Player Matchup

Osiris
Osiris
AkidNamedCudi
Osiris
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,604 Elo+
Party 1
Discordia
Discordia
Rayfin
Discordia
Level 117
God Stats
9W - 5L
1,752 SR
Queue Stats
15W - 8L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
TheDreadnought
Danzaburou
Level 86
God Stats
3W - 1L
1,824 SR
Queue Stats
18W - 18L
1,604 Elo+
Party 1
Xing Tian
Xing Tian
corruptedturtle
Xing Tian
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
littleball1234
Bellona
Level 100
God Stats
5W - 1L
1,655 SR
Queue Stats
14W - 10L
1,604 Elo+
Party 1
Team Averages
Level 102
1,646 SR
1,584 Elo+

VS

Team Averages
Level 101
1,555 SR
1,526 Elo+
Da Ji
Da Ji
Beauby
Da Ji
Level 123
God Stats
1W - 1L
1,257 SR
Queue Stats
247W - 245L
1,478 Elo+
Solo
Cerberus
Cerberus
BrianCab_909
Cerberus
Level 77
God Stats
49W - 37L
1,649 SR
Queue Stats
78W - 68L
1,533 Elo+
Party 2
Chernobog
Chernobog
Edog535
Chernobog
Level 65
God Stats
5W - 2L
1,870 SR
Queue Stats
20W - 20L
1,589 Elo+
Party 3
Ratatoskr
Ratatoskr
J_SCHLATT-------
Ratatoskr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 105L
1,529 Elo+
Party 2
Janus
Janus
rSFazer
Janus
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,857
623
4,383
5,438
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Rayfin
Discordia
12
2 / 1 / 1
6,793
618
4,119
4,245
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
TheDreadnought
Danzaburou
11
1 / 2 / 2
6,292
572
4,602
7,646
1,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
corruptedturtle
Xing Tian
10
2 / 0 / 2
6,527
593
2,224
6,401
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 0
7,207
655
5,575
4,958
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Beauby
Da Ji
8
0 / 2 / 1
5,247
477
1,723
7,562
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
BrianCab_909
Cerberus
9
1 / 2 / 0
5,510
501
4,522
6,540
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Edog535
Chernobog
9
1 / 3 / 1
5,311
483
2,718
5,765
1,559
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
10
0 / 2 / 0
5,481
498
2,717
7,802
4,133
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
rSFazer
Janus
12
1 / 2 / 0
6,521
593
2,635
5,959
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
3
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Da Ji
Beauby
Da Ji
0
2
1
0.25
L
Cerberus
BrianCab_909
Cerberus
1
2
0
0.5
L
Chernobog
Edog535
Chernobog
1
3
1
0.5
L
Ratatoskr
0
2
0
0
W
Discordia
Rayfin
Discordia
2
1
1
2.5
W
Danzaburou
TheDreadnought
Danzaburou
1
2
2
1
W
Xing Tian
corruptedturtle
Xing Tian
2
0
2
3
W
2
0
0
2
L
Janus
rSFazer
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,903
Damage
14,315
28,688
Taken
33,628
13,887
Mitigated
12,751
9,776
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,383
1,613
0
1,445
5,438
4,194
0
340
5,016
0
42,724
L
Da Ji
Beauby
Da Ji
1,723
336
0
3,542
7,562
2,209
0
514
6,918
0
26,392
L
Cerberus
BrianCab_909
Cerberus
4,522
33
0
1,550
6,540
3,166
0
1,263
5,277
21,493
0
L
Chernobog
Edog535
Chernobog
2,718
1,258
0
2,024
5,765
1,559
0
918
4,847
0
24,615
L
Ratatoskr
2,717
582
0
2,716
7,802
4,133
0
0
7,802
0
25,698
W
Discordia
Rayfin
Discordia
4,119
312
0
947
4,245
1,322
252
1,830
2,329
35,748
0
W
Danzaburou
TheDreadnought
Danzaburou
4,602
2,844
0
3,435
7,646
1,941
594
2,500
5,104
0
40,109
W
Xing Tian
corruptedturtle
Xing Tian
2,224
279
0
1,351
6,401
2,542
0
2,295
4,106
13,937
0
W
5,575
2,311
0
2,598
4,958
3,888
650
0
4,650
0
37,179
L
Janus
rSFazer
Janus
2,635
310
0
628
5,959
1,684
0
3,226
2,441
41,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,676
Gold Earned
28,070
356
Minions Killed
282
0
Camps Cleared
0
1,201,118
Distance Traveled
1,072,773
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,857
623
78
7
0
272,813
3
L
Da Ji
5,247
477
55
5
0
235,811
2
L
Cerberus
5,510
501
34
3
0
222,133
3
L
Chernobog
5,311
483
42
4
0
198,389
2
L
Ratatoskr
5,481
498
62
6
0
195,169
3
W
Discordia
6,793
618
74
7
0
221,605
3
W
Danzaburou
6,292
572
87
8
0
207,390
2
W
Xing Tian
6,527
593
22
2
0
243,882
1
W
Bellona
7,207
655
95
9
0
255,428
2
L
Janus
6,521
593
89
8
0
221,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role