Player Matchup

Nemesis
Nemesis
AWESOME O 5556
Nemesis
Level 69
God Stats
2W - 3L
1,338 SR
Queue Stats
134W - 138L
1,439 Elo+
Party 1
Hercules
Hercules
GABE99 210
Hercules
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 155L
1,479 Elo+
Party 1
Khepri
Khepri
Hey Im 400lbs
Khepri
Level 23
God Stats
3W - 2L
1,318 SR
Queue Stats
9W - 10L
1,615 Elo+
Party 1
Sol
Sol
Maybe illegal
Sol
Level 16
God Stats
4W - 2L
1,673 SR
Queue Stats
9W - 15L
1,344 Elo+
Party 1
Team Averages
Level 59
1,457 SR
1,470 Elo+

VS

Team Averages
Level 46
1,608 SR
1,263 Elo+
He Bo
He Bo
GTD Zeref
He Bo
Level 17
God Stats
0W - 2L
1,636 SR
Queue Stats
29W - 18L
1,250 Elo+
Party 2
Rama
Rama
KamStealth
Rama
Level 23
God Stats
1W - 1L
1,522 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 2
Sobek
Sobek
LcK GUWOP
Sobek
Level 97
God Stats
0W - 1L
1,835 SR
Queue Stats
44W - 24L
1,276 Elo+
Party 2
Thor
Thor
Silvi011
Thor
Level 45
God Stats
8W - 5L
1,436 SR
Queue Stats
8W - 6L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,171
882
2,044
4,078
2,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
GABE99 210
Hercules
11
2 / 1 / 1
6,287
898
5,300
5,432
3,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 3
5,854
836
829
2,839
1,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 2
5,781
826
2,718
2,491
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GTD Zeref
He Bo
10
0 / 5 / 3
5,552
793
2,434
4,909
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,656
665
0
98
55
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
LcK GUWOP
Sobek
10
2 / 1 / 1
5,680
811
3,704
5,683
2,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
9
1 / 0 / 0
5,290
756
1,754
3,701
1,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
3
4
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
Hercules
GABE99 210
Hercules
2
1
1
2.5
L
He Bo
GTD Zeref
He Bo
0
5
3
0.3
W
0
0
3
1.5
L
0
0
0
0
L
Sobek
LcK GUWOP
Sobek
2
1
1
2.5
W
0
2
2
0.5
L
Thor
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,891
Damage
7,892
14,840
Taken
14,391
7,940
Mitigated
6,242
3,034
Healing
3,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,044
257
0
1,271
4,078
2,052
413
1,210
2,721
0
7,809
W
Hercules
GABE99 210
Hercules
5,300
1,346
0
1,044
5,432
3,095
0
2,310
2,991
0
16,982
L
He Bo
GTD Zeref
He Bo
2,434
125
0
147
4,909
1,471
62
644
4,140
11,446
0
W
829
38
0
276
2,839
1,966
210
1,729
964
4,937
0
L
0
0
0
0
98
55
0
0
98
0
1,538
L
Sobek
LcK GUWOP
Sobek
3,704
319
40
2,197
5,683
2,962
0
2,095
3,563
9,620
0
W
2,718
486
0
443
2,491
827
1,595
1,506
953
9,653
0
L
Thor
1,754
81
0
813
3,701
1,754
0
1,376
2,275
0
9,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,093
Gold Earned
21,178
70
Minions Killed
66
5
Camps Cleared
6
533,368
Distance Traveled
398,788
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,171
882
16
2
1
125,689
0
W
Hercules
6,287
898
23
3
3
144,664
2
L
He Bo
5,552
793
31
4
3
95,736
0
W
Khepri
5,854
836
9
1
1
122,918
0
L
Rama
4,656
665
4
1
2
13,503
0
L
Sobek
5,680
811
13
2
0
144,708
0
W
Sol
5,781
826
22
3
0
140,097
1
L
Thor
5,290
756
18
3
1
144,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role