Player Matchup

Sylvanus
Sylvanus
BlazedChaos5284
Sylvanus
Level 62
God Stats
15W - 9L
1,764 SR
Queue Stats
117W - 104L
1,680 Elo+
Party 1
Artemis
Artemis
SnipeRHoodLum
Artemis
Level 110
God Stats
2W - 0L
1,271 SR
Queue Stats
12W - 14L
1,378 Elo+
Solo
Chaac
Chaac
Zingal_Zangal
Chaac
Level 96
God Stats
26W - 19L
1,921 SR
Queue Stats
260W - 268L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
bossbro6234
Nu Wa
Level 66
God Stats
5W - 4L
1,431 SR
Queue Stats
418W - 425L
1,391 Elo+
Party 1
Ao Kuang
Ao Kuang
silva3jy
Ao Kuang
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
777W - 762L
1,509 Elo+
Solo
Team Averages
Level 92
1,577 SR
1,491 Elo+

VS

Team Averages
Level 88
1,549 SR
1,589 Elo+
Freya
Freya
BadSheerBooch
Freya
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
937W - 863L
1,538 Elo+
Solo
Artemis
Artemis
FsMz Young
Artemis
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
365W - 350L
1,552 Elo+
Party 2
Terra
Terra
J4K3-2-1
Terra
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,807 Elo+
Solo
Ao Kuang
Ao Kuang
RicharGamer4
Ao Kuang
Level 68
God Stats
14W - 6L
1,743 SR
Queue Stats
468W - 417L
1,565 Elo+
Party 2
Tyr
Tyr
SaulGamer15
Tyr
Level 66
God Stats
29W - 24L
1,500 SR
Queue Stats
424W - 374L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
6 / 2 / 13
12,692
508
12,858
19,228
21,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
20
1 / 2 / 8
13,031
521
17,919
14,138
6,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 4 / 7
14,350
574
25,173
33,066
28,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 3 / 14
12,476
499
30,582
11,375
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
silva3jy
Ao Kuang
20
8 / 3 / 6
14,155
566
16,160
22,861
9,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 1
11,744
470
13,070
23,950
8,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FsMz Young
Artemis
20
2 / 2 / 2
11,716
469
19,377
21,724
8,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
J4K3-2-1
Terra
14
1 / 6 / 4
10,096
404
6,358
25,454
20,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
RicharGamer4
Ao Kuang
17
2 / 6 / 2
11,023
441
11,671
24,759
12,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 5 / 4
11,913
477
14,884
29,857
27,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
29
Kills
12
14
Deaths
29
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
10
1
0.45
W
Sylvanus
6
2
13
6.25
L
Artemis
FsMz Young
Artemis
2
2
2
1.5
L
Terra
J4K3-2-1
Terra
1
6
4
0.5
L
Ao Kuang
RicharGamer4
Ao Kuang
2
6
2
0.5
L
3
5
4
1
W
Artemis
1
2
8
2.5
W
9
4
7
3.13
W
5
3
14
4
W
Ao Kuang
silva3jy
Ao Kuang
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,692
Damage
65,360
100,668
Taken
125,744
70,571
Mitigated
77,329
54,568
Healing
41,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,070
5,066
0
7,628
23,950
8,341
0
13,885
9,403
68,031
0
W
Sylvanus
12,858
4,206
5,089
8,423
19,228
21,621
611
9,003
10,225
37,997
0
L
Artemis
FsMz Young
Artemis
19,377
7,502
0
11,253
21,724
8,507
754
8,630
12,723
0
106,238
L
Terra
J4K3-2-1
Terra
6,358
848
3,255
6,599
25,454
20,819
0
13,642
11,376
24,583
0
L
Ao Kuang
RicharGamer4
Ao Kuang
11,671
3,171
0
6,070
24,759
12,488
0
9,793
14,527
73,665
10,510
L
14,884
3,292
0
6,369
29,857
27,174
0
11,190
18,115
1,276
79,388
W
Artemis
17,919
9,019
464
6,163
14,138
6,115
5,266
2,294
11,844
0
95,565
W
25,173
5,933
0
19,389
33,066
28,906
1,569
9,677
23,389
0
96,330
W
30,582
5,561
0
451
11,375
4,103
1,710
5,036
6,339
73,246
0
W
Ao Kuang
silva3jy
Ao Kuang
16,160
3,108
0
14,589
22,861
9,826
0
7,153
15,708
120,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,704
Gold Earned
56,492
637
Minions Killed
571
0
Camps Cleared
0
2,354,219
Distance Traveled
2,117,525
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,744
470
129
5
0
381,936
4
W
Sylvanus
12,692
508
35
1
0
456,698
6
L
Artemis
11,716
469
152
6
0
424,128
4
L
Terra
10,096
404
31
1
0
451,738
8
L
Ao Kuang
11,023
441
110
4
0
427,008
3
L
Tyr
11,913
477
149
6
0
432,715
2
W
Artemis
13,031
521
157
6
0
435,531
0
W
Chaac
14,350
574
176
7
0
507,969
0
W
Nu Wa
12,476
499
107
4
0
441,738
1
W
Ao Kuang
14,155
566
162
6
0
512,283
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role