604
Chang'e
16
1 / 0 / 3
8,722
623
4,439
6,575
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Obveee
Kukulkan
11
4 / 3 / 2
7,386
528
5,693
9,147
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
doodoostinky
Thanatos
12
5 / 3 / 4
7,743
553
5,021
10,120
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clerkedd
Chang'e
11
0 / 6 / 0
6,278
448
2,708
10,515
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
DarckDDragon
Kukulkan
14
3 / 2 / 0
7,813
558
4,927
3,614
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 6
6,655
475
3,036
9,957
3,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
TraDepBoVe
Izanami
13
1 / 5 / 1
7,492
535
2,754
9,768
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
monke2
Medusa
12
4 / 3 / 4
7,605
543
8,275
8,546
2,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
17
Kills
10
10
Deaths
17
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Clerkedd
Chang'e
0
6
0
0
W
Nemesis
CoomerCarl
Nemesis
5
0
1
5.5
L
Kukulkan
DarckDDragon
Kukulkan
3
2
0
1.5
W
2
4
3
0.88
W
Chang'e
FirTree604
Chang'e
1
0
3
2.5
L
2
1
6
5
W
Kukulkan
Obveee
Kukulkan
4
3
2
1.67
L
Izanami
TraDepBoVe
Izanami
1
5
1
0.3
W
Thanatos
doodoostinky
Thanatos
5
3
4
2.33
L
Medusa
monke2
Medusa
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,259
Damage
21,700
40,596
Taken
42,400
16,142
Mitigated
14,041
21,409
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Clerkedd
Chang'e
2,708
159
164
3,803
10,515
3,452
337
1,004
9,511
29,036
0
W
Nemesis
CoomerCarl
Nemesis
7,013
3,554
0
3,798
6,165
4,137
70
2,218
3,947
0
54,806
L
Kukulkan
DarckDDragon
Kukulkan
4,927
255
0
258
3,614
1,305
0
2,226
1,284
48,454
0
W
6,093
3,165
0
1,850
8,589
2,694
1,056
2,422
6,137
0
38,663
W
Chang'e
FirTree604
Chang'e
4,439
567
561
4,030
6,575
2,282
0
1,138
5,353
65,451
0
L
3,036
619
656
4,172
9,957
3,823
0
1,947
8,010
17,523
0
W
Kukulkan
Obveee
Kukulkan
5,693
957
0
2,210
9,147
3,494
0
2,949
6,146
21,579
0
L
Izanami
TraDepBoVe
Izanami
2,754
1,344
0
2,872
9,768
2,980
265
1,513
8,167
0
54,006
W
Thanatos
doodoostinky
Thanatos
5,021
1,068
0
8,960
10,120
3,535
0
1,754
8,342
0
40,552
L
Medusa
monke2
Medusa
8,275
3,032
0
2,198
8,546
2,481
850
3,186
5,296
0
50,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,055
Gold Earned
35,843
444
Minions Killed
414
0
Camps Cleared
0
1,374,850
Distance Traveled
1,244,708
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,278
448
65
5
0
252,394
0
W
Nemesis
9,139
653
129
9
0
327,389
2
L
Kukulkan
7,813
558
112
8
0
262,313
6
W
Hou Yi
7,065
505
87
6
0
227,716
3
W
Chang'e
8,722
623
133
10
0
277,228
3
L
Ymir
6,655
475
31
2
0
253,437
5
W
Kukulkan
7,386
528
26
2
0
243,827
0
L
Izanami
7,492
535
125
9
0
227,648
4
W
Thanatos
7,743
553
69
5
0
298,690
3
L
Medusa
7,605
543
81
6
0
248,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role