Player Matchup

Nike
Nike
 
Nike
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
JULZ400
Merlin
Level 129
God Stats
12W - 6L
1,603 SR
Queue Stats
127W - 117L
1,431 Elo+
Solo
Cthulhu
Cthulhu
NeBliNaQuaMtuM
Cthulhu
Level 96
God Stats
3W - 5L
1,294 SR
Queue Stats
146W - 172L
1,509 Elo+
Party 2
Heimdallr
Heimdallr
NoHopePOPE
Heimdallr
Level 129
God Stats
26W - 16L
1,590 SR
Queue Stats
625W - 635L
1,415 Elo+
Solo
Susano
Susano
Rokuro123456
Susano
Level 65
God Stats
7W - 9L
1,235 SR
Queue Stats
363W - 387L
1,349 Elo+
Solo
Team Averages
Level 101
1,444 SR
1,441 Elo+

VS

Team Averages
Level 118
1,590 SR
1,277 Elo+
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Kzman117
Zeus
Level 126
God Stats
0W - 1L
1,713 SR
Queue Stats
4W - 15L
1,192 Elo+
Party 1
Heimdallr
Heimdallr
Neechimos20
Heimdallr
Level 129
God Stats
0W - 2L
1,896 SR
Queue Stats
10W - 17L
1,097 Elo+
Party 1
Sol
Sol
ProfessorRyanide
Sol
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 21L
1,079 Elo+
Party 1
Thanatos
Thanatos
olozerk
Thanatos
Level 128
God Stats
2W - 4L
1,341 SR
Queue Stats
262W - 236L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 0 / 0
6,516
543
2,121
5,883
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
JULZ400
Merlin
10
0 / 0 / 2
5,567
464
2,933
7,040
2,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 0 / 0
6,575
548
3,352
4,992
1,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
NoHopePOPE
Heimdallr
10
0 / 1 / 2
5,506
459
2,216
4,442
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
9
0 / 2 / 0
5,426
452
86
7,617
2,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 1 / 0
7,024
585
4,094
7,020
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
12
1 / 2 / 0
7,335
611
4,495
6,231
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Neechimos20
Heimdallr
9
0 / 1 / 1
5,417
451
1,637
2,862
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 0 / 0
5,667
472
2,471
3,665
710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
olozerk
Thanatos
9
0 / 0 / 0
5,848
487
4,539
5,936
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
0
1
L
Osiris
 
Osiris
0
1
0
0
W
Merlin
JULZ400
Merlin
0
0
2
1
L
Zeus
1
2
0
0.5
W
3
0
0
3
L
Heimdallr
Neechimos20
Heimdallr
0
1
1
0.5
W
Heimdallr
NoHopePOPE
Heimdallr
0
1
2
1
L
1
0
0
1
W
Susano
0
2
0
0
L
Thanatos
olozerk
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,708
Damage
17,236
29,974
Taken
25,714
12,322
Mitigated
13,232
7,360
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,121
758
0
2,058
5,883
4,060
0
0
5,883
0
36,377
L
Osiris
 
Osiris
4,094
1,062
0
4,715
7,020
5,589
68
0
7,020
0
41,398
W
Merlin
JULZ400
Merlin
2,933
107
0
2,308
7,040
2,493
0
4,252
2,592
27,509
0
L
Zeus
4,495
145
0
3,171
6,231
2,128
0
3,683
2,548
46,955
0
W
3,352
103
0
843
4,992
1,997
0
1,104
3,883
21,115
0
L
Heimdallr
Neechimos20
Heimdallr
1,637
910
111
294
2,862
1,525
471
508
2,354
0
21,225
W
Heimdallr
NoHopePOPE
Heimdallr
2,216
822
0
2,151
4,442
1,627
0
768
3,674
0
24,879
L
2,471
222
0
1,701
3,665
710
853
485
3,180
22,712
0
W
Susano
86
86
0
0
7,617
2,145
0
605
6,976
0
32,249
L
Thanatos
olozerk
Thanatos
4,539
1,132
0
6,191
5,936
3,280
0
1,609
4,327
0
36,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
31,291
306
Minions Killed
358
0
Camps Cleared
0
1,176,334
Distance Traveled
1,118,797
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,516
543
94
8
0
190,060
5
L
Osiris
7,024
585
90
8
0
214,425
2
W
Merlin
5,567
464
60
5
0
220,882
1
L
Zeus
7,335
611
104
9
0
210,276
3
W
Cthulhu
6,575
548
39
3
0
247,856
5
L
Heimdallr
5,417
451
46
4
0
219,193
1
W
Heimdallr
5,506
459
51
4
0
238,740
6
L
Sol
5,667
472
43
4
0
237,320
2
W
Susano
5,426
452
62
5
0
278,796
3
L
Thanatos
5,848
487
75
6
0
237,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role