Player Matchup

Olorun
Olorun
Anitabongit
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,439 Elo+
Party 2
Neith
Neith
DeadlyPup
Neith
Level 13
God Stats
2W - 5L
1,388 SR
Queue Stats
19W - 20L
1,417 Elo+
Party 2
Cabrakan
Cabrakan
Dima992
Cabrakan
Level 28
God Stats
1W - 6L
1,121 SR
Queue Stats
52W - 53L
1,445 Elo+
Solo
Camazotz
Camazotz
YukiTheWise
Camazotz
Level 29
God Stats
7W - 6L
1,776 SR
Queue Stats
327W - 349L
1,478 Elo+
Solo
Arachne
Arachne
spyder110
Arachne
Level 16
God Stats
2W - 1L
1,815 SR
Queue Stats
14W - 21L
1,423 Elo+
Party 2
Team Averages
Level 21
1,520 SR
1,440 Elo+

VS

Team Averages
Level 17
1,679 SR
1,698 Elo+
Nemesis
Nemesis
GUGY2425
Nemesis
Level 3
God Stats
11W - 11L
1,500 SR
Queue Stats
108W - 92L
1,500 Elo+
Solo
Bellona
Bellona
KingDiccus
Bellona
Level 13
God Stats
4W - 1L
1,761 SR
Queue Stats
91W - 35L
1,959 Elo+
Party 1
Nox
Nox
Raycramon
Nox
Level 26
God Stats
5W - 9L
1,348 SR
Queue Stats
92W - 97L
1,374 Elo+
Solo
Cupid
Cupid
ScyllasZoey
Cupid
Level 18
God Stats
11W - 4L
1,722 SR
Queue Stats
142W - 65L
1,851 Elo+
Party 1
Bacchus
Bacchus
Zackattack2
Bacchus
Level 27
God Stats
23W - 1L
2,066 SR
Queue Stats
70W - 26L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
1 / 1 / 0
3,671
612
1,649
3,582
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
DeadlyPup
Neith
4
0 / 4 / 0
3,093
516
747
3,254
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Dima992
Cabrakan
2
0 / 3 / 0
2,959
493
374
2,595
1,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
YukiTheWise
Camazotz
5
0 / 1 / 0
3,253
542
1,922
4,344
1,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
spyder110
Arachne
5
0 / 3 / 0
3,347
558
636
4,645
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GUGY2425
Nemesis
7
0 / 0 / 0
4,146
691
102
3,063
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
KingDiccus
Bellona
8
2 / 0 / 1
4,739
790
4,017
5,208
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
1 / 1 / 0
4,322
720
527
1,560
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

8
7 / 0 / 2
5,236
873
4,158
3,367
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Zackattack2
Bacchus
7
2 / 0 / 7
4,853
809
3,278
4,520
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
12
12
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
1
0
1
L
Neith
DeadlyPup
Neith
0
4
0
0
L
Cabrakan
Dima992
Cabrakan
0
3
0
0
W
Nemesis
GUGY2425
Nemesis
0
0
0
0
W
Bellona
KingDiccus
Bellona
2
0
1
2.5
W
1
1
0
1
W
7
0
2
8
L
Camazotz
YukiTheWise
Camazotz
0
1
0
0
W
Bacchus
Zackattack2
Bacchus
2
0
7
5.5
L
Arachne
spyder110
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,328
Damage
12,082
18,420
Taken
17,718
5,271
Mitigated
7,987
4,521
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,649
937
0
856
3,582
961
0
1,326
2,198
10,080
0
L
Neith
DeadlyPup
Neith
747
411
0
388
3,254
515
0
398
2,830
0
6,326
L
Cabrakan
Dima992
Cabrakan
374
89
0
359
2,595
1,088
0
971
1,624
1,998
0
W
Nemesis
GUGY2425
Nemesis
102
0
0
1,678
3,063
694
0
148
2,915
0
17,008
W
Bellona
KingDiccus
Bellona
4,017
1,200
0
3,599
5,208
2,855
0
357
4,651
0
23,394
W
527
0
0
0
1,560
468
792
696
864
13,759
0
W
4,158
2,032
213
1,885
3,367
1,553
238
413
2,954
0
21,432
L
Camazotz
YukiTheWise
Camazotz
1,922
525
0
1,413
4,344
1,696
0
198
4,146
0
8,834
W
Bacchus
Zackattack2
Bacchus
3,278
883
0
846
4,520
2,417
66
409
4,088
11,959
0
L
Arachne
spyder110
Arachne
636
597
0
1,505
4,645
1,011
0
828
3,817
0
9,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,323
Gold Earned
23,296
91
Minions Killed
194
0
Camps Cleared
0
540,083
Distance Traveled
587,301
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,671
612
23
4
0
130,889
0
L
Neith
3,093
516
14
2
0
120,958
2
L
Cabrakan
2,959
493
0
0
0
76,462
1
W
Nemesis
4,146
691
49
8
0
101,543
0
W
Bellona
4,739
790
54
9
0
117,085
0
W
Nox
4,322
720
37
6
0
115,139
0
W
Cupid
5,236
873
43
7
0
111,691
0
L
Camazotz
3,253
542
24
4
0
113,704
1
W
Bacchus
4,853
809
11
2
0
141,843
0
L
Arachne
3,347
558
30
5
0
98,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role