Player Matchup

Heimdallr
Heimdallr
Galaxar717
Heimdallr
Level 13
God Stats
5W - 7L
1,424 SR
Queue Stats
6W - 9L
1,404 Elo+
Party 2
Bacchus
Bacchus
LeHove
Bacchus
Level 15
God Stats
3W - 4L
1,455 SR
Queue Stats
6W - 9L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
Mısh
Kukulkan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Pepe11763
Serqet
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,413 Elo+
Party 2
Chaac
Chaac
UliRod59
Chaac
Level 27
God Stats
2W - 2L
1,371 SR
Queue Stats
22W - 17L
1,400 Elo+
Party 2
Team Averages
Level 40
1,450 SR
1,424 Elo+

VS

Team Averages
Level 20
1,471 SR
1,477 Elo+
Ra
Ra
Amzinoji
Ra
Level 28
God Stats
5W - 4L
1,374 SR
Queue Stats
166W - 174L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fany丶小弟
Tsukuyomi
Level 20
God Stats
6W - 5L
1,509 SR
Queue Stats
325W - 323L
1,449 Elo+
Solo
Ares
Ares
Matchsticks26
Ares
Level 17
God Stats
4W - 4L
1,270 SR
Queue Stats
58W - 72L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
RedAscaris
Danzaburou
Level 13
God Stats
2W - 3L
1,712 SR
Queue Stats
15W - 8L
1,500 Elo+
Solo
Neith
Neith
babysmooth21
Neith
Level 23
God Stats
20W - 37L
1,491 SR
Queue Stats
80W - 109L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Galaxar717
Heimdallr
16
1 / 4 / 8
10,437
580
4,035
11,553
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
LeHove
Bacchus
13
4 / 1 / 4
9,231
513
8,236
15,395
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Mısh
Kukulkan
13
0 / 4 / 5
8,573
476
3,734
6,969
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Pepe11763
Serqet
18
15 / 5 / 2
11,733
652
16,465
14,775
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
UliRod59
Chaac
18
14 / 3 / 4
11,336
630
19,605
16,250
15,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 8
8,550
475
9,034
13,806
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
Fany丶小弟
Tsukuyomi
15
9 / 5 / 1
9,835
546
12,721
17,309
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 9 / 2
8,136
452
3,011
19,100
12,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
RedAscaris
Danzaburou
10
1 / 6 / 1
7,066
393
3,475
7,311
2,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 2
8,658
481
7,163
13,068
5,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
34
Kills
16
17
Deaths
34
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
L
Tsukuyomi
Fany丶小弟
Tsukuyomi
9
5
1
1.9
W
Heimdallr
Galaxar717
Heimdallr
1
4
8
1.25
W
Bacchus
LeHove
Bacchus
4
1
4
6
L
1
9
2
0.22
W
Kukulkan
Mısh
Kukulkan
0
4
5
0.63
W
Serqet
Pepe11763
Serqet
15
5
2
3.2
L
Danzaburou
RedAscaris
Danzaburou
1
6
1
0.25
W
Chaac
UliRod59
Chaac
14
3
4
5.33
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,075
Damage
35,404
64,942
Taken
70,594
49,126
Mitigated
30,710
18,613
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,034
1,394
460
1,803
13,806
4,459
0
3,365
10,012
43,921
0
L
Tsukuyomi
Fany丶小弟
Tsukuyomi
12,721
2,873
0
4,008
17,309
6,997
0
1,585
15,326
0
58,901
W
Heimdallr
Galaxar717
Heimdallr
4,035
1,121
0
4,952
11,553
5,135
4,537
986
10,567
0
64,725
W
Bacchus
LeHove
Bacchus
8,236
894
0
840
15,395
20,049
152
3,739
11,656
26,227
0
L
3,011
899
0
570
19,100
12,130
593
2,130
15,842
20,556
0
W
Kukulkan
Mısh
Kukulkan
3,734
134
0
0
6,969
2,936
2,091
2,140
4,829
36,735
0
W
Serqet
Pepe11763
Serqet
16,465
5,598
0
4,658
14,775
5,893
0
1,902
12,873
0
73,786
L
Danzaburou
RedAscaris
Danzaburou
3,475
1,982
0
555
7,311
2,089
0
386
6,577
0
24,891
W
Chaac
UliRod59
Chaac
19,605
6,427
0
8,163
16,250
15,113
1,332
3,278
12,972
0
62,244
L
7,163
2,881
0
3,398
13,068
5,035
29
4,504
8,289
0
33,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,310
Gold Earned
42,245
451
Minions Killed
333
0
Camps Cleared
0
1,798,996
Distance Traveled
1,541,462
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,550
475
77
4
0
345,560
0
L
Tsukuyomi
9,835
546
97
5
0
340,565
0
W
Heimdallr
10,437
580
123
7
0
325,428
0
W
Bacchus
9,231
513
35
2
0
366,717
0
L
Ares
8,136
452
35
2
0
296,775
1
W
Kukulkan
8,573
476
82
5
0
367,500
0
W
Serqet
11,733
652
117
7
0
391,711
2
L
Danzaburou
7,066
393
49
3
0
258,000
0
W
Chaac
11,336
630
94
5
0
347,640
3
L
Neith
8,658
481
75
4
0
300,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role