Player Matchup

Ares
Ares
Beåst
Ares
Level 22
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
N0T_Mac__
Anhur
Level 122
God Stats
0W - 1L
1,275 SR
Queue Stats
6W - 5L
1,686 Elo+
Party 3
Odin
Odin
Thenug2020
Odin
Level 34
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chang'e
Chang'e
Tądpole
Chang'e
Level 128
God Stats
2W - 2L
1,561 SR
Queue Stats
90W - 87L
1,566 Elo+
Party 2
Thoth
Thoth
phtah
Thoth
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,686 Elo+
Party 3
Team Averages
Level 77
1,455 SR
1,588 Elo+

VS

Team Averages
Level 78
1,509 SR
1,730 Elo+
Merlin
Merlin
Chuchox-Xx
Merlin
Level 98
God Stats
3W - 6L
1,546 SR
Queue Stats
98W - 92L
1,587 Elo+
Solo
Nu Wa
Nu Wa
Monkeymo1234
Nu Wa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 159L
1,896 Elo+
Party 1
Thanatos
Thanatos
Rhosu
Thanatos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Vex30
Yemoja
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 20L
1,846 Elo+
Party 1
Fenrir
Fenrir
doesupz
Fenrir
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 54L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Beåst
Ares
12
1 / 4 / 5
7,484
680
2,092
10,531
9,719
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
N0T_Mac__
Anhur
14
0 / 6 / 5
7,514
683
4,855
10,999
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 3
8,508
773
5,027
14,009
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
Tądpole
Chang'e
15
2 / 4 / 7
9,193
836
9,074
13,340
5,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
phtah
Thoth
15
3 / 5 / 4
8,841
804
8,401
10,068
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chuchox-Xx
Merlin
16
6 / 3 / 8
9,975
907
11,868
6,694
2,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 2 / 12
10,242
931
14,403
6,161
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Rhosu
Thanatos
16
9 / 4 / 12
10,614
965
11,796
8,876
3,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
Vex30
Yemoja
13
0 / 0 / 12
8,383
762
1,742
7,387
3,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
doesupz
Fenrir
15
5 / 2 / 13
9,680
880
11,866
11,464
6,188
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
10
Kills
26
26
Deaths
11
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ares
Beåst
Ares
1
4
5
0.88
W
Merlin
Chuchox-Xx
Merlin
6
3
8
3.33
W
6
2
12
6
L
Anhur
N0T_Mac__
Anhur
0
6
5
0.42
W
Thanatos
Rhosu
Thanatos
9
4
12
3.75
L
4
7
3
0.79
L
Chang'e
Tądpole
Chang'e
2
4
7
1.38
W
Yemoja
Vex30
Yemoja
0
0
12
6
W
Fenrir
doesupz
Fenrir
5
2
13
5.75
L
Thoth
phtah
Thoth
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
51,675
58,947
Taken
40,582
31,069
Mitigated
17,246
9,404
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Beåst
Ares
2,092
183
0
141
10,531
9,719
0
5,539
4,992
8,239
0
W
Merlin
Chuchox-Xx
Merlin
11,868
91
0
833
6,694
2,270
706
3,415
3,136
45,807
0
W
14,403
4,073
0
179
6,161
2,301
53
3,006
2,971
32,421
0
L
Anhur
N0T_Mac__
Anhur
4,855
1,774
0
869
10,999
5,185
28
4,411
6,588
0
20,381
W
Thanatos
Rhosu
Thanatos
11,796
4,658
0
6,314
8,876
3,471
207
3,692
4,963
0
22,085
L
5,027
2,076
171
1,677
14,009
7,019
0
7,274
6,735
0
12,238
L
Chang'e
Tądpole
Chang'e
9,074
326
1,395
4,831
13,340
5,252
0
6,087
7,253
34,434
0
W
Yemoja
Vex30
Yemoja
1,742
691
2,693
1,623
7,387
3,016
405
3,799
3,244
6,577
0
W
Fenrir
doesupz
Fenrir
11,866
4,308
0
1,818
11,464
6,188
412
4,904
6,092
0
21,538
L
Thoth
phtah
Thoth
8,401
385
0
320
10,068
3,894
108
5,219
4,849
26,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,540
Gold Earned
48,894
192
Minions Killed
192
6
Camps Cleared
11
938,894
Distance Traveled
1,038,633
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,484
680
14
1
0
150,747
0
W
Merlin
9,975
907
90
8
7
200,238
2
W
Nu Wa
10,242
931
38
3
1
184,287
0
L
Anhur
7,514
683
45
4
1
187,411
2
W
Thanatos
10,614
965
28
3
1
212,354
0
L
Odin
8,508
773
17
2
0
184,155
0
L
Chang'e
9,193
836
60
5
4
221,947
2
W
Yemoja
8,383
762
8
1
1
205,805
2
W
Fenrir
9,680
880
28
3
1
235,949
2
L
Thoth
8,841
804
56
5
1
194,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role