Player Matchup

Apollo
Apollo
Abbout
Apollo
Level 15
God Stats
7W - 2L
1,898 SR
Queue Stats
125W - 110L
1,574 Elo+
Party 1
Izanami
Izanami
M4thsBr
Izanami
Level 28
God Stats
223W - 186L
1,606 SR
Queue Stats
798W - 819L
1,562 Elo+
Solo
Cthulhu
Cthulhu
ZombeR-_-Franck
Cthulhu
Level 8
God Stats
9W - 8L
1,591 SR
Queue Stats
10W - 8L
1,550 Elo+
Party 2
Thor
Thor
xX_FACUNDO_R_xX
Thor
Level 68
God Stats
21W - 45L
1,467 SR
Queue Stats
110W - 221L
1,390 Elo+
Party 2
Loki
Loki
zDevilvukz
Loki
Level 23
God Stats
16W - 17L
1,664 SR
Queue Stats
85W - 83L
1,560 Elo+
Party 1
Team Averages
Level 28
1,645 SR
1,527 Elo+

VS

Team Averages
Level 20
1,493 SR
1,416 Elo+
Hachiman
Hachiman
Chirola916
Hachiman
Level 15
God Stats
5W - 5L
1,416 SR
Queue Stats
10W - 16L
1,279 Elo+
Party 3
Heimdallr
Heimdallr
Mansteel7
Heimdallr
Level 14
God Stats
0W - 5L
1,500 SR
Queue Stats
32W - 36L
1,479 Elo+
Solo
Cupid
Cupid
Xx_dead_pool102
Cupid
Level 12
God Stats
0W - 1L
1,485 SR
Queue Stats
17W - 26L
1,360 Elo+
Party 3
Vamana
Vamana
eltouro1
Vamana
Level 28
God Stats
13W - 18L
1,565 SR
Queue Stats
140W - 125L
1,536 Elo+
Solo
Kukulkan
Kukulkan
lautaro3015
Kukulkan
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 248L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Abbout
Apollo
10
2 / 1 / 8
6,167
514
4,354
5,792
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
M4thsBr
Izanami
11
6 / 3 / 2
6,698
558
5,834
8,632
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,190
433
2,684
7,959
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 4
5,894
491
1,928
4,052
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 4 / 4
6,145
512
4,998
7,553
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chirola916
Hachiman
7
0 / 6 / 1
4,962
414
1,659
7,116
1,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Mansteel7
Heimdallr
9
1 / 4 / 0
5,453
454
1,267
5,517
1,419
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 6 / 2
5,894
491
4,601
6,492
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
eltouro1
Vamana
13
4 / 0 / 1
7,897
658
5,148
10,169
5,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
lautaro3015
Kukulkan
12
2 / 1 / 1
7,008
584
3,125
3,354
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
9
11
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
Abbout
Apollo
2
1
8
6
L
Hachiman
Chirola916
Hachiman
0
6
1
0.08
W
Izanami
M4thsBr
Izanami
6
3
2
2.33
L
Heimdallr
Mansteel7
Heimdallr
1
4
0
0.25
L
2
6
2
0.5
W
0
3
0
0
L
Vamana
eltouro1
Vamana
4
0
1
4.5
L
Kukulkan
lautaro3015
Kukulkan
2
1
1
2.5
W
4
0
4
6
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,798
Damage
15,800
33,988
Taken
32,648
12,782
Mitigated
10,818
10,343
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Abbout
Apollo
4,354
3,010
0
1,351
5,792
1,979
2,205
0
5,695
0
29,466
L
Hachiman
Chirola916
Hachiman
1,659
879
0
927
7,116
1,585
0
0
7,116
0
20,697
W
Izanami
M4thsBr
Izanami
5,834
3,363
0
2,577
8,632
2,853
544
2,550
5,884
0
40,293
L
Heimdallr
Mansteel7
Heimdallr
1,267
794
0
638
5,517
1,419
0
0
5,517
0
12,627
L
4,601
2,439
42
956
6,492
1,447
87
145
6,347
0
15,710
W
2,684
147
223
1,413
7,959
4,495
0
0
7,959
21,616
0
L
Vamana
eltouro1
Vamana
5,148
3,026
0
4,635
10,169
5,278
210
2,264
7,630
0
41,709
L
Kukulkan
lautaro3015
Kukulkan
3,125
142
0
500
3,354
1,089
438
0
3,354
37,795
0
W
1,928
188
168
2,329
4,052
1,268
0
0
4,052
0
15,393
W
4,998
1,351
0
2,282
7,553
2,187
0
347
7,087
0
28,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
31,214
237
Minions Killed
248
0
Camps Cleared
0
1,114,014
Distance Traveled
1,013,797
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,167
514
56
5
0
207,749
4
L
Hachiman
4,962
414
37
3
0
209,995
1
W
Izanami
6,698
558
62
5
0
205,682
0
L
Heimdallr
5,453
454
27
2
0
182,027
2
L
Cupid
5,894
491
18
2
0
215,194
2
W
Cthulhu
5,190
433
41
3
0
219,786
0
L
Vamana
7,897
658
77
6
0
195,847
1
L
Kukulkan
7,008
584
89
7
0
210,734
1
W
Thor
5,894
491
22
2
0
242,889
0
W
Loki
6,145
512
56
5
0
237,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role