Player Matchup

Hel
Hel
Edoggx12
Hel
Level 25
God Stats
1W - 9L
1,500 SR
Queue Stats
261W - 315L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
HyperSword
Tsukuyomi
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
226W - 214L
1,500 Elo+
Solo
Neith
Neith
Iceblzzrd
Neith
Level 27
God Stats
2W - 1L
1,297 SR
Queue Stats
43W - 29L
1,525 Elo+
Solo
Thor
Thor
RodriHalo5
Thor
Level 4
God Stats
0W - 4L
1,108 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 2
Jing Wei
Jing Wei
e132terminator
Jing Wei
Level 15
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 6L
1,409 Elo+
Party 2
Team Averages
Level 18
1,428 SR
1,423 Elo+

VS

Team Averages
Level 9
1,330 SR
1,230 Elo+
Nemesis
Nemesis
Aecelia
Nemesis
Level 11
God Stats
15W - 18L
1,267 SR
Queue Stats
41W - 57L
1,211 Elo+
Party 1
Ares
Ares
Chewiewan
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 58L
1,211 Elo+
Party 1
Artemis
Artemis
MeatMeatSmite
Artemis
Level 5
God Stats
7W - 5L
1,262 SR
Queue Stats
42W - 56L
1,211 Elo+
Party 1
Chaac
Chaac
NorthernWinter
Chaac
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,304 Elo+
Solo
Ra
Ra
Slothypooo
Ra
Level 5
God Stats
1W - 1L
1,119 SR
Queue Stats
43W - 58L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
6,930
408
4,348
8,048
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
HyperSword
Tsukuyomi
13
6 / 6 / 2
8,650
509
12,399
11,847
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Iceblzzrd
Neith
16
12 / 5 / 1
10,279
605
13,034
13,785
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 2
6,577
387
4,416
11,675
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
11
0 / 7 / 2
6,561
386
2,992
12,071
6,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aecelia
Nemesis
15
10 / 4 / 10
9,757
574
10,197
13,020
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
13
1 / 4 / 13
8,701
512
3,453
10,491
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
15
8 / 4 / 9
10,053
591
12,550
11,638
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 1 / 4
10,680
628
11,651
16,231
11,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 6 / 14
8,502
500
5,595
7,891
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
19
Kills
29
29
Deaths
19
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aecelia
Nemesis
10
4
10
3.75
W
Ares
1
4
13
1.88
L
1
5
4
0.6
L
Tsukuyomi
HyperSword
Tsukuyomi
6
6
2
1.17
L
Neith
Iceblzzrd
Neith
12
5
1
2.5
W
Artemis
8
4
9
3.13
W
6
1
4
8
L
0
6
2
0.17
W
4
6
14
1.83
L
Jing Wei
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,189
Damage
43,446
57,426
Taken
59,271
24,677
Mitigated
33,691
10,314
Healing
17,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aecelia
Nemesis
10,197
5,058
0
3,748
13,020
5,506
1,391
1,576
11,444
0
49,928
W
Ares
3,453
294
0
561
10,491
8,642
203
509
9,932
11,843
0
L
4,348
1,075
1,235
1,311
8,048
2,291
186
1,588
6,460
25,712
0
L
Tsukuyomi
HyperSword
Tsukuyomi
12,399
2,568
0
2,137
11,847
4,475
0
2,010
9,837
0
35,843
L
Neith
Iceblzzrd
Neith
13,034
7,129
0
5,135
13,785
5,455
1,687
1,761
12,024
0
49,420
W
Artemis
12,550
6,681
0
4,137
11,638
4,824
1,421
602
11,011
0
32,290
W
11,651
943
0
8,206
16,231
11,880
1,250
0
16,096
0
72,631
L
4,416
954
0
496
11,675
5,759
0
938
10,737
0
28,259
W
5,595
688
591
411
7,891
2,839
563
1,661
6,205
37,559
0
L
Jing Wei
2,992
1,354
0
0
12,071
6,697
395
2,751
9,320
0
25,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
47,693
273
Minions Killed
381
0
Camps Cleared
0
1,335,232
Distance Traveled
1,570,759
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,757
574
79
5
0
322,327
0
W
Ares
8,701
512
18
1
0
306,245
4
L
Hel
6,930
408
46
3
0
238,051
0
L
Tsukuyomi
8,650
509
59
3
0
296,749
0
L
Neith
10,279
605
86
5
0
247,742
2
W
Artemis
10,053
591
55
3
0
301,368
2
W
Chaac
10,680
628
148
9
0
303,435
7
L
Thor
6,577
387
35
2
0
269,731
0
W
Ra
8,502
500
81
5
0
337,384
4
L
Jing Wei
6,561
386
47
3
0
282,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role