Player Matchup

Merlin
Merlin
AwakeAware
Merlin
Level 24
God Stats
36W - 28L
1,550 SR
Queue Stats
87W - 65L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
Loliking420
Guan Yu
Level 61
God Stats
8W - 10L
1,541 SR
Queue Stats
201W - 213L
1,440 Elo+
Party 1
Ares
Ares
SoUlLeSsFoXx34
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,435 Elo+
Party 1
Team Averages
Level 51
1,530 SR
1,446 Elo+

VS

Team Averages
Level 20
1,487 SR
1,413 Elo+
Amaterasu
Amaterasu
RC2468
Amaterasu
Level 17
God Stats
9W - 8L
1,530 SR
Queue Stats
9W - 13L
1,488 Elo+
Party 2
Neith
Neith
SirHarambe
Neith
Level 16
God Stats
0W - 2L
1,207 SR
Queue Stats
6W - 10L
1,363 Elo+
Solo
Vulcan
Vulcan
toxic spartan 3
Vulcan
Level 28
God Stats
4W - 3L
1,723 SR
Queue Stats
68W - 85L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AwakeAware
Merlin
15
4 / 4 / 12
12,118
638
21,432
12,669
6,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Loliking420
Guan Yu
16
13 / 2 / 5
13,756
724
19,292
22,246
18,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 16
12,918
680
8,245
22,688
28,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RC2468
Amaterasu
13
0 / 2 / 7
10,221
538
6,047
25,928
20,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
14
5 / 6 / 2
11,169
588
15,377
16,084
5,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 10 / 4
10,604
558
15,590
16,253
4,959
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
18
Kills
7
7
Deaths
18
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
AwakeAware
Merlin
4
4
12
2.5
W
Guan Yu
Loliking420
Guan Yu
13
2
5
7.75
L
Amaterasu
RC2468
Amaterasu
0
2
7
1.75
L
Neith
5
6
2
1
W
1
1
16
9
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,969
Damage
37,014
57,603
Taken
58,265
53,543
Mitigated
30,480
26,589
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AwakeAware
Merlin
21,432
1,390
1,938
1,723
12,669
6,292
1,593
2,961
9,708
76,202
0
W
Guan Yu
Loliking420
Guan Yu
19,292
1,665
9,900
9,179
22,246
18,626
357
5,397
15,479
60
51,903
L
Amaterasu
RC2468
Amaterasu
6,047
1,815
1,144
5,560
25,928
20,159
0
12,689
13,239
0
23,617
L
Neith
15,377
5,491
0
2,629
16,084
5,362
0
9,041
7,043
0
53,314
W
8,245
793
0
3,849
22,688
28,625
254
7,258
15,430
19,831
0
L
15,590
5,709
851
1,173
16,253
4,959
39
7,975
8,278
43,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,792
Gold Earned
31,994
177
Minions Killed
148
0
Camps Cleared
0
988,228
Distance Traveled
855,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,118
638
96
5
0
271,602
0
W
Guan Yu
13,756
724
65
3
0
390,250
0
L
Amaterasu
10,221
538
17
1
0
331,946
0
L
Neith
11,169
588
54
3
0
277,885
0
W
Ares
12,918
680
16
1
0
326,376
0
L
Vulcan
10,604
558
77
4
0
245,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role