Player Matchup

Chaac
Chaac
ElRackom0p
Chaac
Level 129
God Stats
12W - 9L
1,329 SR
Queue Stats
267W - 261L
1,560 Elo+
Party 2
Neith
Neith
ElYisus0P
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 101L
1,547 Elo+
Party 2
Nemesis
Nemesis
Espectro1943
Nemesis
Level 99
God Stats
1W - 2L
1,461 SR
Queue Stats
40W - 34L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
LogHorizon2408
Cthulhu
Level 108
God Stats
13W - 8L
1,582 SR
Queue Stats
78W - 81L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
n30f1t0
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,537 Elo+
Party 2
Team Averages
Level 117
1,474 SR
1,526 Elo+

VS

Team Averages
Level 124
1,376 SR
1,486 Elo+
Guan Yu
Guan Yu
Dorsalfirstform
Guan Yu
Level 116
God Stats
5W - 1L
1,325 SR
Queue Stats
306W - 333L
1,457 Elo+
Party 1
Chang'e
Chang'e
EcchiGirls
Chang'e
Level 127
God Stats
2W - 2L
1,401 SR
Queue Stats
110W - 92L
1,595 Elo+
Party 1
Cerberus
Cerberus
Gentleman Randy
Cerberus
Level 125
God Stats
7W - 9L
1,548 SR
Queue Stats
172W - 201L
1,433 Elo+
Party 1
Apollo
Apollo
Kirk exe
Apollo
Level 123
God Stats
12W - 6L
1,181 SR
Queue Stats
235W - 219L
1,551 Elo+
Solo
Merlin
Merlin
Valhu
Merlin
Level 128
God Stats
13W - 6L
1,423 SR
Queue Stats
186W - 168L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 4 / 1
10,361
518
9,516
16,695
12,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
ElYisus0P
Neith
17
2 / 3 / 3
9,869
493
15,232
10,059
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Espectro1943
Nemesis
15
3 / 7 / 4
9,373
469
4,938
17,224
6,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 7
8,924
446
9,964
19,231
17,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
n30f1t0
Kukulkan
12
1 / 10 / 3
7,776
389
7,077
12,732
4,106
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 12
10,591
530
5,690
14,449
10,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
EcchiGirls
Chang'e
18
10 / 1 / 10
11,590
580
17,833
17,011
7,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
3 / 3 / 9
9,164
458
5,841
18,029
14,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Kirk exe
Apollo
19
6 / 0 / 6
11,739
587
11,649
15,839
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Valhu
Merlin
18
7 / 3 / 6
11,220
561
16,642
8,746
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
9
Kills
28
28
Deaths
9
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
W
Chang'e
EcchiGirls
Chang'e
10
1
10
15
L
Chaac
2
4
1
0.63
L
Neith
ElYisus0P
Neith
2
3
3
1.17
L
Nemesis
Espectro1943
Nemesis
3
7
4
0.71
W
Cerberus
3
3
9
2.5
W
Apollo
Kirk exe
Apollo
6
0
6
9
L
1
4
7
1.13
W
Merlin
Valhu
Merlin
7
3
6
3.33
L
Kukulkan
n30f1t0
Kukulkan
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,727
Damage
57,655
75,941
Taken
74,074
45,896
Mitigated
42,122
17,742
Healing
32,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,690
972
1,405
2,948
14,449
10,920
1,145
1,239
13,210
0
52,950
W
Chang'e
EcchiGirls
Chang'e
17,833
1,267
3,592
7,741
17,011
7,288
833
1,948
15,063
78,554
0
L
Chaac
9,516
1,475
0
4,325
16,695
12,407
0
8,696
7,633
0
71,770
L
Neith
ElYisus0P
Neith
15,232
5,981
0
3,395
10,059
4,930
730
2,911
6,904
0
84,732
L
Nemesis
Espectro1943
Nemesis
4,938
701
0
4,458
17,224
6,624
454
7,289
9,341
0
56,758
W
Cerberus
5,841
340
0
5,277
18,029
14,855
253
7,466
10,563
28,671
0
W
Apollo
Kirk exe
Apollo
11,649
7,229
0
10,687
15,839
5,635
3,200
1,987
13,852
0
90,448
L
9,964
616
1,231
4,005
19,231
17,829
0
10,149
8,088
37,389
0
W
Merlin
Valhu
Merlin
16,642
700
0
805
8,746
3,424
362
4,401
4,345
83,252
0
L
Kukulkan
n30f1t0
Kukulkan
7,077
437
0
328
12,732
4,106
0
8,489
3,659
38,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,303
Gold Earned
54,304
527
Minions Killed
613
0
Camps Cleared
0
1,717,725
Distance Traveled
1,829,813
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,591
530
133
7
0
324,023
1
W
Chang'e
11,590
580
134
7
0
411,354
3
L
Chaac
10,361
518
151
8
0
322,234
0
L
Neith
9,869
493
143
7
0
333,384
1
L
Nemesis
9,373
469
103
5
0
369,249
0
W
Cerberus
9,164
458
40
2
0
369,708
6
W
Apollo
11,739
587
177
9
0
355,437
4
L
Cthulhu
8,924
446
64
3
0
368,104
2
W
Merlin
11,220
561
129
6
0
369,291
0
L
Kukulkan
7,776
389
66
3
0
324,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role