Player Matchup

Erlang Shen
Erlang Shen
BloW RiVeRo
Erlang Shen
Level 102
God Stats
1W - 1L
1,418 SR
Queue Stats
18W - 12L
1,471 Elo+
Party 3
Cthulhu
Cthulhu
Cthulu-Eze
Cthulhu
Level 81
God Stats
11W - 3L
1,717 SR
Queue Stats
298W - 275L
1,481 Elo+
Party 2
Skadi
Skadi
Wallace2398
Skadi
Level 76
God Stats
2W - 0L
1,696 SR
Queue Stats
2W - 1L
1,323 Elo+
Party 3
Chang'e
Chang'e
gab_20_03
Chang'e
Level 68
God Stats
22W - 21L
1,806 SR
Queue Stats
252W - 227L
1,721 Elo+
Party 2
King Arthur
King Arthur
potato_aim_bot1
King Arthur
Level 103
God Stats
8W - 11L
1,513 SR
Queue Stats
468W - 447L
1,541 Elo+
Party 2
Team Averages
Level 86
1,630 SR
1,507 Elo+

VS

Team Averages
Level 60
1,413 SR
1,452 Elo+
Osiris
Osiris
Chester_Copp_Pot
Osiris
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 168L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
GHOSTDEMON03
Danzaburou
Level 66
God Stats
50W - 42L
1,505 SR
Queue Stats
553W - 519L
1,480 Elo+
Solo
Anubis
Anubis
Pasty_Yeti_15
Anubis
Level 21
God Stats
3W - 3L
1,489 SR
Queue Stats
39W - 37L
1,398 Elo+
Party 1
Yemoja
Yemoja
PlayboyToy
Yemoja
Level 106
God Stats
3W - 9L
1,232 SR
Queue Stats
41W - 39L
1,494 Elo+
Solo
Mercury
Mercury
sickobamba19
Mercury
Level 28
God Stats
1W - 2L
1,341 SR
Queue Stats
250W - 219L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BloW RiVeRo
Erlang Shen
9
4 / 0 / 3
5,639
627
3,723
6,385
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Cthulu-Eze
Cthulhu
8
4 / 0 / 2
5,312
590
3,067
5,125
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 1
5,031
559
4,291
6,270
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
gab_20_03
Chang'e
10
2 / 0 / 4
5,907
656
4,916
5,188
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
potato_aim_bot1
King Arthur
10
4 / 1 / 2
5,932
659
4,789
6,679
2,571
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,901
545
4,137
7,278
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
GHOSTDEMON03
Danzaburou
9
2 / 2 / 0
5,471
608
3,348
6,448
1,705
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,589
510
2,865
6,837
3,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
PlayboyToy
Yemoja
7
0 / 2 / 1
4,732
526
2,340
3,874
1,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
sickobamba19
Mercury
6
0 / 2 / 1
4,282
476
1,436
5,074
1,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BloW RiVeRo
Erlang Shen
4
0
3
5.5
L
1
5
0
0.2
W
Cthulhu
Cthulu-Eze
Cthulhu
4
0
2
5
L
Danzaburou
GHOSTDEMON03
Danzaburou
2
2
0
1
L
0
5
0
0
L
Yemoja
PlayboyToy
Yemoja
0
2
1
0.25
W
2
2
1
1.25
W
Chang'e
gab_20_03
Chang'e
2
0
4
4
W
King Arthur
potato_aim_bot1
King Arthur
4
1
2
5
L
Mercury
sickobamba19
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,786
Damage
14,126
29,647
Taken
29,511
10,457
Mitigated
14,201
12,006
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BloW RiVeRo
Erlang Shen
3,723
1,864
0
3,843
6,385
2,776
0
267
6,118
0
20,093
L
4,137
2,057
0
1,615
7,278
6,411
0
334
6,944
0
22,667
W
Cthulhu
Cthulu-Eze
Cthulhu
3,067
364
180
927
5,125
2,174
0
953
4,172
12,995
0
L
Danzaburou
GHOSTDEMON03
Danzaburou
3,348
863
0
2,824
6,448
1,705
868
1,345
5,103
0
22,150
L
2,865
307
0
1,632
6,837
3,073
108
4,216
2,299
19,452
0
L
Yemoja
PlayboyToy
Yemoja
2,340
501
576
1,115
3,874
1,796
240
1,219
2,655
13,756
0
W
4,291
1,638
0
2,553
6,270
1,666
0
1,335
4,935
0
21,051
W
Chang'e
gab_20_03
Chang'e
4,916
899
554
2,271
5,188
1,270
0
2,650
2,538
31,423
0
W
King Arthur
potato_aim_bot1
King Arthur
4,789
661
0
1,678
6,679
2,571
0
0
6,679
0
26,245
L
Mercury
sickobamba19
Mercury
1,436
710
99
573
5,074
1,216
0
489
4,527
0
11,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
23,975
232
Minions Killed
174
0
Camps Cleared
0
946,781
Distance Traveled
828,253
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,639
627
46
5
0
200,098
1
L
Osiris
4,901
545
43
5
0
183,017
0
W
Cthulhu
5,312
590
21
2
0
207,564
0
L
Danzaburou
5,471
608
53
6
0
157,977
2
L
Anubis
4,589
510
27
3
0
145,121
0
L
Yemoja
4,732
526
23
3
0
158,421
2
W
Skadi
5,031
559
38
4
0
155,218
1
W
Chang'e
5,907
656
69
8
0
185,658
4
W
King Arthur
5,932
659
58
6
0
198,243
2
L
Mercury
4,282
476
28
3
0
183,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role